Player Matchup

Guan Yu
Guan Yu
ASHKANDOR
Guan Yu
Level 146
God Stats
154W - 124L
1,631 SR
Queue Stats
1,481W - 1,452L
1,548 Elo+
Solo
Awilix
Awilix
Kattoon
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OmkarK
Nu Wa
Level 160
God Stats
51W - 51L
1,360 SR
Queue Stats
713W - 671L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Rajgadh
Danzaburou
Level 141
God Stats
147W - 139L
1,538 SR
Queue Stats
878W - 841L
1,557 Elo+
Party 1
Cerberus
Cerberus
bidou95ow
Cerberus
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 38L
1,186 Elo+
Solo
Team Averages
Level 141
1,506 SR
1,466 Elo+

VS

Team Averages
Level 88
1,508 SR
1,489 Elo+
Ratatoskr
Ratatoskr
Chaneko
Ratatoskr
Level 125
God Stats
7W - 10L
1,435 SR
Queue Stats
62W - 55L
1,501 Elo+
Party 2
Fenrir
Fenrir
Guanzy
Fenrir
Level 125
God Stats
2W - 2L
1,442 SR
Queue Stats
58W - 45L
1,507 Elo+
Party 2
Chang'e
Chang'e
Hisago
Chang'e
Level 45
God Stats
1W - 0L
1,760 SR
Queue Stats
43W - 34L
1,499 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HëllSpäwn
Ah Muzen Cab
Level 105
God Stats
1W - 4L
1,433 SR
Queue Stats
33W - 31L
1,500 Elo+
Party 2
Poseidon
Poseidon
J0kess
Poseidon
Level 41
God Stats
1W - 0L
1,472 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASHKANDOR
Guan Yu
20
3 / 9 / 2
16,269
525
15,221
33,064
31,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Kattoon
Awilix
20
8 / 6 / 8
17,428
562
14,521
27,604
22,486
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
OmkarK
Nu Wa
20
10 / 5 / 9
16,167
522
25,613
14,016
6,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rajgadh
Danzaburou
20
3 / 9 / 5
14,669
473
14,037
26,199
12,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
bidou95ow
Cerberus
20
5 / 3 / 11
15,308
494
14,552
26,300
35,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chaneko
Ratatoskr
20
11 / 3 / 7
17,939
579
23,292
26,318
14,360
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Guanzy
Fenrir
20
7 / 5 / 12
15,809
510
21,296
26,405
25,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Hisago
Chang'e
20
3 / 2 / 11
15,869
512
16,766
22,713
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
HëllSpäwn
Ah Muzen Cab
20
8 / 8 / 7
17,404
561
18,026
22,683
9,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
J0kess
Poseidon
20
3 / 11 / 11
15,884
512
18,605
19,089
8,174
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
29
Kills
32
32
Deaths
29
35
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ASHKANDOR
Guan Yu
3
9
2
0.44
W
Ratatoskr
Chaneko
Ratatoskr
11
3
7
4.83
W
Fenrir
Guanzy
Fenrir
7
5
12
2.6
W
Chang'e
Hisago
Chang'e
3
2
11
4.25
W
Ah Muzen Cab
HëllSpäwn
Ah Muzen Cab
8
8
7
1.44
W
Poseidon
J0kess
Poseidon
3
11
11
0.77
L
Awilix
Kattoon
Awilix
8
6
8
2
L
Nu Wa
OmkarK
Nu Wa
10
5
9
2.9
L
Danzaburou
Rajgadh
Danzaburou
3
9
5
0.61
L
Cerberus
bidou95ow
Cerberus
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,944
Damage
97,985
127,183
Taken
117,208
108,306
Mitigated
64,951
29,037
Healing
44,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ASHKANDOR
Guan Yu
15,221
1,843
400
8,860
33,064
31,626
1,630
9,937
22,058
1,877
116,920
W
Ratatoskr
Chaneko
Ratatoskr
23,292
6,626
0
10,060
26,318
14,360
1,215
7,154
18,828
0
141,149
W
Fenrir
Guanzy
Fenrir
21,296
5,947
0
4,953
26,405
25,895
373
10,260
15,939
10,338
78,590
W
Chang'e
Hisago
Chang'e
16,766
2,649
8,354
13,085
22,713
7,471
1,253
7,631
14,842
98,802
0
W
Ah Muzen Cab
HëllSpäwn
Ah Muzen Cab
18,026
9,284
0
5,427
22,683
9,051
9,552
7,067
15,428
0
148,671
W
Poseidon
J0kess
Poseidon
18,605
2,521
0
2,314
19,089
8,174
736
8,644
10,197
108,327
0
L
Awilix
Kattoon
Awilix
14,521
6,932
0
230
27,604
22,486
0
6,437
20,821
0
166,491
L
Nu Wa
OmkarK
Nu Wa
25,613
2,466
573
2,719
14,016
6,546
304
5,117
8,599
118,674
0
L
Danzaburou
Rajgadh
Danzaburou
14,037
4,590
0
9,988
26,199
12,268
806
3,522
22,563
0
119,377
L
Cerberus
bidou95ow
Cerberus
14,552
1,002
0
6,267
26,300
35,380
0
9,740
16,068
72,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,841
Gold Earned
82,905
941
Minions Killed
890
0
Camps Cleared
0
2,706,053
Distance Traveled
2,898,393
43
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,269
525
204
7
0
479,920
7
W
Ratatoskr
17,939
579
174
6
0
693,355
25
W
Fenrir
15,809
510
92
3
0
610,523
15
W
Chang'e
15,869
512
194
6
0
556,815
6
W
Ah Muzen Cab
17,404
561
238
8
0
500,746
2
W
Poseidon
15,884
512
192
6
0
536,954
2
L
Awilix
17,428
562
211
7
0
583,238
6
L
Nu Wa
16,167
522
200
6
0
555,242
14
L
Danzaburou
14,669
473
200
6
0
488,899
6
L
Cerberus
15,308
494
126
4
0
598,754
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role