Player Matchup

Medusa
Medusa
Chrisinger
Medusa
Level 19
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 3
Thanatos
Thanatos
GossenPeter
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 3
Ra
Ra
NuckingFoob
Ra
Level 23
God Stats
9W - 6L
1,696 SR
Queue Stats
63W - 50L
1,389 Elo+
Party 1
Vamana
Vamana
Toxarr
Vamana
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
42W - 45L
1,383 Elo+
Party 1
Khepri
Khepri
tobebot
Khepri
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 3
Team Averages
Level 22
1,595 SR
1,531 Elo+

VS

Team Averages
Level 16
1,512 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
Muffinman007
Tsukuyomi
Level 25
God Stats
20W - 14L
1,383 SR
Queue Stats
52W - 35L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
Odomnu
Sylvanus
Level 18
God Stats
3W - 0L
1,736 SR
Queue Stats
99W - 96L
1,343 Elo+
Solo
Kali
Kali
OmegaBrot
Kali
Level 12
God Stats
16W - 13L
1,442 SR
Queue Stats
41W - 26L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
Tebalivz
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Solo
Nu Wa
Nu Wa
rider1422
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chrisinger
Medusa
19
5 / 12 / 6
13,706
508
11,731
19,582
7,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
GossenPeter
Thanatos
19
7 / 10 / 5
14,223
527
14,257
27,543
8,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 12 / 4
13,101
485
8,585
20,965
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Toxarr
Vamana
18
1 / 8 / 4
11,936
442
10,461
24,553
13,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
tobebot
Khepri
17
0 / 8 / 9
11,694
433
4,424
22,212
22,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Muffinman007
Tsukuyomi
20
23 / 5 / 12
17,409
645
33,657
25,898
13,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Odomnu
Sylvanus
20
8 / 4 / 11
14,928
553
13,741
19,577
22,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
8 / 4 / 12
15,935
590
21,575
21,832
12,682
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Tebalivz
Danzaburou
4
0 / 0 / 0
8,225
305
0
0
0
Nu Wa
rider1422
Nu Wa
20
9 / 6 / 10
15,000
556
15,167
18,021
6,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
18
Kills
48
50
Deaths
19
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chrisinger
Medusa
5
12
6
0.67
L
Thanatos
GossenPeter
Thanatos
7
10
5
0.95
W
Tsukuyomi
Muffinman007
Tsukuyomi
23
5
12
5.8
L
5
12
4
0.58
W
Sylvanus
Odomnu
Sylvanus
8
4
11
3.38
W
Kali
8
4
12
3.5
W
Danzaburou
Tebalivz
Danzaburou
0
0
0
0
L
Vamana
Toxarr
Vamana
1
8
4
0.38
W
Nu Wa
rider1422
Nu Wa
9
6
10
2.33
L
Khepri
tobebot
Khepri
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
84,140
114,855
Taken
85,328
60,046
Mitigated
55,084
26,603
Healing
34,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chrisinger
Medusa
11,731
5,214
0
666
19,582
7,653
1,727
3,761
15,745
0
61,201
L
Thanatos
GossenPeter
Thanatos
14,257
6,654
0
14,983
27,543
8,350
629
5,903
21,476
0
76,426
W
Tsukuyomi
Muffinman007
Tsukuyomi
33,657
9,373
754
9,956
25,898
13,054
3,330
4,541
21,171
0
154,688
L
8,585
1,287
1,154
3,717
20,965
7,364
786
4,876
15,889
73,941
0
W
Sylvanus
Odomnu
Sylvanus
13,741
4,612
2,696
6,359
19,577
22,365
1,484
5,160
14,345
59,506
6,239
W
Kali
21,575
11,519
710
9,404
21,832
12,682
6,560
4,492
17,248
0
105,402
W
Danzaburou
Tebalivz
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Toxarr
Vamana
10,461
6,471
0
5,327
24,553
13,830
660
7,171
17,284
0
64,500
W
Nu Wa
rider1422
Nu Wa
15,167
2,838
0
4,192
18,021
6,983
1,117
3,050
14,731
74,155
0
L
Khepri
tobebot
Khepri
4,424
445
0
756
22,212
22,849
852
5,855
16,181
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,660
Gold Earned
71,497
494
Minions Killed
540
0
Camps Cleared
0
2,058,726
Distance Traveled
1,866,439
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,706
508
104
4
0
414,812
3
L
Thanatos
14,223
527
111
4
0
388,413
1
W
Tsukuyomi
17,409
645
169
6
0
535,687
5
L
Ra
13,101
485
119
4
0
393,685
2
W
Sylvanus
14,928
553
114
4
0
430,014
2
W
Kali
15,935
590
148
5
0
475,336
0
W
Danzaburou
8,225
305
0
0
0
6,753
0
L
Vamana
11,936
442
109
4
0
414,130
0
W
Nu Wa
15,000
556
109
4
0
418,649
0
L
Khepri
11,694
433
51
2
0
447,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role