Player Matchup

Yemoja
Yemoja
DeimiosX
Yemoja
Level 5
God Stats
3W - 1L
1,740 SR
Queue Stats
126W - 173L
1,380 Elo+
Party 1
Ra
Ra
KingKino42
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 4
Olorun
Olorun
Kurame83
Olorun
Level 13
God Stats
5W - 10L
1,500 SR
Queue Stats
96W - 179L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
NoctisAventura
Danzaburou
Level 140
God Stats
13W - 7L
1,500 SR
Queue Stats
141W - 179L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
XAlex-DenisX
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 4
Team Averages
Level 34
1,548 SR
1,456 Elo+

VS

Team Averages
Level 12
1,600 SR
1,436 Elo+
Thoth
Thoth
AaKeys
Thoth
Level 8
God Stats
4W - 5L
1,596 SR
Queue Stats
40W - 27L
1,596 Elo+
Party 3
Ra
Ra
Kriger1-
Ra
Level 23
God Stats
5W - 4L
1,958 SR
Queue Stats
5W - 4L
1,860 Elo+
Party 3
Olorun
Olorun
Martzzzu
Olorun
Level 6
God Stats
8W - 16L
1,200 SR
Queue Stats
8W - 17L
1,150 Elo+
Party 2
Bellona
Bellona
bulkinEZ
Bellona
Level 17
God Stats
5W - 2L
1,748 SR
Queue Stats
61W - 72L
1,444 Elo+
Solo
Nemesis
Nemesis
sllamshady
Nemesis
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 13L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeimiosX
Yemoja
20
1 / 2 / 34
13,460
1,122
7,992
9,421
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 3 / 19
12,041
1,003
15,494
12,938
4,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Kurame83
Olorun
19
3 / 4 / 24
11,778
982
10,734
13,633
5,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NoctisAventura
Danzaburou
20
36 / 2 / 8
19,116
1,593
55,011
16,862
7,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
XAlex-DenisX
Guan Yu
18
1 / 4 / 21
11,305
942
8,480
18,024
16,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AaKeys
Thoth
18
10 / 11 / 4
13,711
1,143
23,442
20,802
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 6
11,580
965
8,219
16,659
5,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Martzzzu
Olorun
17
1 / 10 / 4
10,719
893
6,318
17,996
6,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
bulkinEZ
Bellona
17
1 / 6 / 6
10,873
906
13,123
24,796
17,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
sllamshady
Nemesis
17
0 / 12 / 9
10,743
895
11,977
24,804
21,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
44
46
Kills
15
15
Deaths
46
106
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
AaKeys
Thoth
10
11
4
1.09
W
Yemoja
DeimiosX
Yemoja
1
2
34
9
W
5
3
19
4.83
L
3
7
6
0.86
W
Olorun
Kurame83
Olorun
3
4
24
3.75
L
Olorun
Martzzzu
Olorun
1
10
4
0.3
W
Danzaburou
NoctisAventura
Danzaburou
36
2
8
20
W
Guan Yu
XAlex-DenisX
Guan Yu
1
4
21
2.88
L
Bellona
bulkinEZ
Bellona
1
6
6
0.67
L
Nemesis
sllamshady
Nemesis
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,711
Damage
63,079
70,878
Taken
105,057
43,062
Mitigated
57,465
28,256
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AaKeys
Thoth
23,442
427
0
1,615
20,802
6,352
0
6,335
14,467
61,227
0
W
Yemoja
DeimiosX
Yemoja
7,992
1,540
2,969
1,510
9,421
9,580
0
4,458
4,963
20,901
0
W
15,494
1,132
2,777
2,253
12,938
4,585
0
7,842
5,096
49,693
0
L
8,219
318
1,595
1,476
16,659
5,664
0
4,009
12,650
28,944
0
W
Olorun
Kurame83
Olorun
10,734
6,164
911
3,539
13,633
5,103
0
8,871
4,762
21,708
0
L
Olorun
Martzzzu
Olorun
6,318
3,374
443
1,899
17,996
6,548
0
4,940
13,056
25,928
0
W
Danzaburou
NoctisAventura
Danzaburou
55,011
27,836
0
6,435
16,862
7,269
0
9,295
7,567
0
80,630
W
Guan Yu
XAlex-DenisX
Guan Yu
8,480
1,313
2,324
5,538
18,024
16,525
0
7,540
10,484
0
23,784
L
Bellona
bulkinEZ
Bellona
13,123
2,311
0
975
24,796
17,344
0
9,197
15,599
27
23,925
L
Nemesis
sllamshady
Nemesis
11,977
5,549
0
2,455
24,804
21,557
0
9,739
15,065
0
32,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,700
Gold Earned
57,626
237
Minions Killed
224
7
Camps Cleared
6
1,025,061
Distance Traveled
1,024,797
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,711
1,143
107
9
1
210,851
0
W
Yemoja
13,460
1,122
26
2
0
188,540
0
W
Ra
12,041
1,003
77
6
3
228,063
0
L
Ra
11,580
965
31
3
0
189,643
1
W
Olorun
11,778
982
27
2
1
189,205
0
L
Olorun
10,719
893
32
3
0
173,610
0
W
Danzaburou
19,116
1,593
75
6
2
202,115
1
W
Guan Yu
11,305
942
32
3
1
217,138
0
L
Bellona
10,873
906
22
2
1
248,257
3
L
Nemesis
10,743
895
32
3
4
202,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role