Player Matchup

Hades
Hades
AgtMort
Hades
Level 36
God Stats
1W - 1L
1,363 SR
Queue Stats
36W - 58L
1,395 Elo+
Party 1
Thor
Thor
Alienator34
Thor
Level 21
God Stats
9W - 9L
1,468 SR
Queue Stats
16W - 25L
1,294 Elo+
Party 1
Chaac
Chaac
Dumisanus
Chaac
Level 39
God Stats
2W - 2L
1,684 SR
Queue Stats
55W - 82L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
MrBeellee
Heimdallr
Level 25
God Stats
5W - 12L
1,318 SR
Queue Stats
26W - 49L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
deyutzzza
Aphrodite
Level 29
God Stats
4W - 12L
1,389 SR
Queue Stats
12W - 35L
1,294 Elo+
Party 1
Team Averages
Level 30
1,444 SR
1,333 Elo+

VS

Team Averages
Level 22
1,662 SR
1,419 Elo+
Da Ji
Da Ji
Ghost32907
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,317 Elo+
Party 2
Skadi
Skadi
Im a Sych0
Skadi
Level 6
God Stats
7W - 8L
1,583 SR
Queue Stats
8W - 9L
1,560 Elo+
Party 2
Ymir
Ymir
Psycho_Nugget_
Ymir
Level 27
God Stats
8W - 5L
1,779 SR
Queue Stats
69W - 83L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
Warriorsfan05
Amaterasu
Level 24
God Stats
5W - 3L
1,792 SR
Queue Stats
50W - 51L
1,417 Elo+
Solo
He Bo
He Bo
aManNowDead
He Bo
Level 25
God Stats
1W - 2L
1,658 SR
Queue Stats
808W - 755L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AgtMort
Hades
20
19 / 6 / 6
16,197
675
21,961
22,020
11,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 7 / 10
12,542
523
12,561
20,883
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Dumisanus
Chaac
19
2 / 4 / 5
12,346
514
10,703
20,811
17,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
MrBeellee
Heimdallr
15
2 / 9 / 11
10,228
426
7,988
16,889
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
deyutzzza
Aphrodite
15
1 / 9 / 10
10,215
426
8,924
17,807
13,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
12 / 6 / 7
12,602
525
15,405
21,049
11,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
15
4 / 7 / 7
10,726
447
7,906
13,160
7,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 4 / 12
11,335
472
15,653
19,181
19,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Warriorsfan05
Amaterasu
20
5 / 2 / 6
13,094
546
15,500
22,176
24,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 9 / 6
12,232
510
17,901
19,012
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
73
28
Kills
35
35
Deaths
28
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
AgtMort
Hades
19
6
6
3.67
W
4
7
10
1.29
W
Chaac
Dumisanus
Chaac
2
4
5
1.13
L
Da Ji
12
6
7
2.58
L
Skadi
4
7
7
1.07
W
Heimdallr
MrBeellee
Heimdallr
2
9
11
0.83
L
6
4
12
3
L
Amaterasu
Warriorsfan05
Amaterasu
5
2
6
4
L
8
9
6
1.22
W
Aphrodite
deyutzzza
Aphrodite
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,137
Damage
72,365
98,410
Taken
94,578
53,327
Mitigated
70,070
28,505
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AgtMort
Hades
21,961
2,101
366
5,061
22,020
11,110
3,541
9,113
12,405
77,220
0
W
12,561
3,802
0
4,140
20,883
6,260
1,762
4,724
15,986
0
72,666
W
Chaac
Dumisanus
Chaac
10,703
2,215
0
5,522
20,811
17,673
2,601
846
19,231
0
58,507
L
Da Ji
15,405
3,635
0
5,688
21,049
11,673
0
6,888
13,925
0
82,873
L
Skadi
7,906
4,803
0
0
13,160
7,466
1,767
3,513
9,528
0
45,326
W
Heimdallr
MrBeellee
Heimdallr
7,988
3,054
0
2,272
16,889
4,538
966
9,665
7,029
0
33,626
L
15,653
2,949
0
702
19,181
19,822
968
6,210
12,771
55,505
0
L
Amaterasu
Warriorsfan05
Amaterasu
15,500
5,099
0
6,690
22,176
24,344
944
5,130
16,864
0
81,571
L
17,901
1,773
0
5,037
19,012
6,765
0
7,977
10,605
86,167
0
W
Aphrodite
deyutzzza
Aphrodite
8,924
2,324
4,809
6,335
17,807
13,746
236
8,406
9,273
31,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,528
Gold Earned
59,989
405
Minions Killed
525
0
Camps Cleared
0
2,024,546
Distance Traveled
2,071,669
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,197
675
123
5
0
407,075
3
W
Thor
12,542
523
98
4
0
398,222
0
W
Chaac
12,346
514
95
4
0
458,346
2
L
Da Ji
12,602
525
107
4
0
408,096
0
L
Skadi
10,726
447
82
3
0
373,891
0
W
Heimdallr
10,228
426
41
2
0
375,285
3
L
Ymir
11,335
472
51
2
0
457,352
2
L
Amaterasu
13,094
546
162
7
0
468,108
0
L
He Bo
12,232
510
123
5
0
364,222
0
W
Aphrodite
10,215
426
48
2
0
385,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role