Player Matchup

Xbalanque
Xbalanque
JooshBox11
Xbalanque
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 127L
1,622 Elo+
Party 2
Sol
Sol
Saccery
Sol
Level 102
God Stats
10W - 11L
1,469 SR
Queue Stats
151W - 109L
1,801 Elo+
Party 2
Ymir
Ymir
trashman2000
Ymir
Level 109
God Stats
10W - 7L
1,487 SR
Queue Stats
168W - 102L
1,708 Elo+
Party 2
Team Averages
Level 105
1,485 SR
1,711 Elo+

VS

Team Averages
Level 102
1,535 SR
1,646 Elo+
Cupid
Cupid
JarKoDankens
Cupid
Level 67
God Stats
5W - 2L
1,691 SR
Queue Stats
129W - 114L
1,650 Elo+
Solo
Tyr
Tyr
King0fF00ls
Tyr
Level 138
God Stats
10W - 7L
1,415 SR
Queue Stats
181W - 164L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
PistolPete10
Nu Wa
Level 100
God Stats
8W - 4L
1,500 SR
Queue Stats
67W - 57L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JooshBox11
Xbalanque
11
0 / 7 / 3
8,387
599
3,940
11,769
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
14
4 / 3 / 3
10,190
728
9,200
10,289
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 5
9,512
679
5,062
12,675
8,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
10,195
728
12,557
10,996
3,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 2 / 5
10,116
723
7,609
11,484
9,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 4 / 9
10,014
715
9,653
7,025
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
15
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Xbalanque
JooshBox11
Xbalanque
0
7
3
0.21
W
7
2
5
4.75
W
4
4
9
2.13
L
Sol
4
3
3
1.83
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
29,819
34,733
Taken
29,505
15,618
Mitigated
15,540
8,023
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,557
8,115
297
4,559
10,996
3,931
2,341
4,949
5,774
0
46,381
L
Xbalanque
JooshBox11
Xbalanque
3,940
1,825
294
2,741
11,769
4,062
462
3,008
8,563
0
28,188
W
7,609
326
0
1,604
11,484
9,265
149
6,157
4,993
0
20,556
W
9,653
1,897
0
1,410
7,025
2,344
373
2,455
4,464
51,115
0
L
Sol
9,200
1,563
354
3,311
10,289
3,136
1,007
3,187
6,925
48,763
0
L
5,062
861
0
1,323
12,675
8,420
344
2,900
9,492
23,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
30,325
157
Minions Killed
161
0
Camps Cleared
0
702,138
Distance Traveled
771,866
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,195
728
67
5
0
261,101
2
L
Xbalanque
8,387
599
48
3
0
214,563
0
W
Tyr
10,116
723
25
2
0
278,965
1
W
Nu Wa
10,014
715
69
5
0
231,800
4
L
Sol
10,190
728
74
5
0
252,809
2
L
Ymir
9,512
679
35
3
0
234,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role