Player Matchup

Jormungandr
Jormungandr
Arthurgiglio
Jormungandr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 28L
1,191 Elo+
Party 1
Bakasura
Bakasura
Insert_Sanity51
Bakasura
Level 17
God Stats
2W - 2L
1,731 SR
Queue Stats
23W - 23L
1,190 Elo+
Solo
King Arthur
King Arthur
Jadestorm234
King Arthur
Level 23
God Stats
3W - 4L
1,320 SR
Queue Stats
70W - 88L
1,346 Elo+
Solo
Cthulhu
Cthulhu
austifu
Cthulhu
Level 8
God Stats
51W - 58L
1,320 SR
Queue Stats
62W - 89L
1,223 Elo+
Solo
Fenrir
Fenrir
serginhomarconde
Fenrir
Level 7
God Stats
1W - 6L
1,192 SR
Queue Stats
3W - 12L
1,085 Elo+
Party 1
Team Averages
Level 14
1,413 SR
1,207 Elo+

VS

Team Averages
Level 19
1,572 SR
1,340 Elo+
Zeus
Zeus
DJTJ1
Zeus
Level 13
God Stats
4W - 1L
1,340 SR
Queue Stats
28W - 29L
1,371 Elo+
Solo
Susano
Susano
Diegosard01
Susano
Level 27
God Stats
3W - 2L
1,835 SR
Queue Stats
546W - 542L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
Lilmekhi9
Sun Wukong
Level 13
God Stats
3W - 0L
1,683 SR
Queue Stats
46W - 59L
1,159 Elo+
Solo
Danzaburou
Danzaburou
shadowdraic
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
vladis_yurukov
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arthurgiglio
Jormungandr
20
7 / 14 / 15
14,711
1,051
13,074
31,364
14,333
Bakasura
20
15 / 12 / 10
16,862
1,204
30,664
35,184
29,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Jadestorm234
King Arthur
20
3 / 8 / 15
13,882
992
12,858
36,868
17,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
austifu
Cthulhu
18
1 / 9 / 10
12,483
892
3,765
17,928
18,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 8 / 17
16,317
1,166
24,139
27,007
15,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DJTJ1
Zeus
20
10 / 11 / 23
16,174
1,155
21,492
18,114
6,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
15 / 5 / 21
17,909
1,279
34,031
19,271
9,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Lilmekhi9
Sun Wukong
20
2 / 4 / 31
14,314
1,022
14,922
18,549
18,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
shadowdraic
Danzaburou
20
19 / 5 / 14
18,060
1,290
49,298
19,058
8,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
20
4 / 12 / 17
13,544
967
15,151
16,816
7,918
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
156
37
Kills
50
51
Deaths
37
67
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Arthurgiglio
Jormungandr
7
14
15
1.04
W
Zeus
DJTJ1
Zeus
10
11
23
1.95
W
Susano
15
5
21
5.1
L
Bakasura
15
12
10
1.67
L
King Arthur
Jadestorm234
King Arthur
3
8
15
1.31
W
Sun Wukong
Lilmekhi9
Sun Wukong
2
4
31
4.38
L
Cthulhu
austifu
Cthulhu
1
9
10
0.67
L
11
8
17
2.44
W
Danzaburou
shadowdraic
Danzaburou
19
5
14
5.2
W
Kukulkan
4
12
17
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,500
Damage
134,894
148,351
Taken
91,808
95,613
Mitigated
50,723
11,045
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Arthurgiglio
Jormungandr
13,074
1,895
0
0
31,364
14,333
0
9,453
21,546
33,052
0
W
Zeus
DJTJ1
Zeus
21,492
6,960
0
0
18,114
6,377
0
1,874
14,535
44,447
0
W
Susano
34,031
9,451
0
2,727
19,271
9,100
0
4,295
14,114
0
60,325
L
Bakasura
30,664
22,748
0
4,143
35,184
29,549
0
8,412
26,772
0
45,215
L
King Arthur
Jadestorm234
King Arthur
12,858
1,563
0
6,902
36,868
17,583
0
7,360
29,508
752
44,664
W
Sun Wukong
Lilmekhi9
Sun Wukong
14,922
2,986
0
590
18,549
18,476
0
2,845
14,814
0
26,389
L
Cthulhu
austifu
Cthulhu
3,765
1,493
0
0
17,928
18,902
0
5,881
12,047
9,881
0
L
24,139
3,276
0
0
27,007
15,246
0
5,537
21,470
0
32,938
W
Danzaburou
shadowdraic
Danzaburou
49,298
31,481
0
5,516
19,058
8,852
0
4,138
14,478
0
80,307
W
Kukulkan
15,151
5,794
0
0
16,816
7,918
0
4,373
11,760
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,255
Gold Earned
80,001
175
Minions Killed
203
2
Camps Cleared
6
1,175,359
Distance Traveled
1,175,082
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,711
1,051
43
3
0
222,497
0
W
Zeus
16,174
1,155
40
3
3
216,440
0
W
Susano
17,909
1,279
52
4
2
282,729
0
L
Bakasura
16,862
1,204
57
4
2
252,005
1
L
King Arthur
13,882
992
46
3
0
224,024
0
W
Sun Wukong
14,314
1,022
33
2
0
278,765
0
L
Cthulhu
12,483
892
16
1
0
169,948
0
L
Fenrir
16,317
1,166
13
1
0
306,885
1
W
Danzaburou
18,060
1,290
58
4
1
186,556
0
W
Kukulkan
13,544
967
20
1
0
210,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role