Player Matchup

Tyr
Tyr
Masters
FAKOUZO
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
Jyriz
Ymir
Diamond II
Level 160
God Stats
8W - 3L
1,759 SR
Queue Stats
114W - 85L
2,366 MMR
Solo
Xbalanque
Xbalanque
Masters
TheSmurfMage
Xbalanque
Masters
Level 81
God Stats
1W - 1L
1,353 SR
Queue Stats
254W - 210L
2,513 MMR
Solo
The Morrigan
The Morrigan
Masters
adhu
The Morrigan
Masters
Level 160
God Stats
57W - 41L
1,628 SR
Queue Stats
448W - 390L
2,266 MMR
Solo
Apollo
Apollo
Masters
bîbìch
Apollo
Masters
Level 57
God Stats
6W - 16L
1,310 SR
Queue Stats
229W - 202L
2,835 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,510 SR
2,296 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,447 SR
2,410 MMR
Serqet
Serqet
Masters
BlueSaIamander
Serqet
Masters
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
340W - 312L
2,598 MMR
Solo
Arachne
Arachne
Masters
Dheylo
Arachne
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
DisabledCowboy
Nu Wa
Masters
Level 148
God Stats
1W - 5L
1,238 SR
Queue Stats
740W - 705L
2,924 MMR
Solo
Rama
Rama
Diamond II
MonkY
Rama
Diamond II
Level 147
God Stats
18W - 25L
1,272 SR
Queue Stats
309W - 306L
2,353 MMR
Solo
Sun Wukong
Sun Wukong
Masters
βock
Sun Wukong
Masters
Level 151
God Stats
18W - 16L
1,725 SR
Queue Stats
189W - 183L
2,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
3 / 2 / 1
11,054
614
16,521
20,329
21,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
Jyriz
Ymir
16
3 / 0 / 11
10,072
560
5,107
10,122
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TheSmurfMage
Xbalanque
18
3 / 2 / 8
10,898
605
9,354
11,114
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
adhu
The Morrigan
19
9 / 1 / 7
11,747
653
15,269
6,283
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
bîbìch
Apollo
18
6 / 3 / 7
11,291
627
9,969
14,504
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeTiamatTsukuyomiSetNemesis

VS

Bans
AthenaScyllaGebThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,358
409
3,534
12,675
8,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Dheylo
Arachne
15
5 / 6 / 1
9,581
532
7,672
17,934
7,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 2
8,716
484
9,697
10,042
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
MonkY
Rama
15
1 / 5 / 2
9,535
530
7,611
14,129
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
βock
Sun Wukong
16
1 / 3 / 2
9,668
537
12,125
19,106
15,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
8
8
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Arachne
Dheylo
Arachne
5
6
1
0.92
L
0
5
2
0.2
W
Tyr
3
2
1
1.75
W
Ymir
Jyriz
Ymir
3
0
11
8.5
L
Rama
MonkY
Rama
1
5
2
0.4
W
Xbalanque
TheSmurfMage
Xbalanque
3
2
8
3.5
W
The Morrigan
adhu
The Morrigan
9
1
7
12.5
W
Apollo
bîbìch
Apollo
6
3
7
3.17
L
Sun Wukong
βock
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,220
Damage
40,639
62,352
Taken
73,886
42,512
Mitigated
38,792
23,229
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,534
755
0
980
12,675
8,052
0
3,151
8,695
0
17,781
L
Arachne
Dheylo
Arachne
7,672
4,133
0
4,696
17,934
7,632
0
2,975
14,427
0
55,379
L
9,697
1,642
0
1,451
10,042
3,367
0
4,802
4,920
80,227
0
W
Tyr
16,521
3,075
0
10,577
20,329
21,039
342
1,750
18,095
0
84,972
W
Ymir
Jyriz
Ymir
5,107
1,069
0
2,089
10,122
9,134
143
1,373
8,533
28,776
0
L
Rama
MonkY
Rama
7,611
5,613
0
4,033
14,129
4,358
0
4,037
10,092
0
63,510
W
Xbalanque
TheSmurfMage
Xbalanque
9,354
2,893
0
4,221
11,114
3,844
2,332
1,366
9,596
0
83,793
W
The Morrigan
adhu
The Morrigan
15,269
1,573
0
3,506
6,283
2,061
1,090
2,748
3,337
89,073
2,594
W
Apollo
bîbìch
Apollo
9,969
4,367
0
2,836
14,504
6,434
2,625
1,598
12,578
0
88,041
L
Sun Wukong
βock
Sun Wukong
12,125
3,056
0
4,832
19,106
15,383
245
1,364
17,292
0
77,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
44,858
675
Minions Killed
576
0
Camps Cleared
0
1,863,184
Distance Traveled
1,746,820
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,358
409
27
2
0
370,660
7
L
Arachne
9,581
532
97
5
0
373,271
3
L
Nu Wa
8,716
484
157
9
0
312,668
1
W
Tyr
11,054
614
159
9
0
399,483
4
W
Ymir
10,072
560
35
2
0
392,050
7
L
Rama
9,535
530
142
8
0
319,039
4
W
Xbalanque
10,898
605
151
8
0
352,662
1
W
The Morrigan
11,747
653
188
10
0
358,379
8
W
Apollo
11,291
627
142
8
0
360,610
0
L
Sun Wukong
9,668
537
153
9
0
371,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role