Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Maul0xjeans
Anubis
Level 158
God Stats
2W - 5L
1,378 SR
Queue Stats
233W - 225L
1,567 Elo+
Party 1
Vulcan
Vulcan
Tyler_GD
Vulcan
Level 159
God Stats
5W - 4L
1,880 SR
Queue Stats
266W - 272L
1,583 Elo+
Solo
Hachiman
Hachiman
herkulez100
Hachiman
Level 129
God Stats
0W - 3L
1,243 SR
Queue Stats
186W - 145L
1,636 Elo+
Solo
Anhur
Anhur
Μurtukov
Anhur
Level 126
God Stats
2W - 2L
1,486 SR
Queue Stats
35W - 43L
1,542 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,566 Elo+

VS

Team Averages
Level 137
1,653 SR
1,566 Elo+
Chronos
Chronos
ArtemasGodlike
Chronos
Level 43
God Stats
2W - 0L
1,675 SR
Queue Stats
118W - 126L
1,542 Elo+
Solo
Ne Zha
Ne Zha
Bentchris
Ne Zha
Level 160
God Stats
13W - 15L
1,608 SR
Queue Stats
568W - 606L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Connor Crompton
Cthulhu
Level 160
God Stats
10W - 2L
1,562 SR
Queue Stats
244W - 241L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
Lucas
Sylvanus
Level 160
God Stats
3W - 4L
1,535 SR
Queue Stats
258W - 252L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
Virtuous man
Jing Wei
Level 160
God Stats
1W - 0L
1,884 SR
Queue Stats
55W - 39L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 2 / 5
9,495
730
6,079
11,111
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anubis
14
1 / 6 / 3
8,061
620
6,699
14,359
7,551
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Tyler_GD
Vulcan
18
5 / 4 / 7
10,015
770
18,607
10,576
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
herkulez100
Hachiman
12
0 / 4 / 5
7,559
581
8,354
10,417
3,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Μurtukov
Anhur
15
3 / 3 / 6
9,009
693
7,159
12,835
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
9,940
765
9,693
11,877
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Bentchris
Ne Zha
18
6 / 3 / 10
10,392
799
17,235
11,736
8,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 13
9,334
718
12,537
14,792
13,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Lucas
Sylvanus
16
3 / 2 / 12
10,372
798
5,984
17,006
22,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Virtuous man
Jing Wei
18
5 / 2 / 11
10,804
831
12,934
9,564
4,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
12
Kills
19
19
Deaths
12
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
5
2.75
W
4
3
10
3
W
Ne Zha
Bentchris
Ne Zha
6
3
10
3.67
W
1
2
13
3.75
W
Sylvanus
Lucas
Sylvanus
3
2
12
4.5
L
Anubis
1
6
3
0.42
L
Vulcan
Tyler_GD
Vulcan
5
4
7
2.13
W
Jing Wei
Virtuous man
Jing Wei
5
2
11
5.25
L
Hachiman
herkulez100
Hachiman
0
4
5
0.63
L
Anhur
Μurtukov
Anhur
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,898
Damage
58,383
59,298
Taken
64,975
25,470
Mitigated
54,228
26,206
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,079
420
10,980
5,957
11,111
5,299
0
5,725
5,386
26,189
0
W
9,693
2,249
2,495
2,784
11,877
5,373
1,559
5,464
6,223
28,991
0
W
Ne Zha
Bentchris
Ne Zha
17,235
1,844
110
2,462
11,736
8,077
532
5,856
5,702
0
36,149
W
12,537
135
2,542
2,033
14,792
13,873
183
6,225
8,327
24,491
0
W
Sylvanus
Lucas
Sylvanus
5,984
860
5,276
5,060
17,006
22,575
538
7,358
9,296
9,924
0
L
Anubis
6,699
514
0
2,079
14,359
7,551
0
7,694
6,665
22,169
0
L
Vulcan
Tyler_GD
Vulcan
18,607
3,819
314
1,077
10,576
4,292
0
4,580
5,996
28,524
0
W
Jing Wei
Virtuous man
Jing Wei
12,934
5,418
735
1,806
9,564
4,330
2,228
5,290
4,042
0
33,783
L
Hachiman
herkulez100
Hachiman
8,354
3,845
2,358
1,695
10,417
3,630
0
5,048
5,369
0
13,967
L
Anhur
Μurtukov
Anhur
7,159
3,385
976
770
12,835
4,698
0
5,167
7,668
0
11,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
50,842
142
Minions Killed
165
0
Camps Cleared
0
1,056,880
Distance Traveled
1,145,882
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,495
730
52
4
0
214,508
5
W
Chronos
9,940
765
50
4
0
237,354
0
W
Ne Zha
10,392
799
18
1
0
220,099
4
W
Cthulhu
9,334
718
26
2
0
241,972
0
W
Sylvanus
10,372
798
10
1
0
220,042
3
L
Anubis
8,061
620
29
2
0
187,201
0
L
Vulcan
10,015
770
20
2
0
256,934
1
W
Jing Wei
10,804
831
61
5
0
226,415
0
L
Hachiman
7,559
581
22
2
0
202,622
0
L
Anhur
9,009
693
19
1
0
195,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role