Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
Level 14
God Stats
5W - 6L
1,429 SR
Queue Stats
12W - 26L
1,224 Elo+
Party 3
Cerberus
Cerberus
Gerv-The-Goat
Cerberus
Level 127
God Stats
7W - 8L
1,603 SR
Queue Stats
198W - 173L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
SebasRX30
Amaterasu
Level 67
God Stats
8W - 3L
1,816 SR
Queue Stats
208W - 252L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TSS-SAMUEL1
Tsukuyomi
Level 82
God Stats
13W - 13L
1,657 SR
Queue Stats
115W - 94L
1,531 Elo+
Party 3
Medusa
Medusa
YoungDillGod
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,586 Elo+
Party 1
Team Averages
Level 63
1,601 SR
1,457 Elo+

VS

Team Averages
Level 67
1,640 SR
1,568 Elo+
Amaterasu
Amaterasu
DarthMaq
Amaterasu
Level 156
God Stats
8W - 3L
1,789 SR
Queue Stats
368W - 243L
1,659 Elo+
Party 2
Sobek
Sobek
Enkilisar
Sobek
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 193L
1,438 Elo+
Solo
Chaac
Chaac
Tokyoxnewport
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
bliingg
Cupid
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 76L
1,582 Elo+
Party 2
Discordia
Discordia
thiccgamergirl
Discordia
Level 82
God Stats
9W - 3L
1,914 SR
Queue Stats
348W - 254L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
19
3 / 9 / 5
12,738
411
12,610
20,552
9,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Gerv-The-Goat
Cerberus
20
6 / 13 / 8
13,963
450
18,962
45,885
48,416
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
SebasRX30
Amaterasu
19
3 / 5 / 7
13,082
422
11,710
30,342
25,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
TSS-SAMUEL1
Tsukuyomi
20
7 / 8 / 3
13,793
445
23,789
27,810
15,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
20
9 / 12 / 6
16,124
520
23,373
31,505
20,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarthMaq
Amaterasu
20
27 / 4 / 8
21,337
688
49,480
43,041
38,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Enkilisar
Sobek
20
4 / 9 / 16
15,627
504
9,751
37,164
57,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 12
16,291
526
19,391
32,546
49,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
bliingg
Cupid
20
11 / 7 / 11
16,051
518
29,224
22,520
9,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
thiccgamergirl
Discordia
20
3 / 4 / 13
16,753
540
21,692
13,615
6,120
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
107
28
Kills
47
47
Deaths
29
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
3
9
5
0.61
W
Amaterasu
DarthMaq
Amaterasu
27
4
8
7.75
W
Sobek
Enkilisar
Sobek
4
9
16
1.33
L
Cerberus
Gerv-The-Goat
Cerberus
6
13
8
0.77
L
Amaterasu
SebasRX30
Amaterasu
3
5
7
1.3
L
Tsukuyomi
TSS-SAMUEL1
Tsukuyomi
7
8
3
1.06
W
2
5
12
1.6
L
Medusa
9
12
6
1
W
Cupid
bliingg
Cupid
11
7
11
2.36
W
Discordia
thiccgamergirl
Discordia
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,444
Damage
129,538
156,094
Taken
148,886
119,499
Mitigated
161,770
30,558
Healing
45,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AletsGGEz
Ah Muzen Cab
12,610
6,333
0
3,239
20,552
9,299
545
2,548
17,904
0
55,385
W
Amaterasu
DarthMaq
Amaterasu
49,480
32,083
0
16,145
43,041
38,995
226
4,592
37,551
0
229,934
W
Sobek
Enkilisar
Sobek
9,751
710
0
6,632
37,164
57,296
837
5,591
31,573
45,727
0
L
Cerberus
Gerv-The-Goat
Cerberus
18,962
1,174
626
7,869
45,885
48,416
77
10,805
34,842
74,204
0
L
Amaterasu
SebasRX30
Amaterasu
11,710
4,796
0
8,843
30,342
25,673
1,726
4,996
24,660
0
58,491
L
Tsukuyomi
TSS-SAMUEL1
Tsukuyomi
23,789
6,742
0
6,636
27,810
15,761
1,083
5,181
22,296
0
99,809
W
19,391
3,578
0
10,750
32,546
49,577
2,784
4,049
28,497
0
90,309
L
Medusa
23,373
11,267
0
3,345
31,505
20,350
1,079
6,932
24,033
0
109,065
W
Cupid
bliingg
Cupid
29,224
15,463
2,305
7,390
22,520
9,782
4,306
3,540
18,980
0
109,202
W
Discordia
thiccgamergirl
Discordia
21,692
1,588
0
1,953
13,615
6,120
1,198
1,190
12,425
142,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,700
Gold Earned
86,059
640
Minions Killed
763
0
Camps Cleared
0
2,406,675
Distance Traveled
2,920,033
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,738
411
105
3
0
468,000
0
W
Amaterasu
21,337
688
201
6
0
709,019
10
W
Sobek
15,627
504
54
2
0
507,051
4
L
Cerberus
13,963
450
120
4
0
493,597
0
L
Amaterasu
13,082
422
105
3
0
466,624
2
L
Tsukuyomi
13,793
445
142
5
0
516,620
3
W
Chaac
16,291
526
139
4
0
593,378
1
L
Medusa
16,124
520
168
5
0
461,834
3
W
Cupid
16,051
518
161
5
0
510,121
3
W
Discordia
16,753
540
208
7
0
600,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role