Player Matchup

Ah Puch
Ah Puch
Gluttony911
Ah Puch
Level 13
God Stats
8W - 12L
1,228 SR
Queue Stats
265W - 254L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Jay123234
Danzaburou
Level 21
God Stats
35W - 42L
1,418 SR
Queue Stats
81W - 92L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
JunniorEvell
Sun Wukong
Level 14
God Stats
5W - 7L
1,474 SR
Queue Stats
20W - 31L
1,313 Elo+
Solo
Tiamat
Tiamat
Zonza101
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,088 Elo+
Solo
Bellona
Bellona
tylermoe1
Bellona
Level 8
God Stats
26W - 33L
1,487 SR
Queue Stats
44W - 53L
1,317 Elo+
Party 1
Team Averages
Level 17
1,422 SR
1,327 Elo+

VS

Team Averages
Level 20
1,509 SR
1,390 Elo+
Freya
Freya
Cully Bear III
Freya
Level 29
God Stats
7W - 2L
1,673 SR
Queue Stats
58W - 43L
1,396 Elo+
Party 2
Bellona
Bellona
Rippedstarfish6
Bellona
Level 8
God Stats
7W - 6L
1,405 SR
Queue Stats
26W - 38L
1,116 Elo+
Solo
Yemoja
Yemoja
TheBobRossShow
Yemoja
Level 11
God Stats
1W - 3L
1,215 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
ToorooSebastian
Danzaburou
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
72W - 43L
1,714 Elo+
Solo
Sun Wukong
Sun Wukong
cryvibes
Sun Wukong
Level 25
God Stats
18W - 9L
1,492 SR
Queue Stats
69W - 59L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gluttony911
Ah Puch
20
4 / 7 / 12
14,960
935
22,369
24,261
10,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Jay123234
Danzaburou
20
8 / 11 / 12
16,373
1,023
30,486
36,409
19,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
JunniorEvell
Sun Wukong
20
5 / 6 / 11
14,702
919
12,912
29,693
28,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Zonza101
Tiamat
20
2 / 8 / 16
14,327
895
17,596
25,078
17,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
tylermoe1
Bellona
20
5 / 5 / 12
14,312
895
16,047
35,171
31,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 21
15,176
949
25,750
26,966
13,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 13 / 15
13,951
872
22,197
30,231
26,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 3 / 23
15,361
960
6,207
14,215
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
ToorooSebastian
Danzaburou
20
26 / 4 / 7
21,830
1,364
76,477
20,955
11,592
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
cryvibes
Sun Wukong
20
3 / 1 / 18
14,580
911
13,391
16,777
18,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
121
24
Kills
37
37
Deaths
24
63
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
L
Ah Puch
Gluttony911
Ah Puch
4
7
12
1.43
L
Danzaburou
Jay123234
Danzaburou
8
11
12
1.27
L
Sun Wukong
JunniorEvell
Sun Wukong
5
6
11
1.75
W
3
13
15
0.81
W
0
3
23
3.83
W
Danzaburou
ToorooSebastian
Danzaburou
26
4
7
7.38
L
Tiamat
Zonza101
Tiamat
2
8
16
1.25
W
Sun Wukong
cryvibes
Sun Wukong
3
1
18
12
L
Bellona
tylermoe1
Bellona
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,410
Damage
144,022
150,612
Taken
109,144
106,998
Mitigated
80,482
16,257
Healing
36,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,750
9,371
340
8,913
26,966
13,103
0
8,460
18,506
49,786
0
L
Ah Puch
Gluttony911
Ah Puch
22,369
3,389
0
1,861
24,261
10,707
0
3,229
21,032
66,446
0
L
Danzaburou
Jay123234
Danzaburou
30,486
20,345
801
6,913
36,409
19,434
0
10,742
25,667
0
50,708
L
Sun Wukong
JunniorEvell
Sun Wukong
12,912
1,846
0
1,962
29,693
28,470
0
6,083
23,610
268
36,438
W
22,197
7,757
0
1,891
30,231
26,205
0
11,357
18,874
205
34,758
W
6,207
2,357
13,939
3,890
14,215
11,326
0
8,749
5,466
22,169
0
W
Danzaburou
ToorooSebastian
Danzaburou
76,477
60,382
0
6,876
20,955
11,592
0
7,393
13,562
0
138,879
L
Tiamat
Zonza101
Tiamat
17,596
5,095
0
2,140
25,078
17,334
0
4,643
20,435
44,711
0
W
Sun Wukong
cryvibes
Sun Wukong
13,391
2,469
0
513
16,777
18,256
0
4,336
12,441
36
31,297
L
Bellona
tylermoe1
Bellona
16,047
6,189
0
2,580
35,171
31,053
0
7,465
27,706
62
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,674
Gold Earned
80,898
274
Minions Killed
327
5
Camps Cleared
13
1,442,822
Distance Traveled
1,295,502
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,176
949
57
4
0
296,761
0
L
Ah Puch
14,960
935
101
6
0
222,925
0
L
Danzaburou
16,373
1,023
47
3
3
270,051
3
L
Sun Wukong
14,702
919
56
4
1
348,543
1
W
Bellona
13,951
872
28
2
0
244,389
1
W
Yemoja
15,361
960
47
3
2
203,280
0
W
Danzaburou
21,830
1,364
135
8
10
267,643
0
L
Tiamat
14,327
895
58
4
1
285,127
1
W
Sun Wukong
14,580
911
60
4
1
283,429
0
L
Bellona
14,312
895
12
1
0
316,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role