Player Matchup

Terra
Terra
Pathogen015
Terra
Level 107
God Stats
43W - 23L
1,658 SR
Queue Stats
94W - 45L
1,651 Elo+
Party 1
Hou Yi
Hou Yi
SepticFatality
Hou Yi
Level 41
God Stats
3W - 2L
1,742 SR
Queue Stats
72W - 44L
1,648 Elo+
Party 1
Janus
Janus
chardy14f
Janus
Level 146
God Stats
9W - 3L
1,790 SR
Queue Stats
98W - 59L
1,752 Elo+
Party 1
Team Averages
Level 98
1,730 SR
1,684 Elo+

VS

Team Averages
Level 106
1,440 SR
1,314 Elo+
Tiamat
Tiamat
CrankyJank
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 2
Vamana
Vamana
D2CREW
Vamana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,353 Elo+
Party 2
Izanami
Izanami
SirK4m1
Izanami
Level 47
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 10
7,648
765
2,174
6,709
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 9
7,586
759
3,762
4,376
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
chardy14f
Janus
11
9 / 0 / 4
8,581
858
12,826
5,410
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrankyJank
Tiamat
9
0 / 8 / 0
5,882
588
1,623
8,477
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
D2CREW
Vamana
7
0 / 1 / 0
6,187
619
2,491
5,465
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SirK4m1
Izanami
8
0 / 5 / 0
5,918
592
3,232
9,323
2,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CrankyJank
Tiamat
0
8
0
0
L
Vamana
D2CREW
Vamana
0
1
0
0
W
1
0
10
6
W
3
0
9
7.5
L
Izanami
SirK4m1
Izanami
0
5
0
0
W
Janus
chardy14f
Janus
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
7,346
16,495
Taken
23,265
7,928
Mitigated
9,398
6,685
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CrankyJank
Tiamat
1,623
35
0
720
8,477
4,099
0
5,659
2,424
12,137
0
L
Vamana
D2CREW
Vamana
2,491
383
0
1,396
5,465
2,306
0
2,514
2,825
0
12,349
W
2,174
236
1,366
1,789
6,709
4,425
302
566
6,143
11,885
0
W
3,762
1,657
0
1,343
4,376
1,907
1,458
611
3,765
0
23,409
L
Izanami
SirK4m1
Izanami
3,232
1,116
0
0
9,323
2,993
0
6,219
2,788
0
26,941
W
Janus
chardy14f
Janus
12,826
219
0
2,187
5,410
1,596
625
455
4,955
42,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
17,987
110
Minions Killed
81
0
Camps Cleared
0
549,816
Distance Traveled
456,029
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,882
588
22
2
0
148,849
1
L
Vamana
6,187
619
16
2
0
149,574
0
W
Terra
7,648
765
14
1
0
200,451
3
W
Hou Yi
7,586
759
34
3
0
168,020
4
L
Izanami
5,918
592
43
4
0
157,606
0
W
Janus
8,581
858
62
6
0
181,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role