Player Matchup

Chang'e
Chang'e
Asmurix2001
Chang'e
Level 28
God Stats
4W - 6L
1,656 SR
Queue Stats
60W - 82L
1,361 Elo+
Solo
Bakasura
Bakasura
Darkgod666_1
Bakasura
Level 29
God Stats
0W - 6L
1,313 SR
Queue Stats
241W - 264L
1,373 Elo+
Solo
Fafnir
Fafnir
TheMarkOfLux
Fafnir
Level 29
God Stats
12W - 14L
1,456 SR
Queue Stats
115W - 104L
1,473 Elo+
Solo
Apollo
Apollo
cerrest
Apollo
Level 17
God Stats
9W - 12L
1,429 SR
Queue Stats
29W - 40L
1,248 Elo+
Solo
Nike
Nike
zerariel
Nike
Level 14
God Stats
3W - 4L
1,676 SR
Queue Stats
29W - 32L
1,293 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,350 Elo+

VS

Team Averages
Level 22
1,360 SR
1,296 Elo+
Fenrir
Fenrir
BIGJORDY95
Fenrir
Level 27
God Stats
8W - 6L
1,412 SR
Queue Stats
81W - 95L
1,257 Elo+
Party 1
Sobek
Sobek
Cratairx
Sobek
Level 27
God Stats
6W - 6L
1,486 SR
Queue Stats
119W - 112L
1,323 Elo+
Solo
Chronos
Chronos
FraticaBaros1000
Chronos
Level 26
God Stats
5W - 7L
1,296 SR
Queue Stats
27W - 46L
1,213 Elo+
Solo
Mulan
Mulan
WaberJack
Mulan
Level 24
God Stats
13W - 5L
1,358 SR
Queue Stats
71W - 64L
1,286 Elo+
Party 1
Heimdallr
Heimdallr
sxmiir
Heimdallr
Level 5
God Stats
4W - 1L
1,246 SR
Queue Stats
40W - 39L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asmurix2001
Chang'e
9
0 / 4 / 1
5,241
437
4,258
7,996
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Darkgod666_1
Bakasura
7
0 / 7 / 2
5,054
421
3,662
9,345
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
8
0 / 2 / 1
5,300
442
2,067
5,778
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
cerrest
Apollo
4
0 / 2 / 0
4,163
347
1,496
2,590
574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
7
1 / 2 / 0
5,006
417
1,198
5,588
2,693
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGJORDY95
Fenrir
12
2 / 1 / 1
7,044
587
2,057
7,605
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Cratairx
Sobek
11
4 / 0 / 5
7,240
603
2,727
6,585
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 5
7,208
601
5,207
7,101
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
WaberJack
Mulan
13
4 / 0 / 2
7,591
633
4,429
5,588
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
sxmiir
Heimdallr
11
4 / 0 / 5
7,138
595
6,140
4,069
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
1
Kills
16
17
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Asmurix2001
Chang'e
0
4
1
0.13
W
Fenrir
BIGJORDY95
Fenrir
2
1
1
2.5
W
Sobek
Cratairx
Sobek
4
0
5
6.5
L
Bakasura
Darkgod666_1
Bakasura
0
7
2
0.14
W
2
1
5
4.5
L
Fafnir
0
2
1
0.25
W
Mulan
WaberJack
Mulan
4
0
2
5
L
Apollo
cerrest
Apollo
0
2
0
0
W
Heimdallr
sxmiir
Heimdallr
4
0
5
6.5
L
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,681
Damage
20,560
31,297
Taken
30,948
13,196
Mitigated
14,811
8,438
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Asmurix2001
Chang'e
4,258
195
75
2,433
7,996
2,149
25
3,722
4,249
21,890
0
W
Fenrir
BIGJORDY95
Fenrir
2,057
35
0
4,288
7,605
2,732
0
759
6,822
0
35,678
W
Sobek
Cratairx
Sobek
2,727
445
0
1,994
6,585
5,070
1,164
1,079
5,442
13,782
0
L
Bakasura
Darkgod666_1
Bakasura
3,662
2,788
0
2,054
9,345
3,244
493
2,215
7,094
0
17,622
W
5,207
1,513
0
3,879
7,101
1,877
1,916
3,149
3,594
31,441
0
L
Fafnir
2,067
571
0
1,528
5,778
4,536
166
1,550
4,203
11,685
0
W
Mulan
WaberJack
Mulan
4,429
927
0
2,459
5,588
3,754
1,968
362
5,206
0
36,315
L
Apollo
cerrest
Apollo
1,496
631
210
818
2,590
574
0
447
2,143
0
8,427
W
Heimdallr
sxmiir
Heimdallr
6,140
2,487
0
1,532
4,069
1,378
2,923
440
3,488
0
32,653
L
Nike
1,198
238
0
1,320
5,588
2,693
112
0
5,338
0
14,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
36,221
137
Minions Killed
265
0
Camps Cleared
0
900,695
Distance Traveled
1,089,580
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,241
437
40
3
0
181,192
0
W
Fenrir
7,044
587
75
6
0
206,327
0
W
Sobek
7,240
603
17
1
0
241,529
3
L
Bakasura
5,054
421
45
4
0
255,054
0
W
Chronos
7,208
601
49
4
0
195,980
0
L
Fafnir
5,300
442
15
1
0
224,664
1
W
Mulan
7,591
633
61
5
0
232,553
5
L
Apollo
4,163
347
11
1
0
125,072
1
W
Heimdallr
7,138
595
63
5
0
213,191
2
L
Nike
5,006
417
26
2
0
114,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role