Player Matchup

Kukulkan
Kukulkan
CoatedLungs
Kukulkan
Level 14
God Stats
1W - 7L
1,533 SR
Queue Stats
1W - 7L
1,178 Elo+
Party 1
Cerberus
Cerberus
Craberticus
Cerberus
Level 16
God Stats
0W - 3L
1,604 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 1
Olorun
Olorun
JoshuWann
Olorun
Level 18
God Stats
1W - 6L
1,525 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 1
Team Averages
Level 16
1,554 SR
1,150 Elo+

VS

Team Averages
Level 61
1,635 SR
1,351 Elo+
Anhur
Anhur
HIGHxIMxTYLER
Anhur
Level 82
God Stats
7W - 9L
1,855 SR
Queue Stats
107W - 110L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
Zenman173
Kuzenbo
Level 72
God Stats
7W - 6L
1,683 SR
Queue Stats
71W - 64L
1,401 Elo+
Party 2
Hera
Hera
elenifan
Hera
Level 28
God Stats
6W - 12L
1,367 SR
Queue Stats
39W - 83L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoatedLungs
Kukulkan
11
3 / 5 / 2
8,282
690
8,433
7,414
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Craberticus
Cerberus
8
1 / 4 / 3
7,485
624
4,044
14,449
7,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
JoshuWann
Olorun
10
1 / 5 / 3
7,250
604
6,130
9,508
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
9,654
805
13,164
6,980
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Zenman173
Kuzenbo
13
6 / 1 / 7
8,983
749
9,924
15,852
11,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
10
0 / 3 / 6
7,649
637
1,723
6,665
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CoatedLungs
Kukulkan
3
5
2
0.8
L
Cerberus
Craberticus
Cerberus
1
4
3
0.63
W
8
1
5
10.5
L
Olorun
JoshuWann
Olorun
1
5
3
0.5
W
Kuzenbo
Zenman173
Kuzenbo
6
1
7
9.5
W
Hera
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
24,811
31,371
Taken
29,497
13,086
Mitigated
16,254
3,938
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CoatedLungs
Kukulkan
8,433
1,039
0
292
7,414
2,422
93
3,414
4,000
40,411
0
L
Cerberus
Craberticus
Cerberus
4,044
434
0
1,738
14,449
7,853
105
5,317
9,132
11,468
0
W
13,164
7,428
0
2,066
6,980
2,577
611
3,980
3,000
0
50,873
L
Olorun
JoshuWann
Olorun
6,130
2,913
636
1,272
9,508
2,811
0
2,944
6,564
13,956
0
W
Kuzenbo
Zenman173
Kuzenbo
9,924
3,453
350
6,421
15,852
11,663
207
10,434
5,418
23,632
0
W
Hera
1,723
497
315
1,499
6,665
2,014
192
4,233
2,432
24,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
26,286
101
Minions Killed
141
0
Camps Cleared
0
625,868
Distance Traveled
642,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,282
690
65
5
0
227,336
0
L
Cerberus
7,485
624
14
1
0
215,144
2
W
Anhur
9,654
805
76
6
0
192,267
2
L
Olorun
7,250
604
22
2
0
183,388
0
W
Kuzenbo
8,983
749
23
2
0
236,250
2
W
Hera
7,649
637
42
4
0
213,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role