Player Matchup

Pele
Pele
Alphamax-_-
Pele
Level 29
God Stats
6W - 10L
1,325 SR
Queue Stats
120W - 176L
1,296 Elo+
Solo
Ares
Ares
GhettoGonzo
Ares
Level 21
God Stats
17W - 20L
1,464 SR
Queue Stats
31W - 33L
1,298 Elo+
Solo
Hel
Hel
Sk8rGirlAlex_
Hel
Level 28
God Stats
1W - 3L
1,597 SR
Queue Stats
9W - 21L
1,144 Elo+
Solo
Neith
Neith
caiquezicamemo
Neith
Level 20
God Stats
11W - 8L
1,287 SR
Queue Stats
76W - 97L
1,170 Elo+
Party 1
Da Ji
Da Ji
lord_xXtimeXx55
Da Ji
Level 25
God Stats
8W - 6L
1,335 SR
Queue Stats
59W - 78L
1,189 Elo+
Party 1
Team Averages
Level 25
1,401 SR
1,219 Elo+

VS

Team Averages
Level 15
1,493 SR
1,323 Elo+
Cthulhu
Cthulhu
Ferretbait7093
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Prince zuko1008
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2
Olorun
Olorun
SYCOjellyfish55
Olorun
Level 29
God Stats
8W - 7L
1,607 SR
Queue Stats
16W - 9L
1,494 Elo+
Solo
Skadi
Skadi
Sharissas Here
Skadi
Level 9
God Stats
1W - 4L
1,425 SR
Queue Stats
117W - 125L
1,192 Elo+
Solo
Danzaburou
Danzaburou
Tchuamen-oear
Danzaburou
Level 18
God Stats
8W - 7L
1,433 SR
Queue Stats
35W - 67L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 6
11,320
596
14,701
15,358
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 1 / 12
10,158
535
5,191
12,715
5,432
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 4 / 7
9,621
506
6,713
10,483
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
19 / 0 / 8
12,257
645
22,470
10,781
4,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 0
10,822
570
7,720
9,681
4,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 14 / 1
7,019
369
6,777
18,708
11,322
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Prince zuko1008
The Morrigan
11
1 / 15 / 0
7,348
387
4,394
16,387
6,435
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

7
1 / 3 / 0
6,096
321
1,989
3,747
916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 11 / 4
7,455
392
2,403
13,551
3,244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Tchuamen-oear
Danzaburou
16
6 / 7 / 3
10,493
552
8,207
13,872
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
49
Kills
10
11
Deaths
50
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
4
6
3.75
L
2
14
1
0.18
W
6
1
12
12
L
The Morrigan
Prince zuko1008
The Morrigan
1
15
0
0.07
L
1
3
0
0.33
L
0
11
4
0.18
W
6
4
7
2.38
L
Danzaburou
Tchuamen-oear
Danzaburou
6
7
3
1.07
W
19
0
8
23
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,795
Damage
23,770
59,018
Taken
66,265
24,254
Mitigated
27,101
25,129
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,701
4,894
0
1,713
15,358
5,868
4,504
1,338
14,020
0
77,384
L
6,777
1,277
0
0
18,708
11,322
0
3,798
14,910
18,733
0
W
5,191
435
0
6,464
12,715
5,432
102
2,591
9,988
37,282
0
L
The Morrigan
Prince zuko1008
The Morrigan
4,394
2,269
0
1,382
16,387
6,435
0
3,625
12,639
25,523
0
L
1,989
992
0
717
3,747
916
70
194
3,553
15,721
0
L
2,403
1,803
0
922
13,551
3,244
570
1,536
12,015
0
27,549
W
6,713
1,742
3,836
5,093
10,483
3,635
2,624
2,347
8,116
38,258
0
L
Danzaburou
Tchuamen-oear
Danzaburou
8,207
3,185
0
1,328
13,872
5,184
0
2,751
11,121
0
30,446
W
22,470
14,773
0
5,826
10,781
4,792
5,006
4,190
6,415
0
77,260
W
7,720
1,682
0
2,197
9,681
4,527
3,975
2,362
7,319
0
46,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
38,411
469
Minions Killed
184
0
Camps Cleared
0
1,508,823
Distance Traveled
1,135,398
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,320
596
123
6
0
337,382
8
L
Cthulhu
7,019
369
18
1
0
238,221
0
W
Ares
10,158
535
57
3
0
314,933
1
L
The Morrigan
7,348
387
42
2
0
266,803
0
L
Olorun
6,096
321
28
1
0
132,212
0
L
Skadi
7,455
392
47
2
0
223,460
1
W
Hel
9,621
506
61
3
0
326,752
0
L
Danzaburou
10,493
552
49
3
0
274,702
0
W
Neith
12,257
645
114
6
0
284,724
0
W
Da Ji
10,822
570
114
6
0
245,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role