Player Matchup

Nu Wa
Nu Wa
Caffеinе
Nu Wa
Level 160
God Stats
13W - 6L
1,919 SR
Queue Stats
94W - 24L
1,641 Elo+
Party 1
Fenrir
Fenrir
Empо
Fenrir
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
85W - 67L
1,632 Elo+
Party 1
Skadi
Skadi
Khezify
Skadi
Level 160
God Stats
3W - 0L
1,982 SR
Queue Stats
64W - 23L
1,782 Elo+
Party 1
Persephone
Persephone
Tυesday
Persephone
Level 160
God Stats
6W - 3L
1,708 SR
Queue Stats
81W - 78L
1,652 Elo+
Party 1
Athena
Athena
Xaratom
Athena
Level 130
God Stats
9W - 2L
2,036 SR
Queue Stats
358W - 48L
1,817 Elo+
Party 1
Team Averages
Level 154
1,874 SR
1,705 Elo+

VS

Team Averages
Level 117
1,690 SR
1,651 Elo+
Nike
Nike
EImo
Nike
Level 94
God Stats
21W - 14L
1,715 SR
Queue Stats
31W - 30L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
IJsje
Baron Samedi
Level 123
God Stats
4W - 1L
1,839 SR
Queue Stats
26W - 26L
1,718 Elo+
Party 2
Izanami
Izanami
Inuit
Izanami
Level 129
God Stats
5W - 6L
1,700 SR
Queue Stats
39W - 36L
1,632 Elo+
Party 2
Pele
Pele
Koelkastlamp
Pele
Level 127
God Stats
4W - 6L
1,527 SR
Queue Stats
32W - 35L
1,691 Elo+
Party 2
Sylvanus
Sylvanus
kwakkoe
Sylvanus
Level 110
God Stats
4W - 5L
1,666 SR
Queue Stats
39W - 49L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 1 / 13
10,974
784
12,396
5,838
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Empо
Fenrir
18
13 / 6 / 9
13,488
963
16,440
17,414
17,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
Khezify
Skadi
19
6 / 2 / 13
11,616
830
17,388
9,348
5,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Tυesday
Persephone
18
1 / 1 / 16
10,371
741
13,859
6,487
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Xaratom
Athena
16
1 / 0 / 21
11,022
787
10,105
20,779
23,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EImo
Nike
16
3 / 4 / 6
10,163
726
11,642
19,090
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
IJsje
Baron Samedi
17
1 / 5 / 4
9,592
685
8,903
11,819
7,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Inuit
Izanami
15
1 / 7 / 6
8,843
632
9,796
16,839
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 4
10,731
767
7,695
14,536
7,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
kwakkoe
Sylvanus
14
1 / 4 / 6
9,478
677
5,532
15,436
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
26
Kills
10
10
Deaths
26
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
13
11.5
L
Nike
EImo
Nike
3
4
6
1.5
W
Fenrir
Empо
Fenrir
13
6
9
2.92
L
Baron Samedi
IJsje
Baron Samedi
1
5
4
0.6
L
Izanami
Inuit
Izanami
1
7
6
0.57
W
Skadi
Khezify
Skadi
6
2
13
6.25
L
4
6
4
1
W
Persephone
Tυesday
Persephone
1
1
16
9
W
Athena
Xaratom
Athena
1
0
21
11.5
L
Sylvanus
kwakkoe
Sylvanus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,188
Damage
43,568
59,866
Taken
77,720
50,863
Mitigated
54,667
12,686
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,396
2,209
0
2,444
5,838
2,099
473
1,976
3,812
24,160
0
L
Nike
EImo
Nike
11,642
1,170
0
484
19,090
16,275
0
7,092
11,296
391
20,901
W
Fenrir
Empо
Fenrir
16,440
4,059
0
2,764
17,414
17,082
0
4,049
13,172
0
33,137
L
Baron Samedi
IJsje
Baron Samedi
8,903
1,361
2,178
1,984
11,819
7,696
0
6,766
4,729
39,245
0
L
Izanami
Inuit
Izanami
9,796
5,341
0
1,992
16,839
6,536
1,162
7,140
9,326
0
33,957
W
Skadi
Khezify
Skadi
17,388
9,317
0
668
9,348
5,448
3,013
2,759
6,539
0
64,908
L
7,695
1,591
0
1,643
14,536
7,879
1
5,688
8,487
0
40,242
W
Persephone
Tυesday
Persephone
13,859
121
166
1,198
6,487
2,878
1,121
842
5,544
49,446
0
W
Athena
Xaratom
Athena
10,105
3,280
0
5,446
20,779
23,356
608
5,365
15,126
20,348
0
L
Sylvanus
kwakkoe
Sylvanus
5,532
1,111
4,203
4,641
15,436
16,281
0
8,418
6,674
14,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
48,807
332
Minions Killed
297
10
Camps Cleared
8
1,365,838
Distance Traveled
1,236,972
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,974
784
31
2
1
270,778
0
L
Nike
10,163
726
19
1
0
255,850
3
W
Fenrir
13,488
963
44
3
4
280,792
1
L
Baron Samedi
9,592
685
105
8
2
249,578
2
L
Izanami
8,843
632
77
6
1
200,311
2
W
Skadi
11,616
830
128
9
3
241,928
1
L
Pele
10,731
767
80
6
5
273,093
1
W
Persephone
10,371
741
109
8
1
275,419
4
W
Athena
11,022
787
20
1
1
296,921
1
L
Sylvanus
9,478
677
16
1
0
258,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role