Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Fortressdnb
Loki
Level 36
God Stats
3W - 2L
1,274 SR
Queue Stats
142W - 156L
1,389 Elo+
Party 2
Sol
Sol
OldestSoul
Sol
Level 39
God Stats
2W - 1L
1,748 SR
Queue Stats
169W - 182L
1,401 Elo+
Party 2
Tiamat
Tiamat
djekkill2610
Tiamat
Level 64
God Stats
12W - 8L
1,502 SR
Queue Stats
18W - 22L
1,298 Elo+
Party 1
Neith
Neith
pandarenus
Neith
Level 31
God Stats
2W - 1L
1,592 SR
Queue Stats
12W - 15L
1,341 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,386 Elo+

VS

Team Averages
Level 41
1,533 SR
1,357 Elo+
King Arthur
King Arthur
Edgelord1963
King Arthur
Level 58
God Stats
9W - 16L
1,711 SR
Queue Stats
334W - 402L
1,326 Elo+
Solo
He Bo
He Bo
Williamp987
He Bo
Level 43
God Stats
1W - 3L
1,724 SR
Queue Stats
87W - 107L
1,368 Elo+
Party 3
Chernobog
Chernobog
chichi_Stp
Chernobog
Level 29
God Stats
11W - 18L
1,303 SR
Queue Stats
169W - 214L
1,375 Elo+
Party 3
Cerberus
Cerberus
herobrin123928
Cerberus
Level 18
God Stats
26W - 25L
1,379 SR
Queue Stats
51W - 76L
1,329 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jjojoetquoi
Tsukuyomi
Level 56
God Stats
8W - 13L
1,546 SR
Queue Stats
216W - 246L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 1 / 5
5,363
536
3,923
6,701
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 3
5,288
529
2,542
5,028
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
6 / 1 / 3
6,440
644
5,811
7,234
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
11
1 / 0 / 0
6,094
609
2,452
3,475
2,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
2 / 1 / 4
5,175
518
4,593
4,489
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edgelord1963
King Arthur
10
1 / 1 / 0
5,675
568
1,261
4,140
1,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,419
442
2,493
4,499
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
chichi_Stp
Chernobog
8
1 / 2 / 3
5,095
510
4,550
5,446
1,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
7
0 / 3 / 1
4,309
431
1,523
6,908
2,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
jjojoetquoi
Tsukuyomi
9
4 / 2 / 1
5,875
588
5,290
7,476
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
6
6
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
L
King Arthur
Edgelord1963
King Arthur
1
1
0
1
W
3
3
3
1.5
W
6
1
3
7.5
L
0
5
0
0
L
Chernobog
chichi_Stp
Chernobog
1
2
3
1.25
W
Tiamat
1
0
0
1
L
Cerberus
0
3
1
0.17
L
Tsukuyomi
jjojoetquoi
Tsukuyomi
4
2
1
2.25
W
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
15,117
26,927
Taken
28,469
12,198
Mitigated
9,284
12,720
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,923
2,104
0
2,174
6,701
4,725
0
1,085
5,616
12,265
0
L
King Arthur
Edgelord1963
King Arthur
1,261
271
0
584
4,140
1,685
0
2,408
1,732
0
30,117
W
2,542
646
0
1,394
5,028
1,213
51
458
4,570
0
17,812
W
5,811
2,262
0
4,464
7,234
2,138
228
2,061
5,173
26,351
0
L
2,493
384
0
478
4,499
1,318
0
3,360
1,139
14,866
0
L
Chernobog
chichi_Stp
Chernobog
4,550
2,742
0
1,000
5,446
1,533
0
2,315
3,131
0
19,377
W
Tiamat
2,452
452
147
1,522
3,475
2,946
12
0
3,475
33,051
0
L
Cerberus
1,523
82
168
2,928
6,908
2,429
0
3,038
3,870
16,391
0
L
Tsukuyomi
jjojoetquoi
Tsukuyomi
5,290
1,409
0
2,879
7,476
2,319
0
1,065
6,411
0
21,870
W
Neith
4,593
1,275
294
2,725
4,489
1,176
0
412
4,077
0
23,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
25,373
226
Minions Killed
245
0
Camps Cleared
0
909,385
Distance Traveled
927,226
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,363
536
10
1
0
183,911
3
L
King Arthur
5,675
568
89
9
0
193,667
5
W
Loki
5,288
529
37
4
0
218,896
1
W
Sol
6,440
644
55
6
0
171,440
5
L
He Bo
4,419
442
24
2
0
151,766
2
L
Chernobog
5,095
510
53
5
0
178,916
0
W
Tiamat
6,094
609
78
8
0
179,318
3
L
Cerberus
4,309
431
42
4
0
188,081
0
L
Tsukuyomi
5,875
588
37
4
0
214,796
2
W
Neith
5,175
518
46
5
0
155,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role