Player Matchup

Izanami
Izanami
BrotherTwixx
Izanami
Level 26
God Stats
7W - 9L
1,312 SR
Queue Stats
205W - 184L
1,492 Elo+
Solo
Vamana
Vamana
HundWienttom
Vamana
Level 27
God Stats
9W - 0L
1,854 SR
Queue Stats
192W - 216L
1,221 Elo+
Party 1
Anubis
Anubis
Learn2Play8007
Anubis
Level 7
God Stats
6W - 2L
1,520 SR
Queue Stats
13W - 10L
1,236 Elo+
Party 1
Ymir
Ymir
NoMercy x Jr
Ymir
Level 29
God Stats
6W - 2L
1,815 SR
Queue Stats
119W - 117L
1,394 Elo+
Party 1
Khepri
Khepri
NoMercyxRambo
Khepri
Level 129
God Stats
5W - 0L
1,672 SR
Queue Stats
49W - 66L
1,480 Elo+
Party 1
Team Averages
Level 44
1,635 SR
1,365 Elo+

VS

Team Averages
Level 21
1,467 SR
1,372 Elo+
Guan Yu
Guan Yu
DEMON komi
Guan Yu
Level 27
God Stats
2W - 3L
1,503 SR
Queue Stats
117W - 136L
1,387 Elo+
Solo
Jing Wei
Jing Wei
Humtaking
Jing Wei
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Thor
Thor
Kralido 26
Thor
Level 18
God Stats
2W - 2L
1,534 SR
Queue Stats
30W - 31L
1,320 Elo+
Party 2
Zhong Kui
Zhong Kui
Reynavi05
Zhong Kui
Level 17
God Stats
2W - 8L
1,297 SR
Queue Stats
279W - 280L
1,318 Elo+
Party 2
Sobek
Sobek
whatt06
Sobek
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 78L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrotherTwixx
Izanami
17
6 / 4 / 6
11,969
520
15,965
14,889
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
18
6 / 0 / 6
12,395
539
12,856
15,241
14,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
13 / 3 / 10
13,554
589
17,690
16,376
9,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 10
12,681
551
10,761
12,369
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 3 / 10
12,335
536
12,083
13,192
7,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DEMON komi
Guan Yu
16
1 / 3 / 0
9,932
432
7,447
18,694
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Humtaking
Jing Wei
14
2 / 19 / 1
9,425
410
9,897
21,253
6,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 4 / 1
10,434
454
8,168
15,341
6,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Zhong Kui
Reynavi05
Zhong Kui
12
0 / 13 / 2
7,494
326
3,558
19,384
8,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
whatt06
Sobek
16
2 / 4 / 3
9,419
410
7,888
19,678
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
42
Kills
9
10
Deaths
43
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrotherTwixx
Izanami
6
4
6
2.25
L
Guan Yu
DEMON komi
Guan Yu
1
3
0
0.33
L
Jing Wei
Humtaking
Jing Wei
2
19
1
0.13
W
Vamana
6
0
6
9
L
4
4
1
1.13
W
13
3
10
6
W
8
0
10
13
W
9
3
10
4.67
L
Zhong Kui
Reynavi05
Zhong Kui
0
13
2
0.08
L
Sobek
whatt06
Sobek
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,355
Damage
36,958
72,067
Taken
94,350
48,994
Mitigated
47,024
26,984
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrotherTwixx
Izanami
15,965
10,937
0
5,384
14,889
6,346
4,863
4,229
10,635
0
87,524
L
Guan Yu
DEMON komi
Guan Yu
7,447
1,401
1,011
4,400
18,694
10,926
23
2,925
15,769
0
55,433
L
Jing Wei
Humtaking
Jing Wei
9,897
8,152
0
0
21,253
6,556
104
11,148
10,105
0
38,584
W
Vamana
12,856
5,868
0
7,121
15,241
14,278
2,787
1,527
13,239
0
73,022
L
8,168
1,897
0
565
15,341
6,357
0
6,938
8,403
0
56,304
W
17,690
1,188
0
8,366
16,376
9,505
2,655
2,297
14,079
82,962
0
W
10,761
1,665
0
3,634
12,369
11,848
633
3,660
8,709
41,037
0
W
12,083
849
0
2,479
13,192
7,017
1,150
1,541
11,623
60,827
0
L
Zhong Kui
Reynavi05
Zhong Kui
3,558
242
0
2,176
19,384
8,593
0
13,218
6,166
23,572
0
L
Sobek
whatt06
Sobek
7,888
470
0
5,769
19,678
14,592
0
6,305
13,373
31,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,934
Gold Earned
46,704
517
Minions Killed
321
0
Camps Cleared
0
2,108,768
Distance Traveled
1,829,674
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,969
520
130
6
0
369,610
0
L
Guan Yu
9,932
432
111
5
0
412,328
0
L
Jing Wei
9,425
410
48
2
0
315,457
0
W
Vamana
12,395
539
100
4
0
485,760
3
L
Thor
10,434
454
87
4
0
348,469
4
W
Anubis
13,554
589
141
6
0
350,198
2
W
Ymir
12,681
551
62
3
0
431,347
1
W
Khepri
12,335
536
84
4
0
471,853
0
L
Zhong Kui
7,494
326
33
1
0
298,449
0
L
Sobek
9,419
410
42
2
0
454,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role