Player Matchup

Neith
Neith
DonTheCreator
Neith
Level 11
God Stats
9W - 15L
1,388 SR
Queue Stats
22W - 29L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
FallTale
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,541 Elo+
Party 1
Arachne
Arachne
GivenMrMeaty
Arachne
Level 68
God Stats
42W - 32L
1,555 SR
Queue Stats
371W - 397L
1,493 Elo+
Party 1
Eset
Eset
JackxDon
Eset
Level 14
God Stats
10W - 8L
1,617 SR
Queue Stats
220W - 239L
1,504 Elo+
Solo
Ra
Ra
SkyBoss12
Ra
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 43L
1,387 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,461 Elo+

VS

Team Averages
Level 23
1,534 SR
1,474 Elo+
Raijin
Raijin
PepeTart
Raijin
Level 22
God Stats
20W - 17L
1,425 SR
Queue Stats
79W - 61L
1,473 Elo+
Solo
Ares
Ares
Shampoo05213
Ares
Level 26
God Stats
1W - 2L
1,835 SR
Queue Stats
99W - 80L
1,531 Elo+
Solo
Da Ji
Da Ji
oiM0nster
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,405 Elo+
Party 2
Anhur
Anhur
purrple94
Anhur
Level 29
God Stats
5W - 6L
1,411 SR
Queue Stats
90W - 77L
1,538 Elo+
Solo
Vamana
Vamana
xXFAODEXQCXx
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
5,651
565
5,514
7,056
1,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
FallTale
Sylvanus
9
3 / 1 / 3
5,665
567
5,483
7,626
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
GivenMrMeaty
Arachne
12
13 / 2 / 1
7,819
782
7,365
8,356
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
11
1 / 1 / 1
6,382
638
1,719
4,288
1,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 6
6,692
669
4,456
3,697
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PepeTart
Raijin
10
2 / 4 / 0
5,759
576
2,745
5,406
1,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 2
5,866
587
3,466
8,431
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
oiM0nster
Da Ji
7
1 / 6 / 0
4,660
466
2,238
7,431
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
purrple94
Anhur
9
2 / 4 / 4
5,207
521
5,371
6,728
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
8
0 / 6 / 1
4,513
451
2,289
7,535
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
21
Kills
9
9
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Sylvanus
FallTale
Sylvanus
3
1
3
4.5
W
Arachne
GivenMrMeaty
Arachne
13
2
1
6.75
W
Eset
1
1
1
1.5
L
Raijin
PepeTart
Raijin
2
4
0
0.5
L
4
1
2
5
W
2
1
6
5
L
Da Ji
oiM0nster
Da Ji
1
6
0
0.17
L
Anhur
purrple94
Anhur
2
4
4
1
L
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
16,109
31,023
Taken
35,531
11,215
Mitigated
13,452
9,951
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,514
3,016
0
1,918
7,056
1,613
742
1,744
5,312
0
21,961
W
Sylvanus
FallTale
Sylvanus
5,483
1,694
446
2,782
7,626
4,706
54
1,647
5,979
17,639
4,479
W
Arachne
GivenMrMeaty
Arachne
7,365
5,125
0
2,855
8,356
2,614
325
353
8,003
0
33,079
W
Eset
1,719
327
0
527
4,288
1,162
246
2,467
1,821
33,060
0
L
Raijin
PepeTart
Raijin
2,745
109
0
602
5,406
1,693
0
1,719
3,687
30,384
0
L
3,466
305
0
1,320
8,431
4,730
0
2,693
5,738
15,446
0
W
4,456
413
209
1,214
3,697
1,120
1,666
0
3,697
29,781
0
L
Da Ji
oiM0nster
Da Ji
2,238
490
0
1,738
7,431
2,058
0
697
6,674
0
16,343
L
Anhur
purrple94
Anhur
5,371
2,688
0
1,318
6,728
1,946
0
2,168
4,560
0
21,800
L
Vamana
2,289
800
0
687
7,535
3,025
0
3,627
3,560
0
13,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
26,005
261
Minions Killed
184
0
Camps Cleared
0
918,878
Distance Traveled
908,646
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,651
565
39
4
0
161,903
1
W
Sylvanus
5,665
567
28
3
0
148,938
2
W
Arachne
7,819
782
62
6
0
228,073
3
W
Eset
6,382
638
76
8
0
176,699
1
L
Raijin
5,759
576
53
5
0
176,887
3
L
Ares
5,866
587
21
2
0
190,299
1
W
Ra
6,692
669
56
6
0
203,265
4
L
Da Ji
4,660
466
45
5
0
195,628
1
L
Anhur
5,207
521
39
4
0
157,416
0
L
Vamana
4,513
451
26
3
0
188,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role