Player Matchup

Athena
Athena
Arlenius
Athena
Level 18
God Stats
4W - 7L
1,506 SR
Queue Stats
29W - 39L
1,271 Elo+
Solo
Susano
Susano
BIGtanat
Susano
Level 10
God Stats
2W - 1L
1,505 SR
Queue Stats
18W - 13L
1,401 Elo+
Party 3
Hachiman
Hachiman
Discobar
Hachiman
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
LilCookie
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Yuusha00
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,502 SR
1,391 Elo+

VS

Team Averages
Level 41
1,452 SR
1,225 Elo+
Ganesha
Ganesha
Frost0987654312
Ganesha
Level 6
God Stats
3W - 2L
1,771 SR
Queue Stats
6W - 17L
1,217 Elo+
Party 2
Thor
Thor
Julezcore89
Thor
Level 16
God Stats
2W - 11L
1,160 SR
Queue Stats
29W - 77L
1,239 Elo+
Party 2
Scylla
Scylla
Seroun
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 53L
1,163 Elo+
Party 2
Neith
Neith
Waschalewski
Neith
Level 10
God Stats
8W - 27L
1,226 SR
Queue Stats
9W - 33L
1,201 Elo+
Party 2
Tiamat
Tiamat
Wintermann
Tiamat
Level 128
God Stats
14W - 19L
1,601 SR
Queue Stats
27W - 48L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arlenius
Athena
13
4 / 1 / 9
8,815
519
7,991
11,685
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
BIGtanat
Susano
13
6 / 4 / 4
8,445
497
7,758
11,487
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Discobar
Hachiman
13
6 / 2 / 6
8,347
491
10,089
6,579
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
LilCookie
Guan Yu
13
3 / 1 / 2
7,845
461
3,212
7,251
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Yuusha00
Nu Wa
15
4 / 1 / 6
9,258
545
7,612
4,021
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,726
396
3,198
11,830
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 6 / 2
6,889
405
5,998
11,136
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Seroun
Scylla
13
5 / 4 / 0
8,052
474
6,891
9,745
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 7 / 2
6,519
383
6,544
9,660
2,828
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Wintermann
Tiamat
14
0 / 1 / 0
8,032
472
1,659
4,165
820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
9
9
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Arlenius
Athena
4
1
9
8.5
W
Susano
BIGtanat
Susano
6
4
4
2
W
Hachiman
Discobar
Hachiman
6
2
6
4.5
L
0
5
3
0.3
L
2
6
2
0.5
W
Guan Yu
LilCookie
Guan Yu
3
1
2
4
L
Scylla
Seroun
Scylla
5
4
0
1.25
L
2
7
2
0.43
L
Tiamat
Wintermann
Tiamat
0
1
0
0
W
Nu Wa
Yuusha00
Nu Wa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
24,290
41,023
Taken
46,536
21,861
Mitigated
14,953
7,825
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arlenius
Athena
7,991
1,761
0
1,999
11,685
8,261
52
3,177
8,410
19,678
0
W
Susano
BIGtanat
Susano
7,758
2,555
0
3,586
11,487
4,162
259
1,736
9,671
0
50,594
W
Hachiman
Discobar
Hachiman
10,089
6,954
0
299
6,579
1,986
119
2,135
4,424
0
38,542
L
3,198
583
0
609
11,830
5,805
0
3,475
8,305
16,600
0
L
5,998
1,937
0
1,780
11,136
3,007
0
2,846
8,115
0
32,416
W
Guan Yu
LilCookie
Guan Yu
3,212
272
98
1,843
7,251
6,123
421
1,482
5,753
0
28,301
L
Scylla
Seroun
Scylla
6,891
717
0
272
9,745
2,493
351
4,681
4,846
39,952
0
L
6,544
3,697
0
1,889
9,660
2,828
96
2,252
7,408
0
23,066
L
Tiamat
Wintermann
Tiamat
1,659
455
0
1,750
4,165
820
214
1,999
2,084
41,623
0
W
Nu Wa
Yuusha00
Nu Wa
7,612
3,604
0
0
4,021
1,329
1,393
2,818
1,017
55,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
36,218
380
Minions Killed
302
0
Camps Cleared
0
1,584,393
Distance Traveled
1,458,596
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,815
519
24
1
0
314,507
0
W
Susano
8,445
497
84
5
0
323,135
3
W
Hachiman
8,347
491
74
4
0
299,786
5
L
Ganesha
6,726
396
10
1
0
325,975
7
L
Thor
6,889
405
60
4
0
308,948
0
W
Guan Yu
7,845
461
75
4
0
333,414
0
L
Scylla
8,052
474
91
5
0
298,712
1
L
Neith
6,519
383
55
3
0
276,148
2
L
Tiamat
8,032
472
86
5
0
248,813
6
W
Nu Wa
9,258
545
123
7
0
313,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role