Player Matchup

Ra
Ra
HeavyM4chineGun
Ra
Level 3
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 6L
987 Elo+
Party 2
Kukulkan
Kukulkan
JunniorEvell
Kukulkan
Level 14
God Stats
2W - 2L
1,551 SR
Queue Stats
20W - 31L
1,344 Elo+
Solo
Danzaburou
Danzaburou
Ninjoshz
Danzaburou
Level 37
God Stats
0W - 6L
1,500 SR
Queue Stats
34W - 71L
1,035 Elo+
Party 2
Bellona
Bellona
Sylveon90
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 2
Sun Wukong
Sun Wukong
cryvibes
Sun Wukong
Level 25
God Stats
18W - 9L
1,545 SR
Queue Stats
69W - 59L
1,403 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,164 Elo+

VS

Team Averages
Level 12
1,430 SR
1,265 Elo+
Danzaburou
Danzaburou
Jay123234
Danzaburou
Level 21
God Stats
35W - 42L
1,345 SR
Queue Stats
81W - 92L
1,344 Elo+
Party 1
Neith
Neith
Tenny214
Neith
Level 8
God Stats
12W - 12L
1,398 SR
Queue Stats
13W - 15L
1,392 Elo+
Solo
Nemesis
Nemesis
shotdada
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Solo
Bellona
Bellona
tylermoe1
Bellona
Level 8
God Stats
26W - 33L
1,407 SR
Queue Stats
44W - 53L
1,277 Elo+
Party 1
Yemoja
Yemoja
yromgash
Yemoja
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 37L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 5
10,141
845
11,727
17,720
7,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JunniorEvell
Kukulkan
16
1 / 9 / 3
10,403
867
17,544
18,689
9,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ninjoshz
Danzaburou
16
0 / 10 / 6
10,078
840
13,172
22,153
10,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Sylveon90
Bellona
16
2 / 18 / 3
10,276
856
6,454
31,325
27,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
cryvibes
Sun Wukong
16
4 / 5 / 1
11,088
924
11,827
26,219
23,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jay123234
Danzaburou
20
24 / 3 / 17
14,657
1,221
31,929
22,879
14,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Tenny214
Neith
20
19 / 0 / 25
14,809
1,234
49,336
17,183
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
shotdada
Nemesis
14
1 / 2 / 3
9,466
789
1,018
1,974
656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
tylermoe1
Bellona
20
9 / 1 / 27
12,575
1,048
10,507
13,555
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
yromgash
Yemoja
20
1 / 1 / 37
13,614
1,135
13,932
15,601
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
163
7
Kills
54
54
Deaths
7
18
Assists
109
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
Danzaburou
Jay123234
Danzaburou
24
3
17
10.83
L
Kukulkan
JunniorEvell
Kukulkan
1
9
3
0.28
L
Danzaburou
Ninjoshz
Danzaburou
0
10
6
0.3
L
Bellona
Sylveon90
Bellona
2
18
3
0.19
W
Neith
Tenny214
Neith
19
0
25
31.5
L
Sun Wukong
cryvibes
Sun Wukong
4
5
1
0.9
W
Nemesis
shotdada
Nemesis
1
2
3
1.25
W
Bellona
tylermoe1
Bellona
9
1
27
22.5
W
Yemoja
yromgash
Yemoja
1
1
37
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
106,722
116,106
Taken
71,192
77,815
Mitigated
53,365
3,669
Healing
30,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,727
2,067
128
530
17,720
7,883
0
2,386
15,334
26,620
0
W
Danzaburou
Jay123234
Danzaburou
31,929
21,534
670
8,266
22,879
14,593
0
9,095
13,784
0
47,895
L
Kukulkan
JunniorEvell
Kukulkan
17,544
1,385
0
415
18,689
9,130
0
2,376
16,313
44,037
0
L
Danzaburou
Ninjoshz
Danzaburou
13,172
5,878
0
1,545
22,153
10,138
0
3,290
18,863
0
34,672
L
Bellona
Sylveon90
Bellona
6,454
3,252
0
639
31,325
27,351
0
3,955
27,370
177
12,915
W
Neith
Tenny214
Neith
49,336
39,346
0
12,997
17,183
8,660
0
6,469
10,714
0
80,050
L
Sun Wukong
cryvibes
Sun Wukong
11,827
2,363
0
412
26,219
23,313
0
1,998
24,221
7
24,091
W
Nemesis
shotdada
Nemesis
1,018
249
0
97
1,974
656
0
541
1,433
0
1,790
W
Bellona
tylermoe1
Bellona
10,507
3,851
0
2,125
13,555
9,858
0
5,844
7,343
73
16,036
W
Yemoja
yromgash
Yemoja
13,932
2,368
2,632
4,065
15,601
19,598
0
7,082
8,519
32,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
65,121
170
Minions Killed
174
2
Camps Cleared
3
969,048
Distance Traveled
952,884
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,141
845
39
3
0
178,034
1
W
Danzaburou
14,657
1,221
29
2
1
217,846
2
L
Kukulkan
10,403
867
61
5
1
196,868
1
L
Danzaburou
10,078
840
31
3
0
163,882
1
L
Bellona
10,276
856
9
1
0
192,201
1
W
Neith
14,809
1,234
82
7
1
186,844
0
L
Sun Wukong
11,088
924
30
3
1
238,063
0
W
Nemesis
9,466
789
4
0
1
40,288
0
W
Bellona
12,575
1,048
16
1
0
275,005
1
W
Yemoja
13,614
1,135
43
4
0
232,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role