Player Matchup

Arachne
Arachne
Jorrdaaan-_-
Arachne
Level 16
God Stats
16W - 8L
1,506 SR
Queue Stats
18W - 10L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
Kuhmann-_-
Kukulkan
Level 7
God Stats
4W - 4L
1,282 SR
Queue Stats
8W - 8L
1,374 Elo+
Party 2
Cerberus
Cerberus
Natan22GOD
Cerberus
Level 27
God Stats
1W - 0L
1,745 SR
Queue Stats
26W - 21L
1,568 Elo+
Solo
Loki
Loki
rx_sypical
Loki
Level 36
God Stats
6W - 2L
1,817 SR
Queue Stats
75W - 66L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
ttv_tanuki
Baron Samedi
Level 12
God Stats
2W - 1L
1,266 SR
Queue Stats
14W - 13L
1,378 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,442 Elo+

VS

Team Averages
Level 18
1,369 SR
1,342 Elo+
Baba Yaga
Baba Yaga
BiggestGrow
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 150L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Danyciue
Sun Wukong
Level 28
God Stats
9W - 5L
1,677 SR
Queue Stats
46W - 52L
1,467 Elo+
Party 3
Olorun
Olorun
Risqui59
Olorun
Level 7
God Stats
2W - 7L
1,198 SR
Queue Stats
5W - 12L
1,243 Elo+
Solo
Anubis
Anubis
Savagekiller179
Anubis
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 4L
1,349 Elo+
Solo
Rama
Rama
Vali1997
Rama
Level 7
God Stats
2W - 9L
1,203 SR
Queue Stats
12W - 21L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jorrdaaan-_-
Arachne
20
16 / 0 / 15
13,545
1,231
30,851
10,443
4,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Kuhmann-_-
Kukulkan
18
5 / 1 / 13
11,579
1,053
22,338
11,407
5,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Natan22GOD
Cerberus
19
5 / 0 / 21
12,488
1,135
10,925
12,587
10,384
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
20 / 1 / 9
14,004
1,273
21,654
8,576
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
ttv_tanuki
Baron Samedi
19
2 / 4 / 17
11,492
1,045
9,973
11,843
5,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BiggestGrow
Baba Yaga
17
2 / 6 / 3
10,606
964
14,733
19,169
8,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Danyciue
Sun Wukong
15
1 / 15 / 1
9,699
882
10,828
29,467
29,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Risqui59
Olorun
16
1 / 11 / 4
10,195
927
5,928
19,057
7,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 4
10,072
916
4,565
13,678
5,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
15
1 / 10 / 2
10,035
912
9,395
16,940
6,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
20
48
Kills
6
6
Deaths
48
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BiggestGrow
Baba Yaga
2
6
3
0.58
L
Sun Wukong
Danyciue
Sun Wukong
1
15
1
0.1
W
Arachne
Jorrdaaan-_-
Arachne
16
0
15
23.5
W
Kukulkan
Kuhmann-_-
Kukulkan
5
1
13
11.5
W
Cerberus
Natan22GOD
Cerberus
5
0
21
15.5
L
Olorun
Risqui59
Olorun
1
11
4
0.27
L
1
6
4
0.5
L
Rama
1
10
2
0.2
W
20
1
9
24.5
W
Baron Samedi
ttv_tanuki
Baron Samedi
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,741
Damage
45,449
54,856
Taken
98,311
29,056
Mitigated
58,163
16,020
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BiggestGrow
Baba Yaga
14,733
2,448
0
2,084
19,169
8,569
0
11,028
8,141
44,814
0
L
Sun Wukong
Danyciue
Sun Wukong
10,828
2,562
0
2,998
29,467
29,680
0
9,024
20,443
0
26,613
W
Arachne
Jorrdaaan-_-
Arachne
30,851
21,190
0
4,649
10,443
4,909
0
2,737
7,535
0
47,374
W
Kukulkan
Kuhmann-_-
Kukulkan
22,338
5,427
0
1,681
11,407
5,092
0
4,153
7,079
43,504
0
W
Cerberus
Natan22GOD
Cerberus
10,925
1,664
0
6,215
12,587
10,384
0
6,780
5,762
31,596
0
L
Olorun
Risqui59
Olorun
5,928
4,648
120
2,168
19,057
7,815
0
8,441
10,616
19,592
0
L
4,565
725
0
2,056
13,678
5,583
0
6,481
7,197
18,067
0
L
Rama
9,395
6,432
0
520
16,940
6,516
0
8,262
8,678
0
28,615
W
21,654
7,232
0
0
8,576
3,449
0
4,484
4,042
0
40,597
W
Baron Samedi
ttv_tanuki
Baron Samedi
9,973
2,445
969
2,506
11,843
5,222
0
7,072
4,630
21,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
50,607
194
Minions Killed
210
9
Camps Cleared
4
997,864
Distance Traveled
800,262
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,606
964
71
6
0
194,700
0
L
Sun Wukong
9,699
882
18
2
1
173,378
0
W
Arachne
13,545
1,231
46
4
4
239,593
0
W
Kukulkan
11,579
1,053
47
4
3
157,405
2
W
Cerberus
12,488
1,135
45
4
0
182,686
0
L
Olorun
10,195
927
31
3
1
180,369
1
L
Anubis
10,072
916
38
3
2
135,170
0
L
Rama
10,035
912
52
5
0
116,645
0
W
Loki
14,004
1,273
36
3
1
258,717
0
W
Baron Samedi
11,492
1,045
20
2
1
159,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role