Player Matchup

The Morrigan
The Morrigan
Londongame
The Morrigan
Level 36
God Stats
1W - 2L
1,263 SR
Queue Stats
57W - 74L
1,372 Elo+
Party 4
Zeus
Zeus
Nougisweety
Zeus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 117L
1,403 Elo+
Party 4
Bellona
Bellona
SkiresStranger
Bellona
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 35L
1,697 Elo+
Party 1
Neith
Neith
XxProxX
Neith
Level 81
God Stats
16W - 6L
1,500 SR
Queue Stats
83W - 44L
1,697 Elo+
Party 1
Tiamat
Tiamat
meshellooo
Tiamat
Level 31
God Stats
9W - 3L
1,739 SR
Queue Stats
37W - 17L
1,697 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,573 Elo+

VS

Team Averages
Level 43
1,377 SR
1,451 Elo+
Ares
Ares
Amorlash
Ares
Level 18
God Stats
0W - 3L
1,200 SR
Queue Stats
41W - 58L
1,366 Elo+
Party 2
Ra
Ra
Lawin1
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,584 Elo+
Solo
Apollo
Apollo
Puskomitraljez
Apollo
Level 30
God Stats
12W - 26L
1,225 SR
Queue Stats
65W - 69L
1,486 Elo+
Party 3
King Arthur
King Arthur
Reavle
King Arthur
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 111L
1,333 Elo+
Party 2
Anubis
Anubis
arudar
Anubis
Level 76
God Stats
0W - 4L
1,459 SR
Queue Stats
30W - 37L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Londongame
The Morrigan
16
3 / 2 / 8
9,756
976
5,703
5,927
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 11
9,295
930
5,946
4,767
1,694
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 13
11,496
1,150
10,052
11,627
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
XxProxX
Neith
17
8 / 3 / 13
11,681
1,168
17,622
11,760
4,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
meshellooo
Tiamat
18
9 / 2 / 10
11,744
1,174
21,143
7,688
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

246

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 5 / 7
9,059
906
4,181
14,636
15,076
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
15
0 / 3 / 7
9,418
942
8,382
6,781
2,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 6 / 4
10,780
1,078
12,903
13,453
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Reavle
King Arthur
14
0 / 5 / 3
8,401
840
3,466
16,701
11,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
arudar
Anubis
16
3 / 6 / 4
10,246
1,025
8,776
13,046
7,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
25
Kills
10
10
Deaths
25
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
7
0.9
L
Ra
0
3
7
1.17
W
The Morrigan
Londongame
The Morrigan
3
2
8
3.5
W
0
1
11
5.5
L
6
6
4
1.33
L
King Arthur
Reavle
King Arthur
0
5
3
0.3
W
5
2
13
5.75
W
Neith
XxProxX
Neith
8
3
13
4.83
L
Anubis
arudar
Anubis
3
6
4
0.83
W
Tiamat
meshellooo
Tiamat
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,466
Damage
37,708
41,769
Taken
64,617
27,887
Mitigated
42,543
9,487
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,181
367
773
744
14,636
15,076
0
5,967
8,439
10,696
0
L
Ra
8,382
432
2,013
440
6,781
2,552
0
3,839
2,800
44,890
0
W
The Morrigan
Londongame
The Morrigan
5,703
1,595
258
575
5,927
2,104
0
2,322
3,605
18,243
1,658
W
5,946
1,047
0
1,190
4,767
1,694
0
1,895
2,872
22,840
0
L
12,903
6,998
0
1,118
13,453
5,589
0
7,553
5,594
0
25,777
L
King Arthur
Reavle
King Arthur
3,466
322
0
2,411
16,701
11,806
0
8,007
8,374
0
7,891
W
10,052
3,350
0
1,397
11,627
11,552
0
6,905
4,722
0
21,176
W
Neith
XxProxX
Neith
17,622
11,606
0
4,064
11,760
4,424
0
7,029
4,731
0
39,001
L
Anubis
arudar
Anubis
8,776
0
0
3,730
13,046
7,520
0
4,640
8,276
40,646
0
W
Tiamat
meshellooo
Tiamat
21,143
1,821
180
1,823
7,688
8,113
0
3,188
4,500
38,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
47,904
182
Minions Killed
196
7
Camps Cleared
6
886,847
Distance Traveled
924,782
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,059
906
8
1
0
170,927
0
L
Ra
9,418
942
73
7
2
213,865
4
W
The Morrigan
9,756
976
20
2
0
177,216
0
W
Zeus
9,295
930
50
5
2
124,872
0
L
Apollo
10,780
1,078
21
2
3
187,555
3
L
King Arthur
8,401
840
5
1
0
191,187
0
W
Bellona
11,496
1,150
21
2
2
189,226
0
W
Neith
11,681
1,168
45
5
2
196,204
0
L
Anubis
10,246
1,025
89
9
1
161,248
1
W
Tiamat
11,744
1,174
46
5
1
199,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role