Player Matchup

Fafnir
Fafnir
HugoLeChauve
Fafnir
Level 21
God Stats
11W - 13L
1,736 SR
Queue Stats
131W - 142L
1,443 Elo+
Solo
Kali
Kali
Jaida_Smith
Kali
Level 55
God Stats
16W - 25L
1,529 SR
Queue Stats
132W - 201L
1,376 Elo+
Party 1
Hel
Hel
Radiation0602
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,372 Elo+
Party 1
Team Averages
Level 27
1,588 SR
1,397 Elo+

VS

Team Averages
Level 66
1,593 SR
1,551 Elo+
Arachne
Arachne
DARKNESS091
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JAUMFITOR
Kukulkan
Level 6
God Stats
2W - 7L
1,779 SR
Queue Stats
3W - 7L
1,653 Elo+
Party 2
Artio
Artio
imperador177
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 0 / 8
9,991
666
7,064
12,406
14,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 4 / 4
10,590
706
10,013
11,942
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 6
11,148
743
14,847
12,301
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DARKNESS091
Arachne
12
0 / 6 / 2
8,449
563
7,405
17,298
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
JAUMFITOR
Kukulkan
12
1 / 4 / 2
9,035
602
9,026
6,428
2,177
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
10,796
720
8,985
20,201
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
DARKNESS091
Arachne
0
6
2
0.17
W
Fafnir
2
0
8
6
L
Kukulkan
JAUMFITOR
Kukulkan
1
4
2
0.5
W
5
4
4
1.75
W
5
1
6
8
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
25,416
36,649
Taken
43,927
25,454
Mitigated
30,007
22,406
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DARKNESS091
Arachne
7,405
4,526
0
5,621
17,298
5,403
0
7,718
9,580
0
33,322
W
Fafnir
7,064
2,661
0
1,189
12,406
14,694
58
5,335
7,071
13,518
0
L
Kukulkan
JAUMFITOR
Kukulkan
9,026
1,311
0
569
6,428
2,177
0
4,534
1,894
43,287
0
W
10,013
4,935
605
2,972
11,942
5,307
1,683
5,744
6,198
0
27,995
W
14,847
863
8,639
9,001
12,301
5,453
558
6,956
5,345
77,584
0
L
8,985
571
572
5,714
20,201
22,427
0
9,770
10,431
29,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
28,280
188
Minions Killed
134
0
Camps Cleared
0
823,151
Distance Traveled
803,895
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,449
563
38
3
0
271,128
2
W
Fafnir
9,991
666
21
1
0
267,457
0
L
Kukulkan
9,035
602
80
5
0
220,803
1
W
Kali
10,590
706
42
3
0
262,743
4
W
Hel
11,148
743
125
8
0
292,951
1
L
Artio
10,796
720
16
1
0
311,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role