Player Matchup

Odin
Odin
Blahix I
Odin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 267L
1,594 Elo+
Solo
Kukulkan
Kukulkan
DivinePixel
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jk8723
Neith
Level 29
God Stats
36W - 52L
1,499 SR
Queue Stats
315W - 328L
1,547 Elo+
Solo
Loki
Loki
John wick1843
Loki
Level 28
God Stats
23W - 27L
1,392 SR
Queue Stats
274W - 343L
1,332 Elo+
Party 1
Bellona
Bellona
ursinhopooh8436
Bellona
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 1
Team Averages
Level 24
1,478 SR
1,493 Elo+

VS

Team Averages
Level 23
1,554 SR
1,592 Elo+
Loki
Loki
BrandonReaper
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,711 Elo+
Solo
Sobek
Sobek
KappaOfKIng
Sobek
Level 29
God Stats
16W - 14L
1,748 SR
Queue Stats
239W - 180L
1,643 Elo+
Solo
Nox
Nox
MeiFn
Nox
Level 28
God Stats
4W - 11L
1,333 SR
Queue Stats
341W - 343L
1,515 Elo+
Solo
Aphrodite
Aphrodite
ValenBizzle
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nike
Nike
levysteroy
Nike
Level 30
God Stats
32W - 21L
1,688 SR
Queue Stats
67W - 83L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 4 / 8
9,681
510
10,968
15,823
12,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
DivinePixel
Kukulkan
20
14 / 1 / 1
12,512
659
16,718
10,108
5,009
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Jk8723
Neith
16
2 / 3 / 5
9,356
492
12,656
13,432
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 0
9,057
477
1,245
9,160
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 1
8,086
426
2,964
8,013
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 0
9,008
474
8,603
12,107
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 3
7,724
407
6,747
20,552
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
MeiFn
Nox
12
2 / 7 / 3
7,693
405
6,317
8,511
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ValenBizzle
Aphrodite
11
0 / 6 / 1
7,501
395
1,202
9,411
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 1 / 5
9,198
484
7,126
12,002
9,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
23
Kills
12
12
Deaths
23
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
6
4
8
2.5
L
7
4
0
1.75
W
Kukulkan
DivinePixel
Kukulkan
14
1
1
14.5
W
Neith
Jk8723
Neith
2
3
5
1.5
W
1
3
0
0.33
L
2
5
3
0.7
L
Nox
MeiFn
Nox
2
7
3
0.5
L
Aphrodite
ValenBizzle
Aphrodite
0
6
1
0.08
L
1
1
5
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
29,995
56,536
Taken
62,583
32,096
Mitigated
34,822
22,945
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,968
2,710
942
4,433
15,823
12,363
78
6,690
9,133
0
37,957
L
8,603
2,151
0
2,166
12,107
4,392
434
5,219
6,807
0
49,713
W
Kukulkan
DivinePixel
Kukulkan
16,718
2,630
0
4,516
10,108
5,009
2,343
1,220
8,888
95,492
0
W
Neith
Jk8723
Neith
12,656
5,297
0
5,128
13,432
5,066
2,714
5,936
7,496
0
73,116
W
1,245
424
0
5,292
9,160
3,408
0
70
9,090
0
57,538
L
6,747
650
0
7,928
20,552
13,812
0
1,920
18,184
29,802
0
L
Nox
MeiFn
Nox
6,317
660
0
795
8,511
3,278
0
1,994
6,360
32,629
0
L
Aphrodite
ValenBizzle
Aphrodite
1,202
412
0
2,013
9,411
3,985
714
3,245
6,091
29,791
0
L
7,126
405
0
1,183
12,002
9,355
0
4,340
7,662
0
56,749
W
2,964
940
0
2,634
8,013
6,250
232
350
7,663
0
37,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
41,124
548
Minions Killed
343
0
Camps Cleared
0
1,607,682
Distance Traveled
1,490,123
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,681
510
65
3
0
376,040
1
L
Loki
9,008
474
81
4
0
378,020
1
W
Kukulkan
12,512
659
180
9
0
337,686
10
W
Neith
9,356
492
112
6
0
326,347
5
W
Loki
9,057
477
116
6
0
270,881
0
L
Sobek
7,724
407
43
2
0
330,222
1
L
Nox
7,693
405
59
3
0
266,975
4
L
Aphrodite
7,501
395
61
3
0
213,930
0
L
Nike
9,198
484
99
5
0
300,976
5
W
Bellona
8,086
426
75
4
0
296,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role