Player Matchup

Zeus
Zeus
HURIEL112
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Matwidi
Sobek
Level 107
God Stats
1W - 1L
1,643 SR
Queue Stats
5W - 8L
1,475 Elo+
Party 2
Thanatos
Thanatos
Mitsukino
Thanatos
Level 133
God Stats
7W - 4L
1,550 SR
Queue Stats
98W - 94L
1,548 Elo+
Solo
Hades
Hades
Sebasbul
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Tomywii
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 2
Team Averages
Level 120
1,539 SR
1,500 Elo+

VS

Team Averages
Level 109
1,400 SR
1,545 Elo+
Odin
Odin
GusterMax
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,593 Elo+
Party 1
Aphrodite
Aphrodite
KMEDRoxo
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
PandaJlN
Discordia
Level 98
God Stats
1W - 5L
1,212 SR
Queue Stats
69W - 71L
1,543 Elo+
Solo
Medusa
Medusa
Shiuka325
Medusa
Level 87
God Stats
2W - 5L
1,288 SR
Queue Stats
367W - 292L
1,590 Elo+
Solo
Tiamat
Tiamat
zMano
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 0 / 2
8,816
630
6,659
5,508
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Matwidi
Sobek
12
4 / 0 / 5
8,138
581
5,394
11,334
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Mitsukino
Thanatos
14
6 / 1 / 2
8,545
610
4,939
8,359
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Sebasbul
Hades
15
2 / 2 / 6
8,737
624
7,517
11,697
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Tomywii
Xbalanque
13
4 / 3 / 7
8,351
597
7,995
8,811
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 2
7,126
509
2,721
9,155
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
KMEDRoxo
Aphrodite
11
1 / 6 / 4
7,270
519
4,934
9,558
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
PandaJlN
Discordia
10
0 / 3 / 0
6,263
447
1,887
4,096
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Shiuka325
Medusa
11
2 / 5 / 1
6,812
487
4,401
9,455
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
zMano
Tiamat
12
1 / 6 / 2
7,092
507
6,670
10,678
8,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
6
6
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
2
2
2
1.5
W
Zeus
6
0
2
7
L
Aphrodite
KMEDRoxo
Aphrodite
1
6
4
0.5
W
Sobek
Matwidi
Sobek
4
0
5
6.5
W
Thanatos
Mitsukino
Thanatos
6
1
2
7
L
Discordia
PandaJlN
Discordia
0
3
0
0
W
Hades
Sebasbul
Hades
2
2
6
2.5
L
Medusa
Shiuka325
Medusa
2
5
1
0.5
W
Xbalanque
Tomywii
Xbalanque
4
3
7
2.5
L
Tiamat
zMano
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
20,613
45,709
Taken
42,942
23,310
Mitigated
19,116
26,333
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,721
628
0
2,472
9,155
2,925
0
4,176
4,979
0
39,202
W
Zeus
6,659
1,473
163
2,469
5,508
1,843
2,175
1,703
3,695
57,170
0
L
Aphrodite
KMEDRoxo
Aphrodite
4,934
555
1,266
3,579
9,558
4,021
216
4,467
5,091
20,558
0
W
Sobek
Matwidi
Sobek
5,394
638
0
4,980
11,334
9,322
560
1,318
10,006
26,708
0
W
Thanatos
Mitsukino
Thanatos
4,939
766
0
9,078
8,359
3,089
0
2,287
5,924
0
46,285
L
Discordia
PandaJlN
Discordia
1,887
53
0
664
4,096
1,144
0
1,336
2,760
28,504
0
W
Hades
Sebasbul
Hades
7,517
1,111
276
6,395
11,697
6,084
1,141
5,430
5,775
49,216
0
L
Medusa
Shiuka325
Medusa
4,401
2,300
0
2,502
9,455
2,625
0
2,665
6,790
0
32,960
W
Xbalanque
Tomywii
Xbalanque
7,995
4,490
0
2,972
8,811
2,972
2,213
1,993
6,818
0
53,441
L
Tiamat
zMano
Tiamat
6,670
1,467
0
3,241
10,678
8,401
8
6,926
3,752
34,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
34,563
468
Minions Killed
318
0
Camps Cleared
0
1,360,532
Distance Traveled
1,232,491
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,126
509
79
6
0
297,671
1
W
Zeus
8,816
630
112
8
0
264,281
3
L
Aphrodite
7,270
519
42
3
0
249,263
5
W
Sobek
8,138
581
44
3
0
295,072
4
W
Thanatos
8,545
610
90
6
0
306,873
0
L
Discordia
6,263
447
65
5
0
193,664
4
W
Hades
8,737
624
136
10
0
241,627
1
L
Medusa
6,812
487
66
5
0
253,945
2
W
Xbalanque
8,351
597
86
6
0
252,679
4
L
Tiamat
7,092
507
66
5
0
237,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role