Player Matchup

Guan Yu
Guan Yu
DeeVo BR
Guan Yu
Level 158
God Stats
5W - 6L
1,460 SR
Queue Stats
193W - 222L
1,454 Elo+
Party 1
Merlin
Merlin
Diddi BR
Merlin
Level 160
God Stats
3W - 5L
1,360 SR
Queue Stats
292W - 314L
1,486 Elo+
Party 1
Artio
Artio
Mirphen95
Artio
Level 124
God Stats
9W - 16L
1,552 SR
Queue Stats
336W - 340L
1,488 Elo+
Solo
Hou Yi
Hou Yi
ThatHero_0fTime
Hou Yi
Level 146
God Stats
3W - 2L
1,518 SR
Queue Stats
129W - 122L
1,431 Elo+
Solo
Tiamat
Tiamat
oBenson
Tiamat
Level 144
God Stats
8W - 11L
1,545 SR
Queue Stats
206W - 217L
1,425 Elo+
Party 1
Team Averages
Level 146
1,487 SR
1,457 Elo+

VS

Team Averages
Level 74
1,533 SR
1,449 Elo+
Apollo
Apollo
Danizop
Apollo
Level 49
God Stats
2W - 1L
1,449 SR
Queue Stats
8W - 15L
1,322 Elo+
Solo
Ra
Ra
Mystic_Jeringas
Ra
Level 47
God Stats
3W - 4L
1,520 SR
Queue Stats
24W - 25L
1,394 Elo+
Solo
Hades
Hades
TinyIota
Hades
Level 67
God Stats
7W - 4L
1,518 SR
Queue Stats
167W - 180L
1,396 Elo+
Solo
Athena
Athena
VicenaryElite
Athena
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 27L
1,673 Elo+
Solo
Nemesis
Nemesis
thaAceOSpades
Nemesis
Level 80
God Stats
10W - 5L
1,677 SR
Queue Stats
214W - 168L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeeVo BR
Guan Yu
6
0 / 2 / 0
4,213
421
1,947
6,584
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Diddi BR
Merlin
10
0 / 0 / 0
5,589
559
2,102
2,995
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Artio
Mirphen95
Artio
7
1 / 1 / 1
4,753
475
2,528
7,215
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 1
3,993
399
1,609
2,490
458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
oBenson
Tiamat
10
1 / 0 / 0
5,465
547
2,870
3,158
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danizop
Apollo
9
3 / 0 / 0
5,543
554
5,004
4,321
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 0
5,764
576
1,106
5,224
1,523
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
TinyIota
Hades
11
0 / 0 / 0
6,117
612
973
4,323
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 2
5,122
512
2,502
6,961
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
9
0 / 1 / 0
5,174
517
1,071
5,508
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Danizop
Apollo
3
0
0
3
L
Guan Yu
DeeVo BR
Guan Yu
0
2
0
0
L
Merlin
Diddi BR
Merlin
0
0
0
0
L
Artio
Mirphen95
Artio
1
1
1
1.5
W
0
0
0
0
L
0
0
1
0.5
W
Hades
TinyIota
Hades
0
0
0
0
W
0
1
2
1
L
Tiamat
oBenson
Tiamat
1
0
0
1
W
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
10,656
22,442
Taken
26,337
8,398
Mitigated
8,952
10,358
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Danizop
Apollo
5,004
2,704
258
2,707
4,321
1,090
421
1,215
2,978
0
27,202
L
Guan Yu
DeeVo BR
Guan Yu
1,947
167
374
2,830
6,584
2,337
0
1,149
5,435
0
15,038
L
Merlin
Diddi BR
Merlin
2,102
81
0
992
2,995
818
0
973
2,022
36,057
0
L
Artio
Mirphen95
Artio
2,528
39
502
3,110
7,215
2,681
0
1,191
6,024
12,383
0
W
1,106
179
128
2,001
5,224
1,523
322
1,340
3,736
34,066
0
L
1,609
631
0
1,190
2,490
458
0
506
1,984
0
11,314
W
Hades
TinyIota
Hades
973
74
0
2,830
4,323
1,322
0
2,102
2,221
32,036
0
W
2,502
964
0
580
6,961
3,529
302
1,799
5,150
15,924
0
L
Tiamat
oBenson
Tiamat
2,870
290
0
1,360
3,158
2,104
112
762
2,396
26,841
0
W
Nemesis
1,071
286
0
2,868
5,508
1,488
0
718
4,752
0
25,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
27,720
209
Minions Killed
329
0
Camps Cleared
0
810,515
Distance Traveled
912,401
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,543
554
66
7
0
176,392
2
L
Guan Yu
4,213
421
32
3
0
183,645
0
L
Merlin
5,589
559
79
8
0
143,174
2
L
Artio
4,753
475
17
2
0
211,629
1
W
Ra
5,764
576
89
9
0
171,110
1
L
Hou Yi
3,993
399
20
2
0
92,910
1
W
Hades
6,117
612
81
8
0
149,964
0
W
Athena
5,122
512
28
3
0
226,183
1
L
Tiamat
5,465
547
61
6
0
179,157
1
W
Nemesis
5,174
517
65
7
0
188,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role