Player Matchup

Fenrir
Fenrir
Calebrial
Fenrir
Level 92
God Stats
2W - 2L
1,637 SR
Queue Stats
20W - 17L
1,548 Elo+
Solo
Sol
Sol
MandoROnin
Sol
Level 158
God Stats
7W - 11L
1,470 SR
Queue Stats
283W - 280L
1,601 Elo+
Party 1
Ymir
Ymir
RosiePanda
Ymir
Level 36
God Stats
12W - 3L
1,718 SR
Queue Stats
118W - 90L
1,505 Elo+
Party 1
Bellona
Bellona
lloyder16
Bellona
Level 29
God Stats
3W - 2L
1,511 SR
Queue Stats
272W - 252L
1,480 Elo+
Party 1
Artemis
Artemis
m4xout21
Artemis
Level 92
God Stats
10W - 5L
1,575 SR
Queue Stats
17W - 25L
1,362 Elo+
Party 1
Team Averages
Level 81
1,582 SR
1,499 Elo+

VS

Team Averages
Level 40
1,530 SR
1,409 Elo+
Artio
Artio
BiOTiiCS_
Artio
Level 46
God Stats
47W - 48L
1,544 SR
Queue Stats
429W - 413L
1,367 Elo+
Party 3
Awilix
Awilix
Kurfuffled
Awilix
Level 77
God Stats
1W - 4L
1,486 SR
Queue Stats
166W - 180L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Moiistowel
Tsukuyomi
Level 18
God Stats
8W - 8L
1,482 SR
Queue Stats
207W - 223L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
OneShot2Kilz3232
Danzaburou
Level 16
God Stats
3W - 4L
1,509 SR
Queue Stats
10W - 12L
1,442 Elo+
Party 2
Baba Yaga
Baba Yaga
SnEEkYKiiD
Baba Yaga
Level 43
God Stats
22W - 18L
1,631 SR
Queue Stats
645W - 638L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calebrial
Fenrir
10
3 / 0 / 5
6,011
601
4,335
5,110
1,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 1
6,275
628
5,359
5,958
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 6
5,787
579
3,417
7,218
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
lloyder16
Bellona
12
2 / 0 / 1
6,534
653
2,872
4,772
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
m4xout21
Artemis
10
6 / 0 / 2
6,361
636
5,678
2,894
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BiOTiiCS_
Artio
5
0 / 6 / 0
4,212
421
1,272
8,288
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Kurfuffled
Awilix
9
2 / 2 / 0
5,587
559
2,441
7,050
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Moiistowel
Tsukuyomi
10
0 / 3 / 0
5,277
528
2,471
7,949
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OneShot2Kilz3232
Danzaburou
7
0 / 3 / 1
4,479
448
688
3,080
576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
SnEEkYKiiD
Baba Yaga
9
0 / 2 / 2
5,135
514
4,568
6,747
2,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
2
2
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
BiOTiiCS_
Artio
0
6
0
0
W
Fenrir
Calebrial
Fenrir
3
0
5
5.5
L
Awilix
Kurfuffled
Awilix
2
2
0
1
W
4
1
1
4.5
L
Tsukuyomi
Moiistowel
Tsukuyomi
0
3
0
0
L
Danzaburou
OneShot2Kilz3232
Danzaburou
0
3
1
0.17
W
1
1
6
4
L
Baba Yaga
SnEEkYKiiD
Baba Yaga
0
2
2
0.5
W
Bellona
lloyder16
Bellona
2
0
1
2.5
W
Artemis
m4xout21
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
11,440
25,952
Taken
33,114
11,166
Mitigated
11,657
11,130
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BiOTiiCS_
Artio
1,272
138
216
1,457
8,288
3,917
0
2,360
5,864
7,261
0
W
Fenrir
Calebrial
Fenrir
4,335
641
0
407
5,110
1,872
32
971
4,139
0
25,672
L
Awilix
Kurfuffled
Awilix
2,441
912
0
2,770
7,050
2,083
0
1,035
5,959
0
26,912
W
5,359
1,541
0
3,157
5,958
1,818
995
2,215
3,743
32,008
0
L
Tsukuyomi
Moiistowel
Tsukuyomi
2,471
531
0
2,337
7,949
2,679
0
0
7,949
0
26,306
L
Danzaburou
OneShot2Kilz3232
Danzaburou
688
356
0
283
3,080
576
0
1,146
1,934
0
10,455
W
3,417
980
0
2,527
7,218
3,901
0
2,131
5,087
19,089
0
L
Baba Yaga
SnEEkYKiiD
Baba Yaga
4,568
496
219
3,142
6,747
2,402
410
3,872
2,632
28,411
0
W
Bellona
lloyder16
Bellona
2,872
491
0
3,207
4,772
2,698
0
0
4,772
0
35,146
W
Artemis
m4xout21
Artemis
5,678
2,894
0
1,832
2,894
877
875
523
2,371
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
24,690
305
Minions Killed
196
0
Camps Cleared
0
944,657
Distance Traveled
952,493
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,212
421
19
2
0
196,600
2
W
Fenrir
6,011
601
46
5
0
210,450
1
L
Awilix
5,587
559
53
5
0
217,086
5
W
Sol
6,275
628
81
8
0
173,759
3
L
Tsukuyomi
5,277
528
60
6
0
181,741
0
L
Danzaburou
4,479
448
28
3
0
177,398
2
W
Ymir
5,787
579
24
2
0
179,899
3
L
Baba Yaga
5,135
514
36
4
0
179,668
2
W
Bellona
6,534
653
94
9
0
186,602
0
W
Artemis
6,361
636
60
6
0
193,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role