Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AlwayzAngryz
Tsukuyomi
Level 17
God Stats
20W - 5L
1,707 SR
Queue Stats
102W - 79L
1,600 Elo+
Solo
Artemis
Artemis
ArtemisOfTheMoon
Artemis
Level 5
God Stats
4W - 0L
1,844 SR
Queue Stats
22W - 18L
1,660 Elo+
Party 1
Yemoja
Yemoja
Boddyma88
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
King Arthur
King Arthur
Oopsimdead27
King Arthur
Level 23
God Stats
4W - 1L
1,814 SR
Queue Stats
16W - 11L
1,703 Elo+
Party 1
Team Averages
Level 29
1,673 SR
1,620 Elo+

VS

Team Averages
Level 12
1,637 SR
1,626 Elo+
Khepri
Khepri
Ironmike1232
Khepri
Level 13
God Stats
10W - 6L
1,739 SR
Queue Stats
108W - 104L
1,593 Elo+
Party 2
Hachiman
Hachiman
TroubleOnix
Hachiman
Level 17
God Stats
2W - 1L
1,804 SR
Queue Stats
79W - 70L
1,550 Elo+
Party 2
Set
Set
WrathForever
Set
Level 11
God Stats
6W - 3L
1,634 SR
Queue Stats
14W - 9L
1,659 Elo+
Solo
Arachne
Arachne
unobtainablelD
Arachne
Level 10
God Stats
4W - 3L
1,889 SR
Queue Stats
251W - 231L
1,698 Elo+
Solo
Merlin
Merlin
曾经被一种温柔拯救
Merlin
Level 11
God Stats
9W - 11L
1,119 SR
Queue Stats
64W - 47L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 1
5,639
564
4,699
5,337
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
AlwayzAngryz
Tsukuyomi
10
2 / 1 / 3
5,868
587
4,230
4,950
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 2
5,343
534
3,118
5,346
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Boddyma88
Yemoja
8
1 / 1 / 2
5,293
529
1,373
3,979
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Oopsimdead27
King Arthur
12
9 / 0 / 3
7,198
720
8,758
7,302
4,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 5 / 1
4,165
417
2,115
6,038
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TroubleOnix
Hachiman
6
0 / 2 / 1
4,382
438
790
2,718
614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 6 / 1
4,922
492
3,932
7,906
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 1
5,064
506
2,233
8,076
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,047
505
5,223
5,349
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
18
Kills
3
3
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
1
3.5
W
Tsukuyomi
AlwayzAngryz
Tsukuyomi
2
1
3
3.5
W
3
0
2
4
W
Yemoja
Boddyma88
Yemoja
1
1
2
2
L
Khepri
0
5
1
0.1
W
King Arthur
Oopsimdead27
King Arthur
9
0
3
10.5
L
Hachiman
TroubleOnix
Hachiman
0
2
1
0.25
L
1
6
1
0.25
L
2
3
1
0.83
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
14,293
26,914
Taken
30,087
11,369
Mitigated
9,668
10,122
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,699
361
233
2,034
5,337
1,779
422
2,583
2,754
25,096
0
W
Tsukuyomi
AlwayzAngryz
Tsukuyomi
4,230
933
0
2,525
4,950
1,658
0
521
4,429
0
30,146
W
3,118
1,959
0
1,553
5,346
1,687
554
2,180
3,166
0
20,378
W
Yemoja
Boddyma88
Yemoja
1,373
414
733
656
3,979
1,852
406
1,569
2,410
10,360
0
L
Khepri
2,115
181
164
508
6,038
2,494
0
1,240
4,710
9,542
0
W
King Arthur
Oopsimdead27
King Arthur
8,758
1,940
0
2,388
7,302
4,393
240
485
6,817
0
34,580
L
Hachiman
TroubleOnix
Hachiman
790
557
0
0
2,718
614
0
112
2,606
0
13,477
L
3,932
1,919
0
1,308
7,906
2,657
0
746
7,146
0
16,992
L
2,233
1,336
0
2,110
8,076
2,408
0
733
7,289
0
18,983
L
5,223
745
0
2,274
5,349
1,495
0
2,860
2,264
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
23,580
237
Minions Killed
166
0
Camps Cleared
0
917,890
Distance Traveled
836,306
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,639
564
52
5
0
184,434
0
W
Tsukuyomi
5,868
587
67
7
0
224,300
3
W
Artemis
5,343
534
46
5
0
159,824
0
W
Yemoja
5,293
529
13
1
0
164,744
0
L
Khepri
4,165
417
13
1
0
177,325
2
W
King Arthur
7,198
720
59
6
0
184,588
0
L
Hachiman
4,382
438
20
2
0
103,263
0
L
Set
4,922
492
35
4
0
175,958
2
L
Arachne
5,064
506
39
4
0
196,212
1
L
Merlin
5,047
505
59
6
0
183,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role