Player Matchup

Merlin
Merlin
Im Nolt
Merlin
Level 28
God Stats
10W - 9L
1,771 SR
Queue Stats
271W - 308L
1,466 Elo+
Party 1
Chaac
Chaac
Pearl985
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 56L
1,694 Elo+
Solo
Apollo
Apollo
Pepe Le Don
Apollo
Level 18
God Stats
12W - 8L
1,702 SR
Queue Stats
89W - 53L
1,761 Elo+
Solo
Tsukuyomi
Tsukuyomi
TS_fizzy-
Tsukuyomi
Level 27
God Stats
4W - 3L
1,739 SR
Queue Stats
30W - 26L
1,562 Elo+
Solo
Ra
Ra
ibjayy
Ra
Level 26
God Stats
6W - 4L
1,578 SR
Queue Stats
78W - 65L
1,485 Elo+
Party 1
Team Averages
Level 23
1,658 SR
1,594 Elo+

VS

Team Averages
Level 32
1,587 SR
1,604 Elo+
Medusa
Medusa
AngelicOwl
Medusa
Level 7
God Stats
5W - 9L
1,541 SR
Queue Stats
209W - 218L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
Egghead8152
Kumbhakarna
Level 27
God Stats
19W - 18L
1,662 SR
Queue Stats
151W - 139L
1,589 Elo+
Solo
Heimdallr
Heimdallr
FragrantDish
Heimdallr
Level 5
God Stats
1W - 1L
1,766 SR
Queue Stats
9W - 3L
1,825 Elo+
Party 2
Tiamat
Tiamat
GMoney2001
Tiamat
Level 113
God Stats
6W - 6L
1,613 SR
Queue Stats
252W - 185L
1,611 Elo+
Party 2
Fenrir
Fenrir
Trangula
Fenrir
Level 10
God Stats
0W - 2L
1,351 SR
Queue Stats
91W - 100L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Im Nolt
Merlin
15
2 / 6 / 10
10,099
532
7,382
11,477
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Pearl985
Chaac
19
4 / 1 / 6
11,844
623
15,713
19,938
14,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
17
7 / 5 / 5
10,587
557
11,480
16,864
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TS_fizzy-
Tsukuyomi
18
10 / 2 / 6
11,446
602
11,176
14,497
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
14
6 / 6 / 6
9,665
509
8,539
11,475
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngelicOwl
Medusa
14
5 / 9 / 4
9,199
484
9,346
15,056
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Egghead8152
Kumbhakarna
13
1 / 4 / 10
8,363
440
6,684
16,633
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
FragrantDish
Heimdallr
16
11 / 7 / 3
10,333
544
16,635
14,666
6,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
GMoney2001
Tiamat
16
1 / 3 / 0
9,107
479
8,513
15,050
22,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Trangula
Fenrir
13
1 / 7 / 2
7,885
415
6,801
14,971
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
29
Kills
19
20
Deaths
30
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
AngelicOwl
Medusa
5
9
4
0.78
L
Kumbhakarna
Egghead8152
Kumbhakarna
1
4
10
1.5
L
Heimdallr
FragrantDish
Heimdallr
11
7
3
1.79
L
Tiamat
GMoney2001
Tiamat
1
3
0
0.33
W
Merlin
Im Nolt
Merlin
2
6
10
1.17
W
Chaac
Pearl985
Chaac
4
1
6
7
W
Apollo
7
5
5
1.9
W
Tsukuyomi
TS_fizzy-
Tsukuyomi
10
2
6
6.5
L
Fenrir
Trangula
Fenrir
1
7
2
0.29
W
Ra
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,290
Damage
47,979
74,251
Taken
76,376
35,404
Mitigated
54,558
33,909
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AngelicOwl
Medusa
9,346
5,066
0
3,032
15,056
5,712
78
3,845
11,001
0
46,058
L
Kumbhakarna
Egghead8152
Kumbhakarna
6,684
1,196
0
3,019
16,633
13,671
0
4,288
11,979
26,011
0
L
Heimdallr
FragrantDish
Heimdallr
16,635
7,775
0
450
14,666
6,560
0
4,619
9,615
0
63,046
L
Tiamat
GMoney2001
Tiamat
8,513
2,189
0
7,092
15,050
22,523
796
0
15,050
53,833
0
W
Merlin
Im Nolt
Merlin
7,382
492
0
2,767
11,477
4,134
497
1,494
9,982
44,480
0
W
Chaac
Pearl985
Chaac
15,713
5,522
0
11,658
19,938
14,599
78
8,809
10,559
0
91,558
W
Apollo
11,480
7,036
0
7,980
16,864
6,305
2,223
2,238
14,626
0
69,565
W
Tsukuyomi
TS_fizzy-
Tsukuyomi
11,176
4,023
0
7,898
14,497
5,947
270
1,197
13,300
0
71,088
L
Fenrir
Trangula
Fenrir
6,801
1,297
0
4,340
14,971
6,092
0
2,003
12,810
0
52,164
W
Ra
8,539
1,320
1,099
2,507
11,475
4,419
348
889
10,586
46,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,641
Gold Earned
44,887
571
Minions Killed
403
0
Camps Cleared
0
1,897,973
Distance Traveled
1,693,894
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,199
484
71
4
0
316,329
0
L
Kumbhakarna
8,363
440
25
1
0
370,916
3
L
Heimdallr
10,333
544
98
5
0
314,037
0
L
Tiamat
9,107
479
113
6
0
315,699
1
W
Merlin
10,099
532
94
5
0
378,425
1
W
Chaac
11,844
623
188
10
0
390,479
3
W
Apollo
10,587
557
104
5
0
341,681
4
W
Tsukuyomi
11,446
602
108
6
0
422,627
2
L
Fenrir
7,885
415
96
5
0
376,913
2
W
Ra
9,665
509
77
4
0
364,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role