Player Matchup

Bellona
Bellona
Luzard123
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
OppvaskMopp
Cerberus
Level 128
God Stats
20W - 7L
1,848 SR
Queue Stats
336W - 173L
1,702 Elo+
Party 2
Raijin
Raijin
SickJay
Raijin
Level 68
God Stats
5W - 6L
1,437 SR
Queue Stats
135W - 108L
1,572 Elo+
Party 2
Fenrir
Fenrir
grovtbrød
Fenrir
Level 26
God Stats
4W - 1L
1,158 SR
Queue Stats
49W - 15L
1,676 Elo+
Party 2
Xbalanque
Xbalanque
retnet
Xbalanque
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 65
1,489 SR
1,590 Elo+

VS

Team Averages
Level 44
1,583 SR
1,582 Elo+
Merlin
Merlin
Aziralls
Merlin
Level 31
God Stats
2W - 1L
1,577 SR
Queue Stats
64W - 47L
1,613 Elo+
Party 1
Medusa
Medusa
Cleanishbot
Medusa
Level 41
God Stats
18W - 12L
1,594 SR
Queue Stats
127W - 125L
1,458 Elo+
Party 1
Bellona
Bellona
CyGnite
Bellona
Level 29
God Stats
8W - 6L
1,672 SR
Queue Stats
63W - 41L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
PrinceskaGabisia
Aphrodite
Level 36
God Stats
17W - 9L
1,765 SR
Queue Stats
72W - 48L
1,646 Elo+
Party 1
King Arthur
King Arthur
Whitebeach
King Arthur
Level 84
God Stats
0W - 3L
1,308 SR
Queue Stats
97W - 93L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luzard123
Bellona
9
0 / 0 / 3
4,967
497
1,722
3,640
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
OppvaskMopp
Cerberus
9
2 / 1 / 5
5,910
591
4,917
6,763
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
SickJay
Raijin
11
4 / 0 / 1
6,585
659
2,932
2,605
752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
grovtbrød
Fenrir
12
7 / 0 / 2
6,996
700
7,892
7,209
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
retnet
Xbalanque
9
2 / 2 / 3
5,557
556
2,832
5,051
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aziralls
Merlin
8
0 / 6 / 2
4,783
478
1,820
6,479
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
8
1 / 4 / 2
4,873
487
4,512
5,566
977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
CyGnite
Bellona
10
2 / 1 / 1
5,763
576
3,613
6,082
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
8
0 / 1 / 3
4,769
477
1,096
3,953
1,202
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Whitebeach
King Arthur
9
0 / 3 / 0
5,110
511
3,266
7,716
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
3
3
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aziralls
Merlin
0
6
2
0.17
L
Medusa
1
4
2
0.5
L
Bellona
CyGnite
Bellona
2
1
1
2.5
W
Bellona
Luzard123
Bellona
0
0
3
1.5
W
Cerberus
OppvaskMopp
Cerberus
2
1
5
4.5
L
Aphrodite
0
1
3
1.5
W
Raijin
SickJay
Raijin
4
0
1
4.5
L
King Arthur
Whitebeach
King Arthur
0
3
0
0
W
Fenrir
grovtbrød
Fenrir
7
0
2
8
W
Xbalanque
retnet
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
14,307
25,268
Taken
29,796
8,911
Mitigated
12,687
9,202
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aziralls
Merlin
1,820
131
0
680
6,479
1,873
0
2,958
3,521
15,924
0
L
Medusa
4,512
1,966
0
954
5,566
977
0
2,934
2,632
0
19,968
L
Bellona
CyGnite
Bellona
3,613
1,226
0
2,593
6,082
3,649
0
911
5,171
0
33,824
W
Bellona
Luzard123
Bellona
1,722
550
0
1,583
3,640
1,711
0
0
3,365
0
13,202
W
Cerberus
OppvaskMopp
Cerberus
4,917
361
0
3,263
6,763
2,787
0
647
6,100
25,546
0
L
Aphrodite
1,096
179
817
2,105
3,953
1,202
0
972
2,981
19,759
0
W
Raijin
SickJay
Raijin
2,932
118
0
807
2,605
752
273
498
1,975
39,059
0
L
King Arthur
Whitebeach
King Arthur
3,266
402
0
1,805
7,716
4,986
0
74
7,642
0
21,511
W
Fenrir
grovtbrød
Fenrir
7,892
2,900
0
1,792
7,209
2,449
0
702
6,383
0
37,904
W
Xbalanque
retnet
Xbalanque
2,832
1,441
0
1,757
5,051
1,212
351
805
4,204
0
24,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
25,298
290
Minions Killed
246
0
Camps Cleared
0
974,467
Distance Traveled
932,789
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,783
478
40
4
0
169,666
2
L
Medusa
4,873
487
38
4
0
183,328
3
L
Bellona
5,763
576
81
8
0
201,233
3
W
Bellona
4,967
497
31
3
0
195,963
1
W
Cerberus
5,910
591
52
5
0
201,111
2
L
Aphrodite
4,769
477
40
4
0
192,719
2
W
Raijin
6,585
659
78
8
0
177,632
1
L
King Arthur
5,110
511
47
5
0
185,843
2
W
Fenrir
6,996
700
75
8
0
231,057
1
W
Xbalanque
5,557
556
54
5
0
168,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role