Player Matchup

King Arthur
King Arthur
D A R H2395
King Arthur
Level 19
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 5L
1,621 Elo+
Party 1
Bacchus
Bacchus
EinyeLifETV
Bacchus
Level 28
God Stats
1W - 0L
1,254 SR
Queue Stats
58W - 54L
1,518 Elo+
Party 1
Loki
Loki
EthanBradbery
Loki
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
14W - 3L
1,822 Elo+
Party 2
Neith
Neith
PYR097
Neith
Level 16
God Stats
10W - 5L
1,560 SR
Queue Stats
27W - 11L
1,719 Elo+
Party 2
Janus
Janus
pepeJAM
Janus
Level 35
God Stats
2W - 1L
1,756 SR
Queue Stats
9W - 2L
1,822 Elo+
Party 2
Team Averages
Level 23
1,610 SR
1,700 Elo+

VS

Team Averages
Level 23
1,647 SR
1,546 Elo+
Nox
Nox
Astro99
Nox
Level 18
God Stats
3W - 4L
1,600 SR
Queue Stats
61W - 73L
1,407 Elo+
Solo
Tyr
Tyr
Chasham
Tyr
Level 29
God Stats
7W - 13L
1,486 SR
Queue Stats
359W - 346L
1,561 Elo+
Solo
Ymir
Ymir
LoveEqualsPain
Ymir
Level 29
God Stats
1W - 1L
1,815 SR
Queue Stats
29W - 17L
1,619 Elo+
Solo
Anhur
Anhur
Nithiann
Anhur
Level 8
God Stats
0W - 2L
1,659 SR
Queue Stats
36W - 25L
1,473 Elo+
Solo
Arachne
Arachne
Pandanemiya
Arachne
Level 29
God Stats
26W - 13L
1,677 SR
Queue Stats
119W - 71L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D A R H2395
King Arthur
19
3 / 4 / 6
11,753
534
8,991
18,738
20,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
EinyeLifETV
Bacchus
17
1 / 6 / 10
10,829
492
9,542
19,709
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 6
12,077
549
15,262
17,579
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
PYR097
Neith
16
4 / 7 / 6
10,204
464
6,280
14,729
4,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
pepeJAM
Janus
20
15 / 0 / 10
13,922
633
25,888
10,400
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
1 / 9 / 4
9,945
452
9,387
14,227
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
17
2 / 5 / 3
11,616
528
8,549
20,053
20,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 12
10,131
461
6,703
19,494
18,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Nithiann
Anhur
19
10 / 5 / 1
12,259
557
13,069
16,977
5,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Pandanemiya
Arachne
17
5 / 7 / 3
11,299
514
11,632
19,500
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
31
Kills
19
19
Deaths
31
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
1
9
4
0.33
L
Tyr
2
5
3
0.7
W
King Arthur
D A R H2395
King Arthur
3
4
6
1.5
W
Bacchus
EinyeLifETV
Bacchus
1
6
10
1
W
8
2
6
5.5
L
1
5
12
1.4
L
Anhur
Nithiann
Anhur
10
5
1
2.1
W
Neith
PYR097
Neith
4
7
6
1
L
Arachne
Pandanemiya
Arachne
5
7
3
0.93
W
Janus
pepeJAM
Janus
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,963
Damage
49,340
81,155
Taken
90,251
58,171
Mitigated
61,076
21,856
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
9,387
933
0
1,684
14,227
6,315
0
7,504
6,723
55,673
0
L
Tyr
8,549
1,587
369
4,969
20,053
20,993
0
6,751
13,086
0
69,710
W
King Arthur
D A R H2395
King Arthur
8,991
910
0
3,687
18,738
20,662
379
2,718
16,020
454
73,420
W
Bacchus
EinyeLifETV
Bacchus
9,542
1,051
1,085
5,466
19,709
20,997
145
5,708
14,001
40,471
0
W
15,262
5,519
0
4,926
17,579
8,024
0
3,578
14,001
0
112,495
L
6,703
1,183
0
1,566
19,494
18,226
204
8,799
10,695
19,619
0
L
Anhur
Nithiann
Anhur
13,069
7,651
0
6,931
16,977
5,964
942
5,701
11,276
0
103,112
W
Neith
PYR097
Neith
6,280
3,396
0
3,452
14,729
4,416
3,850
1,888
12,841
0
66,720
L
Arachne
Pandanemiya
Arachne
11,632
6,783
1,297
5,974
19,500
9,578
0
6,832
12,668
0
80,324
W
Janus
pepeJAM
Janus
25,888
1,311
174
3,066
10,400
4,072
285
2,650
7,750
99,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
55,250
641
Minions Killed
545
0
Camps Cleared
0
2,089,591
Distance Traveled
2,009,219
9
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,945
452
103
5
0
382,347
10
L
Tyr
11,616
528
149
7
0
380,207
6
W
King Arthur
11,753
534
155
7
0
431,649
0
W
Bacchus
10,829
492
89
4
0
355,570
0
W
Loki
12,077
549
152
7
0
467,014
3
L
Ymir
10,131
461
15
1
0
401,748
10
L
Anhur
12,259
557
153
7
0
393,114
6
W
Neith
10,204
464
89
4
0
346,425
1
L
Arachne
11,299
514
125
6
0
451,803
8
W
Janus
13,922
633
156
7
0
488,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role