Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DrgonMsterDZ
Ah Puch
Level 26
God Stats
5W - 5L
1,435 SR
Queue Stats
176W - 118L
1,624 Elo+
Solo
Arachne
Arachne
HermitDeuce
Arachne
Level 28
God Stats
88W - 78L
1,542 SR
Queue Stats
234W - 247L
1,481 Elo+
Solo
Pele
Pele
exasperatio
Pele
Level 22
God Stats
31W - 30L
1,465 SR
Queue Stats
299W - 272L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
josepolitoc2
Zhong Kui
Level 7
God Stats
7W - 2L
1,756 SR
Queue Stats
27W - 21L
1,669 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,560 Elo+

VS

Team Averages
Level 14
1,629 SR
1,549 Elo+
Bellona
Bellona
Emeraldhands19
Bellona
Level 19
God Stats
8W - 5L
1,735 SR
Queue Stats
44W - 44L
1,585 Elo+
Solo
Ares
Ares
Ix Azzer x
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,380 Elo+
Solo
Arachne
Arachne
RNG Spectral232
Arachne
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
91W - 93L
1,541 Elo+
Solo
Apollo
Apollo
SteelMyT8nt
Apollo
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 41L
1,809 Elo+
Solo
Sol
Sol
pontedeacuerdo
Sol
Level 22
God Stats
20W - 11L
1,694 SR
Queue Stats
116W - 113L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 1 / 2
7,012
501
2,228
5,114
1,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
DrgonMsterDZ
Ah Puch
14
5 / 0 / 1
8,124
580
8,137
7,996
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HermitDeuce
Arachne
15
7 / 1 / 3
9,014
644
7,819
10,409
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 1
6,818
487
3,374
8,494
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
josepolitoc2
Zhong Kui
14
3 / 1 / 4
8,350
596
10,054
9,588
7,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,766
483
7,113
13,241
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 1
5,144
367
1,526
10,220
8,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
6,154
440
3,753
9,375
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
14
2 / 1 / 0
7,083
506
5,714
6,360
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 0
6,558
468
5,642
8,373
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
2
1
W
Ah Puch
DrgonMsterDZ
Ah Puch
5
0
1
5.5
L
0
4
3
0.38
W
Arachne
HermitDeuce
Arachne
7
1
3
8.5
L
0
6
1
0.08
L
2
3
0
0.67
L
Apollo
2
1
0
2
W
1
1
1
1.5
W
Zhong Kui
josepolitoc2
Zhong Kui
3
1
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
23,748
41,601
Taken
47,569
18,063
Mitigated
27,208
19,277
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,228
564
0
1,543
5,114
1,604
518
0
5,114
33,301
0
W
Ah Puch
DrgonMsterDZ
Ah Puch
8,137
362
0
4,412
7,996
2,832
0
5,243
2,753
47,897
0
L
7,113
2,407
0
3,544
13,241
9,101
0
4,523
8,718
0
48,943
W
Arachne
HermitDeuce
Arachne
7,819
6,249
0
5,222
10,409
4,087
0
1,132
9,127
0
58,112
L
1,526
520
0
0
10,220
8,832
0
2,527
7,693
13,672
0
L
3,753
2,540
0
1,013
9,375
3,509
0
4,631
4,744
0
24,575
L
Apollo
5,714
1,381
0
2,079
6,360
2,750
0
1,979
4,381
0
50,275
W
3,374
1,510
0
2,130
8,494
2,400
234
631
7,813
0
39,319
W
Zhong Kui
josepolitoc2
Zhong Kui
10,054
1,247
0
5,970
9,588
7,140
0
162
9,126
52,052
0
L
5,642
1,391
0
4,247
8,373
3,016
496
6,759
1,614
39,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
31,705
414
Minions Killed
369
0
Camps Cleared
0
1,316,358
Distance Traveled
1,228,006
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,012
501
73
5
0
229,297
4
W
Ah Puch
8,124
580
83
6
0
271,445
1
L
Bellona
6,766
483
86
6
0
247,985
3
W
Arachne
9,014
644
93
7
0
295,025
6
L
Ares
5,144
367
20
1
0
216,072
0
L
Arachne
6,154
440
52
4
0
308,630
2
L
Apollo
7,083
506
86
6
0
257,924
0
W
Pele
6,818
487
72
5
0
296,959
0
W
Zhong Kui
8,350
596
93
7
0
223,632
1
L
Sol
6,558
468
125
9
0
197,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role