Player Matchup

Tsukuyomi
Tsukuyomi
Hashinshinschild
Tsukuyomi
Level 16
God Stats
2W - 2L
1,665 SR
Queue Stats
9W - 14L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
ItachiUchichi
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Mxsic
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,436 Elo+
Solo
Jing Wei
Jing Wei
iPwnCabbage
Jing Wei
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
theviperHD1221
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,539 Elo+
Solo
Team Averages
Level 26
1,533 SR
1,530 Elo+

VS

Team Averages
Level 21
1,554 SR
1,445 Elo+
Chang'e
Chang'e
Ad4msito
Chang'e
Level 28
God Stats
1W - 4L
1,478 SR
Queue Stats
119W - 121L
1,478 Elo+
Solo
Ymir
Ymir
Greglorious73
Ymir
Level 17
God Stats
8W - 8L
1,626 SR
Queue Stats
16W - 15L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Thanarchon
Cernunnos
Level 14
God Stats
1W - 1L
1,795 SR
Queue Stats
91W - 85L
1,516 Elo+
Solo
Pele
Pele
mur183
Pele
Level 29
God Stats
4W - 10L
1,369 SR
Queue Stats
72W - 103L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
porcosauro
Danzaburou
Level 16
God Stats
4W - 4L
1,499 SR
Queue Stats
13W - 21L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
9 / 0 / 4
10,844
602
10,344
10,631
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
14
3 / 5 / 9
8,345
464
4,238
12,527
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
Mxsic
Tyr
16
4 / 1 / 3
9,431
524
9,864
11,799
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
iPwnCabbage
Jing Wei
18
9 / 2 / 3
10,670
593
18,445
13,623
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
17
2 / 2 / 6
10,074
560
8,262
8,215
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ad4msito
Chang'e
12
1 / 4 / 1
7,860
437
5,613
10,814
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 6 / 0
7,706
428
6,106
13,260
8,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Thanarchon
Cernunnos
14
0 / 6 / 6
8,248
458
7,270
13,069
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
mur183
Pele
14
1 / 4 / 0
8,111
451
5,126
14,989
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
porcosauro
Danzaburou
13
3 / 7 / 0
8,492
472
4,051
12,778
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
9
10
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ad4msito
Chang'e
1
4
1
0.38
L
4
6
0
0.67
W
Tsukuyomi
9
0
4
11
W
Cthulhu
3
5
9
1.5
W
Tyr
Mxsic
Tyr
4
1
3
5.5
L
Cernunnos
Thanarchon
Cernunnos
0
6
6
0.5
W
Jing Wei
iPwnCabbage
Jing Wei
9
2
3
5.25
L
Pele
mur183
Pele
1
4
0
0.25
L
Danzaburou
porcosauro
Danzaburou
3
7
0
0.43
W
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,153
Damage
28,166
56,795
Taken
64,910
30,770
Mitigated
26,384
20,508
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ad4msito
Chang'e
5,613
418
0
2,766
10,814
3,520
764
3,957
6,545
40,114
0
L
6,106
1,760
0
2,877
13,260
8,693
0
3,309
9,640
20,092
0
W
Tsukuyomi
10,344
2,938
0
6,152
10,631
4,236
0
635
9,996
0
79,294
W
Cthulhu
4,238
485
98
735
12,527
9,347
248
3,628
8,899
17,329
0
W
Tyr
Mxsic
Tyr
9,864
1,900
0
6,815
11,799
7,637
1,527
1,047
10,752
0
50,011
L
Cernunnos
Thanarchon
Cernunnos
7,270
3,954
0
3,219
13,069
3,741
0
1,356
11,588
0
48,384
W
Jing Wei
iPwnCabbage
Jing Wei
18,445
15,407
0
4,737
13,623
6,306
507
2,364
11,259
0
95,716
L
Pele
mur183
Pele
5,126
1,582
208
4,462
14,989
5,010
185
1,702
13,063
0
49,309
L
Danzaburou
porcosauro
Danzaburou
4,051
1,860
0
552
12,778
5,420
613
1,311
11,099
0
38,897
W
Kukulkan
8,262
1,079
0
1,971
8,215
3,244
1,946
4,045
4,170
70,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
40,417
495
Minions Killed
387
0
Camps Cleared
0
1,714,175
Distance Traveled
1,481,406
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,860
437
72
4
0
276,080
5
L
Ymir
7,706
428
38
2
0
323,285
2
W
Tsukuyomi
10,844
602
117
7
0
382,254
1
W
Cthulhu
8,345
464
29
2
0
342,449
3
W
Tyr
9,431
524
89
5
0
336,905
0
L
Cernunnos
8,248
458
91
5
0
278,698
4
W
Jing Wei
10,670
593
128
7
0
328,782
1
L
Pele
8,111
451
102
6
0
336,924
0
L
Danzaburou
8,492
472
84
5
0
266,419
1
W
Kukulkan
10,074
560
132
7
0
323,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role