Player Matchup

Cu Chulainn
Cu Chulainn
St4r_LoSt3
Cu Chulainn
Level 26
God Stats
4W - 6L
1,466 SR
Queue Stats
106W - 84L
1,442 Elo+
Party 1
Apollo
Apollo
XVEGABOX
Apollo
Level 38
God Stats
5W - 9L
1,456 SR
Queue Stats
186W - 243L
1,469 Elo+
Party 3
Nox
Nox
gadadi88
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 98L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
meerkat173
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,213 Elo+
Solo
Arachne
Arachne
necroftma200400
Arachne
Level 22
God Stats
36W - 25L
1,500 SR
Queue Stats
128W - 134L
1,425 Elo+
Party 3
Team Averages
Level 25
1,484 SR
1,392 Elo+

VS

Team Averages
Level 17
1,614 SR
1,432 Elo+
Sol
Sol
ACE_A1eX88
Sol
Level 28
God Stats
1W - 0L
1,838 SR
Queue Stats
11W - 6L
1,276 Elo+
Solo
Vamana
Vamana
DanielZinBan
Vamana
Level 29
God Stats
6W - 2L
1,719 SR
Queue Stats
273W - 268L
1,578 Elo+
Solo
Ra
Ra
Gitzio
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
gsq_Gitzi
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
schillingbrudi
Neith
Level 15
God Stats
22W - 11L
1,515 SR
Queue Stats
111W - 95L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
St4r_LoSt3
Cu Chulainn
12
0 / 4 / 5
9,249
330
7,376
12,052
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
XVEGABOX
Apollo
20
14 / 9 / 8
14,518
519
25,060
23,983
11,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 1
8,260
295
2,961
5,208
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
meerkat173
Sun Wukong
19
6 / 2 / 5
12,212
436
11,708
22,031
22,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 5 / 6
14,198
507
21,221
26,112
13,986
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 3
16,505
589
25,800
27,736
12,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
20
5 / 0 / 2
16,157
577
11,693
18,530
11,200
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
16
0 / 15 / 3
11,766
420
4,931
16,153
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
gsq_Gitzi
Kukulkan
17
0 / 14 / 7
12,413
443
8,666
20,169
8,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 5
13,386
478
10,794
16,945
6,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
32
Kills
24
24
Deaths
36
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
3
3
5.5
W
Vamana
5
0
2
6
W
Ra
0
15
3
0.1
L
Cu Chulainn
St4r_LoSt3
Cu Chulainn
0
4
5
0.63
L
Apollo
XVEGABOX
Apollo
14
9
8
2
L
0
4
1
0.13
W
Kukulkan
gsq_Gitzi
Kukulkan
0
14
7
0.25
L
Sun Wukong
meerkat173
Sun Wukong
6
2
5
4.25
L
12
5
6
3
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,326
Damage
61,884
89,386
Taken
99,533
56,764
Mitigated
44,748
17,219
Healing
30,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,800
9,294
409
17,623
27,736
12,093
2,250
2,024
25,480
127,958
0
W
Vamana
11,693
5,568
0
6,967
18,530
11,200
5,788
112
18,193
188
123,709
W
Ra
4,931
1,610
81
682
16,153
6,123
1,329
0
16,128
53,727
0
L
Cu Chulainn
St4r_LoSt3
Cu Chulainn
7,376
1,661
0
2,836
12,052
7,082
54
4,070
7,982
2,743
34,891
L
Apollo
XVEGABOX
Apollo
25,060
14,690
0
3,531
23,983
11,622
2,668
9,715
14,140
0
92,870
L
2,961
354
0
460
5,208
1,997
0
2,948
2,260
19,545
0
W
Kukulkan
gsq_Gitzi
Kukulkan
8,666
1,566
0
492
20,169
8,638
1,630
776
19,173
56,856
0
L
Sun Wukong
meerkat173
Sun Wukong
11,708
1,410
0
890
22,031
22,077
151
10,396
11,447
0
55,152
L
21,221
14,194
0
9,502
26,112
13,986
0
12,056
13,976
0
114,875
W
10,794
5,099
0
4,070
16,945
6,694
2,906
322
16,533
0
74,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,437
Gold Earned
70,227
457
Minions Killed
688
0
Camps Cleared
0
2,221,826
Distance Traveled
2,456,122
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,505
589
174
6
0
502,125
3
W
Vamana
16,157
577
231
8
0
601,917
3
W
Ra
11,766
420
96
3
0
428,491
5
L
Cu Chulainn
9,249
330
60
2
0
387,117
0
L
Apollo
14,518
519
127
5
0
482,089
2
L
Nox
8,260
295
33
1
0
206,728
0
W
Kukulkan
12,413
443
81
3
0
420,378
1
L
Sun Wukong
12,212
436
74
3
0
553,463
2
L
Arachne
14,198
507
163
6
0
592,429
2
W
Neith
13,386
478
106
4
0
503,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role