Player Matchup

King Arthur
King Arthur
CookieFreeze
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Hercules
Hercules
DrPanda69
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,261 Elo+
Party 1
Bakasura
Bakasura
SmRdIbUbA007
Bakasura
Level 19
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Set
Set
Strikedramon
Set
Level 26
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 5L
1,261 Elo+
Party 1
Medusa
Medusa
Tarzance1
Medusa
Level 17
God Stats
1W - 1L
1,411 SR
Queue Stats
7W - 5L
1,261 Elo+
Party 1
Team Averages
Level 15
1,401 SR
1,309 Elo+

VS

Team Averages
Level 28
1,535 SR
1,506 Elo+
Neith
Neith
Arex091
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DwayneJohnsonxd
Chronos
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 19L
1,649 Elo+
Party 2
Terra
Terra
Fenrir213
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,441 Elo+
Party 2
Mulan
Mulan
Shallien
Mulan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
incepto
Bakasura
Level 26
God Stats
4W - 1L
1,673 SR
Queue Stats
20W - 13L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CookieFreeze
King Arthur
15
2 / 9 / 2
9,499
432
6,002
21,639
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
DrPanda69
Hercules
16
4 / 5 / 8
11,494
522
9,902
23,288
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
SmRdIbUbA007
Bakasura
15
4 / 8 / 2
10,040
456
10,474
21,014
10,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 13 / 3
10,178
463
11,679
20,169
9,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Tarzance1
Medusa
18
6 / 7 / 6
11,973
544
16,696
18,240
7,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
18
8 / 5 / 12
12,371
562
17,113
17,968
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 3 / 7
13,929
633
28,560
15,599
6,014
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Fenrir213
Terra
17
1 / 4 / 14
11,512
523
7,258
23,756
23,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Shallien
Mulan
19
5 / 4 / 14
12,628
574
18,191
19,812
20,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
incepto
Bakasura
18
8 / 3 / 8
12,171
553
14,454
14,309
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
19
Kills
42
42
Deaths
19
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
Arex091
Neith
8
5
12
2.8
L
King Arthur
CookieFreeze
King Arthur
2
9
2
0.33
L
Hercules
DrPanda69
Hercules
4
5
8
1.6
W
20
3
7
7.83
W
Terra
Fenrir213
Terra
1
4
14
2
W
Mulan
Shallien
Mulan
5
4
14
3
L
Bakasura
SmRdIbUbA007
Bakasura
4
8
2
0.63
L
3
13
3
0.35
L
Medusa
Tarzance1
Medusa
6
7
6
1.29
W
Bakasura
incepto
Bakasura
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,753
Damage
85,576
104,350
Taken
91,444
62,504
Mitigated
65,355
15,802
Healing
33,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arex091
Neith
17,113
7,994
0
6,771
17,968
6,853
1,446
0
17,748
0
82,221
L
King Arthur
CookieFreeze
King Arthur
6,002
707
0
1,198
21,639
16,978
0
8,255
12,710
0
29,979
L
Hercules
DrPanda69
Hercules
9,902
3,552
0
6,106
23,288
18,693
502
8,041
15,035
0
33,976
W
28,560
13,589
0
3,009
15,599
6,014
4,570
0
15,274
82,013
0
W
Terra
Fenrir213
Terra
7,258
918
2,924
11,877
23,756
23,203
1,208
0
23,410
58,035
0
W
Mulan
Shallien
Mulan
18,191
3,230
0
4,492
19,812
20,912
2,956
0
19,112
0
75,612
L
Bakasura
SmRdIbUbA007
Bakasura
10,474
6,716
0
2,733
21,014
10,398
0
4,346
16,156
0
60,794
L
11,679
4,962
0
2,196
20,169
9,427
1,220
7,445
11,946
0
41,064
L
Medusa
Tarzance1
Medusa
16,696
9,173
0
3,569
18,240
7,008
1,622
7,731
10,299
0
60,613
W
Bakasura
incepto
Bakasura
14,454
8,822
0
4,082
14,309
8,373
1,088
0
14,053
0
74,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
62,611
381
Minions Killed
581
0
Camps Cleared
0
1,851,409
Distance Traveled
2,040,184
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,371
562
116
5
0
307,353
3
L
King Arthur
9,499
432
55
3
0
395,467
0
L
Hercules
11,494
522
61
3
0
363,913
1
W
Chronos
13,929
633
113
5
0
464,450
2
W
Terra
11,512
523
79
4
0
389,454
1
W
Mulan
12,628
574
153
7
0
423,935
5
L
Bakasura
10,040
456
97
4
0
419,153
0
L
Set
10,178
463
63
3
0
362,948
2
L
Medusa
11,973
544
105
5
0
309,928
1
W
Bakasura
12,171
553
120
5
0
454,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role