Player Matchup

Nu Wa
Nu Wa
ANSELMA
Nu Wa
Level 15
God Stats
34W - 39L
1,546 SR
Queue Stats
56W - 62L
1,564 Elo+
Solo
Raijin
Raijin
Aandruin
Raijin
Level 15
God Stats
5W - 3L
1,698 SR
Queue Stats
47W - 33L
1,658 Elo+
Solo
Medusa
Medusa
CILINDOR
Medusa
Level 16
God Stats
6W - 2L
1,702 SR
Queue Stats
8W - 8L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
Smoak78
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 3
Freya
Freya
ricktilinfinity
Freya
Level 86
God Stats
35W - 13L
1,713 SR
Queue Stats
195W - 90L
1,640 Elo+
Party 3
Team Averages
Level 28
1,632 SR
1,528 Elo+

VS

Team Averages
Level 22
1,609 SR
1,639 Elo+
Eset
Eset
AaKeys
Eset
Level 9
God Stats
4W - 1L
1,820 SR
Queue Stats
40W - 27L
1,561 Elo+
Party 1
Nemesis
Nemesis
Bella1337
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 190L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
DasBoott
Sun Wukong
Level 64
God Stats
5W - 5L
1,527 SR
Queue Stats
95W - 70L
1,513 Elo+
Party 2
Ra
Ra
Kriger1-
Ra
Level 24
God Stats
5W - 4L
1,696 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 1
Nox
Nox
konsar3
Nox
Level 5
God Stats
41W - 23L
1,500 SR
Queue Stats
107W - 85L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ANSELMA
Nu Wa
20
2 / 4 / 19
13,004
929
15,446
12,264
3,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Aandruin
Raijin
20
7 / 4 / 21
14,530
1,038
25,087
20,760
7,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CILINDOR
Medusa
20
6 / 3 / 13
14,271
1,019
17,776
11,672
5,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Smoak78
Kuzenbo
18
4 / 2 / 15
12,430
888
6,720
11,298
11,978
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
21 / 5 / 14
17,013
1,215
42,843
24,277
9,102
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AaKeys
Eset
20
6 / 12 / 8
14,580
1,041
21,374
22,136
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Bella1337
Nemesis
18
2 / 16 / 4
12,097
864
10,435
30,657
11,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
DasBoott
Sun Wukong
19
5 / 5 / 8
13,728
981
15,395
33,184
33,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 6 / 7
11,950
854
7,631
14,847
5,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
20
4 / 1 / 9
13,828
988
19,312
14,749
5,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
40
Kills
18
18
Deaths
40
82
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ANSELMA
Nu Wa
2
4
19
2.88
L
Eset
AaKeys
Eset
6
12
8
0.83
W
Raijin
Aandruin
Raijin
7
4
21
4.38
L
Nemesis
Bella1337
Nemesis
2
16
4
0.25
W
Medusa
CILINDOR
Medusa
6
3
13
4.17
L
Sun Wukong
DasBoott
Sun Wukong
5
5
8
1.8
L
1
6
7
0.75
W
Kuzenbo
Smoak78
Kuzenbo
4
2
15
5.75
L
Nox
4
1
9
8.5
W
21
5
14
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,872
Damage
74,147
80,271
Taken
115,573
37,013
Mitigated
64,266
18,382
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ANSELMA
Nu Wa
15,446
3,812
1,444
2,355
12,264
3,899
0
8,606
3,658
55,856
0
L
Eset
AaKeys
Eset
21,374
1,050
44
1,465
22,136
7,930
0
18,231
3,905
72,372
0
W
Raijin
Aandruin
Raijin
25,087
3,060
852
3,951
20,760
7,017
0
13,222
7,538
50,298
0
L
Nemesis
Bella1337
Nemesis
10,435
3,073
0
1,102
30,657
11,602
0
23,766
6,891
0
30,757
W
Medusa
CILINDOR
Medusa
17,776
7,700
0
0
11,672
5,017
0
7,340
4,332
0
43,610
L
Sun Wukong
DasBoott
Sun Wukong
15,395
2,210
0
2,038
33,184
33,500
0
23,887
9,297
0
27,084
L
7,631
151
657
439
14,847
5,602
0
12,291
2,556
29,126
0
W
Kuzenbo
Smoak78
Kuzenbo
6,720
2,046
0
0
11,298
11,978
0
4,657
6,641
13,507
0
L
Nox
19,312
685
0
0
14,749
5,632
0
11,921
2,828
51,114
0
W
42,843
14,921
0
9,780
24,277
9,102
0
14,492
9,785
63,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,248
Gold Earned
66,183
275
Minions Killed
273
8
Camps Cleared
6
1,096,478
Distance Traveled
1,332,031
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,004
929
91
7
0
194,956
0
L
Eset
14,580
1,041
115
8
1
243,840
0
W
Raijin
14,530
1,038
79
6
0
234,331
2
L
Nemesis
12,097
864
30
2
1
270,005
0
W
Medusa
14,271
1,019
56
4
4
226,383
0
L
Sun Wukong
13,728
981
22
2
2
294,298
0
L
Ra
11,950
854
48
3
0
234,997
0
W
Kuzenbo
12,430
888
4
0
1
181,768
1
L
Nox
13,828
988
58
4
2
288,891
0
W
Freya
17,013
1,215
45
3
3
259,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role