Player Matchup

Janus
Janus
Silver I
Ariginol
Janus
Silver I
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 87L
1,586 MMR
Party 2
Chernobog
Chernobog
Gold III
BriickSquadGoon
Chernobog
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
EchoBless
Hercules
Gold III
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
257W - 240L
1,678 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
Nehxas
Kumbhakarna
Gold II
Level 160
God Stats
5W - 13L
1,394 SR
Queue Stats
728W - 728L
1,603 MMR
Solo
Fenrir
Fenrir
Gold III
iAmGarlic
Fenrir
Gold III
Level 117
God Stats
7W - 8L
1,568 SR
Queue Stats
93W - 89L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,492 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,633 SR
1,602 MMR
Apollo
Apollo
Gold I
ANGEL1424
Apollo
Gold I
Level 159
God Stats
9W - 13L
1,532 SR
Queue Stats
424W - 419L
1,621 MMR
Solo
Cerberus
Cerberus
Gold II
CavalierJake
Cerberus
Gold II
Level 147
God Stats
7W - 3L
1,856 SR
Queue Stats
174W - 172L
1,621 MMR
Solo
Bastet
Bastet
Gold IV
DraShiRo46
Bastet
Gold IV
Level 149
God Stats
3W - 3L
1,775 SR
Queue Stats
47W - 52L
1,679 MMR
Party 1
King Arthur
King Arthur
Gold II
HENDRILUIS
King Arthur
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
davidleo241
Discordia
Silver I
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 68L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ariginol
Janus
11
1 / 6 / 4
6,607
472
5,762
8,877
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BriickSquadGoon
Chernobog
11
2 / 3 / 2
6,514
465
6,264
9,988
3,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
EchoBless
Hercules
12
0 / 3 / 0
6,733
481
3,723
8,657
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Nehxas
Kumbhakarna
8
0 / 3 / 4
5,768
412
2,818
10,867
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
iAmGarlic
Fenrir
11
4 / 7 / 1
7,098
507
5,447
11,325
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TsukuyomiTiamatSetDanzaburouTerra

VS

Bans
ScyllaAgniCu ChulainnPoseidonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANGEL1424
Apollo
16
0 / 0 / 3
9,047
646
6,052
7,508
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
CavalierJake
Cerberus
11
2 / 4 / 9
7,324
523
5,116
13,412
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
DraShiRo46
Bastet
13
6 / 3 / 4
7,853
561
5,621
9,104
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
HENDRILUIS
King Arthur
14
3 / 1 / 4
8,334
595
9,579
15,360
7,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
davidleo241
Discordia
15
11 / 1 / 4
9,220
659
10,874
7,374
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
22
22
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
ANGEL1424
Apollo
0
0
3
1.5
L
Janus
Ariginol
Janus
1
6
4
0.5
L
Chernobog
BriickSquadGoon
Chernobog
2
3
2
1
W
Cerberus
CavalierJake
Cerberus
2
4
9
1.63
W
Bastet
DraShiRo46
Bastet
6
3
4
2.67
L
Hercules
EchoBless
Hercules
0
3
0
0
W
King Arthur
HENDRILUIS
King Arthur
3
1
4
5
L
Kumbhakarna
Nehxas
Kumbhakarna
0
3
4
0.67
W
Discordia
davidleo241
Discordia
11
1
4
13
L
Fenrir
iAmGarlic
Fenrir
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
37,242
49,714
Taken
52,758
17,570
Mitigated
22,272
10,635
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ANGEL1424
Apollo
6,052
3,145
0
5,303
7,508
2,580
2,016
221
7,287
0
79,619
L
Janus
Ariginol
Janus
5,762
564
0
912
8,877
2,449
0
3,471
5,406
41,743
0
L
Chernobog
BriickSquadGoon
Chernobog
6,264
4,771
0
2,747
9,988
3,129
0
3,447
6,541
0
36,695
W
Cerberus
CavalierJake
Cerberus
5,116
428
0
2,915
13,412
6,294
39
3,515
9,897
27,034
0
W
Bastet
DraShiRo46
Bastet
5,621
1,584
0
370
9,104
3,044
697
1,641
7,463
0
42,149
L
Hercules
EchoBless
Hercules
3,723
1,323
0
2,409
8,657
3,511
0
634
8,023
0
35,665
W
King Arthur
HENDRILUIS
King Arthur
9,579
686
0
5,670
15,360
7,837
0
1,484
13,876
0
47,673
L
Kumbhakarna
Nehxas
Kumbhakarna
2,818
313
28
2,021
10,867
4,680
0
4,141
6,726
11,287
0
W
Discordia
davidleo241
Discordia
10,874
1,508
0
2,998
7,374
2,517
292
1,719
5,655
56,050
0
L
Fenrir
iAmGarlic
Fenrir
5,447
1,732
0
2,518
11,325
3,801
0
4,297
7,028
0
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
41,778
289
Minions Killed
461
0
Camps Cleared
0
1,257,274
Distance Traveled
1,396,774
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,047
646
165
12
0
274,261
0
L
Janus
6,607
472
84
6
0
255,720
2
L
Chernobog
6,514
465
62
4
0
266,791
4
W
Cerberus
7,324
523
43
3
0
266,873
4
W
Bastet
7,853
561
68
5
0
312,212
4
L
Hercules
6,733
481
81
6
0
287,990
3
W
King Arthur
8,334
595
90
6
0
269,098
2
L
Kumbhakarna
5,768
412
12
1
0
218,186
1
W
Discordia
9,220
659
95
7
0
274,330
4
L
Fenrir
7,098
507
50
4
0
228,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role