Player Matchup

Ne Zha
Ne Zha
IzuminKA
Ne Zha
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 368L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
JeremiahBro
Baron Samedi
Level 147
God Stats
11W - 6L
1,620 SR
Queue Stats
761W - 747L
1,548 Elo+
Solo
Chronos
Chronos
UnluckyWannabe
Chronos
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 73L
1,375 Elo+
Solo
Osiris
Osiris
Wioka
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,515 Elo+
Solo
Da Ji
Da Ji
lSolodinl
Da Ji
Level 125
God Stats
7W - 13L
1,311 SR
Queue Stats
848W - 769L
1,514 Elo+
Party 1
Team Averages
Level 90
1,486 SR
1,489 Elo+

VS

Team Averages
Level 56
1,428 SR
1,580 Elo+
Danzaburou
Danzaburou
AsevenXloko
Danzaburou
Level 26
God Stats
2W - 2L
1,522 SR
Queue Stats
79W - 75L
1,545 Elo+
Solo
Chiron
Chiron
Mbrh007
Chiron
Level 18
God Stats
1W - 0L
1,119 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo
Ymir
Ymir
SoSoSoSorry
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ToxicShroom26
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,582 Elo+
Solo
Hel
Hel
calienteNT
Hel
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
492W - 494L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IzuminKA
Ne Zha
11
0 / 6 / 5
6,514
651
6,320
9,935
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JeremiahBro
Baron Samedi
13
0 / 3 / 4
7,172
717
12,581
10,098
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 5
6,868
687
11,323
10,777
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Wioka
Osiris
13
1 / 6 / 3
6,726
673
6,490
11,979
7,350
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
lSolodinl
Da Ji
13
4 / 8 / 0
7,985
799
10,053
11,537
6,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsevenXloko
Danzaburou
16
8 / 1 / 14
9,806
981
14,314
10,334
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Mbrh007
Chiron
14
5 / 1 / 13
8,740
874
5,372
9,998
5,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 18
8,690
869
5,825
16,292
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
16
8 / 1 / 16
9,602
960
10,115
16,396
27,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 19
9,434
943
12,833
8,734
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
5
Kills
28
28
Deaths
5
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AsevenXloko
Danzaburou
8
1
14
15
L
Ne Zha
IzuminKA
Ne Zha
0
6
5
0.42
L
Baron Samedi
JeremiahBro
Baron Samedi
0
3
4
0.67
W
Chiron
Mbrh007
Chiron
5
1
13
11.5
W
1
2
18
5
W
Kuzenbo
8
1
16
16
L
0
5
5
0.5
L
Osiris
Wioka
Osiris
1
6
3
0.42
W
6
0
19
15.5
L
Da Ji
lSolodinl
Da Ji
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
48,459
54,326
Taken
61,754
30,582
Mitigated
66,741
13,688
Healing
39,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AsevenXloko
Danzaburou
14,314
6,006
2,111
3,115
10,334
6,497
2,497
2,741
7,593
0
37,030
L
Ne Zha
IzuminKA
Ne Zha
6,320
378
114
1,351
9,935
4,045
0
3,308
6,627
0
17,127
L
Baron Samedi
JeremiahBro
Baron Samedi
12,581
448
4,873
3,991
10,098
8,304
0
6,398
3,700
21,171
0
W
Chiron
Mbrh007
Chiron
5,372
457
1,446
1,829
9,998
5,141
300
3,702
6,296
0
17,539
W
5,825
401
1,973
2,108
16,292
19,121
308
6,741
9,551
13,363
0
W
Kuzenbo
10,115
4,186
2,318
1,745
16,396
27,530
354
7,178
9,218
14,951
0
L
11,323
3,042
0
181
10,777
4,574
0
6,445
4,332
23,129
0
L
Osiris
Wioka
Osiris
6,490
1,920
503
1,699
11,979
7,350
0
7,760
4,219
0
14,536
W
12,833
942
17,095
6,012
8,734
8,452
668
3,542
5,192
22,583
0
L
Da Ji
lSolodinl
Da Ji
10,053
1,758
561
415
11,537
6,309
0
4,862
6,675
0
14,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
46,272
79
Minions Killed
106
0
Camps Cleared
0
792,186
Distance Traveled
899,185
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,806
981
46
5
0
159,587
1
L
Ne Zha
6,514
651
14
1
0
153,035
0
L
Baron Samedi
7,172
717
19
2
0
148,235
0
W
Chiron
8,740
874
21
2
0
165,721
0
W
Ymir
8,690
869
10
1
0
165,375
0
W
Kuzenbo
9,602
960
12
1
0
213,973
0
L
Chronos
6,868
687
35
4
0
133,646
0
L
Osiris
6,726
673
6
1
0
192,220
0
W
Hel
9,434
943
17
2
0
194,529
4
L
Da Ji
7,985
799
5
1
0
165,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role