Player Matchup

Cthulhu
Cthulhu
Bloodshokk
Cthulhu
Level 24
God Stats
17W - 19L
1,274 SR
Queue Stats
38W - 47L
1,279 Elo+
Party 2
Thoth
Thoth
GruulShaman
Thoth
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 25L
1,203 Elo+
Party 2
Hachiman
Hachiman
LenGio96
Hachiman
Level 18
God Stats
0W - 1L
1,703 SR
Queue Stats
16W - 22L
1,413 Elo+
Party 4
Heimdallr
Heimdallr
RoseSawojka
Heimdallr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,172 Elo+
Party 2
Artemis
Artemis
SUMYMA
Artemis
Level 4
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 15
1,536 SR
1,313 Elo+

VS

Team Averages
Level 11
1,413 SR
1,235 Elo+
Kukulkan
Kukulkan
EgJozy
Kukulkan
Level 6
God Stats
4W - 2L
1,397 SR
Queue Stats
4W - 6L
1,242 Elo+
Party 1
Hachiman
Hachiman
Egzo1103
Hachiman
Level 7
God Stats
2W - 4L
1,258 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 1
Neith
Neith
TierCaledyn
Neith
Level 21
God Stats
8W - 8L
1,409 SR
Queue Stats
11W - 18L
1,242 Elo+
Party 1
Bellona
Bellona
ToiletSaucy
Bellona
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
483W - 497L
1,336 Elo+
Party 3
Sun Wukong
Sun Wukong
Youri-9_10
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 52L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodshokk
Cthulhu
19
2 / 5 / 4
12,220
421
14,593
19,020
16,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 8 / 1
11,070
382
12,363
16,204
6,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
LenGio96
Hachiman
20
13 / 5 / 0
13,599
469
22,813
19,768
9,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
RoseSawojka
Heimdallr
17
3 / 6 / 1
11,309
390
5,988
14,959
11,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
SUMYMA
Artemis
17
1 / 15 / 4
13,078
451
9,021
27,297
16,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EgJozy
Kukulkan
20
5 / 0 / 10
14,605
504
17,766
14,003
7,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Egzo1103
Hachiman
19
7 / 13 / 4
14,275
492
13,104
21,163
8,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 5 / 12
15,021
518
24,378
22,601
9,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ToiletSaucy
Bellona
20
11 / 1 / 10
14,246
491
17,447
18,467
18,278
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Youri-9_10
Sun Wukong
20
5 / 2 / 14
13,687
472
8,799
18,445
11,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
21
Kills
39
39
Deaths
21
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodshokk
Cthulhu
2
5
4
0.8
W
Kukulkan
EgJozy
Kukulkan
5
0
10
10
W
Hachiman
Egzo1103
Hachiman
7
13
4
0.69
L
2
8
1
0.31
L
Hachiman
LenGio96
Hachiman
13
5
0
2.6
L
Heimdallr
RoseSawojka
Heimdallr
3
6
1
0.58
L
Artemis
SUMYMA
Artemis
1
15
4
0.2
W
11
5
12
3.4
W
Bellona
ToiletSaucy
Bellona
11
1
10
16
W
Sun Wukong
Youri-9_10
Sun Wukong
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,778
Damage
81,494
97,248
Taken
94,679
60,441
Mitigated
55,037
5,083
Healing
31,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodshokk
Cthulhu
14,593
183
0
1,435
19,020
16,574
346
2,066
16,769
62,134
0
W
Kukulkan
EgJozy
Kukulkan
17,766
2,687
0
5,388
14,003
7,965
3,938
6,107
7,504
87,108
0
W
Hachiman
Egzo1103
Hachiman
13,104
7,745
0
2,250
21,163
8,599
4,670
3,864
17,255
0
62,363
L
12,363
1,089
0
1,750
16,204
6,010
812
6,667
9,352
62,786
0
L
Hachiman
LenGio96
Hachiman
22,813
14,102
0
0
19,768
9,998
432
3,229
16,396
0
83,992
L
Heimdallr
RoseSawojka
Heimdallr
5,988
2,049
0
1,898
14,959
11,296
142
1,639
13,112
0
54,643
L
Artemis
SUMYMA
Artemis
9,021
5,733
0
0
27,297
16,563
1,009
4,165
22,844
0
36,201
W
24,378
16,598
0
11,938
22,601
9,055
4,247
7,752
14,655
0
101,671
W
Bellona
ToiletSaucy
Bellona
17,447
6,961
0
6,201
18,467
18,278
3,074
5,017
13,350
0
57,156
W
Sun Wukong
Youri-9_10
Sun Wukong
8,799
4,009
0
5,542
18,445
11,140
310
3,300
14,959
0
76,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,276
Gold Earned
71,834
479
Minions Killed
639
0
Camps Cleared
0
2,238,250
Distance Traveled
2,406,408
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,220
421
97
3
0
485,698
0
W
Kukulkan
14,605
504
152
5
0
469,043
0
W
Hachiman
14,275
492
101
3
0
389,182
2
L
Thoth
11,070
382
99
3
0
440,602
1
L
Hachiman
13,599
469
105
4
0
481,275
0
L
Heimdallr
11,309
390
101
3
0
443,479
11
L
Artemis
13,078
451
77
3
0
387,196
0
W
Neith
15,021
518
163
6
0
433,741
4
W
Bellona
14,246
491
88
3
0
568,717
3
W
Sun Wukong
13,687
472
135
5
0
545,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role