Player Matchup

Vulcan
Vulcan
GuaptAmasPrime87
Vulcan
Level 62
God Stats
2W - 6L
1,274 SR
Queue Stats
13W - 34L
1,202 Elo+
Party 1
Set
Set
Lukifer90
Set
Level 68
God Stats
5W - 13L
1,740 SR
Queue Stats
22W - 50L
1,318 Elo+
Party 1
Ymir
Ymir
Skipityflipflop
Ymir
Level 48
God Stats
3W - 5L
1,653 SR
Queue Stats
9W - 34L
1,247 Elo+
Party 1
Nemesis
Nemesis
guapyguap
Nemesis
Level 73
God Stats
3W - 8L
1,187 SR
Queue Stats
28W - 64L
1,247 Elo+
Party 1
Neith
Neith
huntt
Neith
Level 59
God Stats
5W - 12L
1,500 SR
Queue Stats
10W - 37L
1,247 Elo+
Party 1
Team Averages
Level 62
1,471 SR
1,252 Elo+

VS

Team Averages
Level 89
1,543 SR
1,544 Elo+
Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KACHETE__
Medusa
Level 59
God Stats
11W - 10L
1,424 SR
Queue Stats
137W - 138L
1,393 Elo+
Party 3
Geb
Geb
Yom1692
Geb
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 161L
1,417 Elo+
Party 3
The Morrigan
The Morrigan
themaster3142
The Morrigan
Level 151
God Stats
6W - 9L
1,501 SR
Queue Stats
269W - 205L
1,686 Elo+
Party 2
Thanatos
Thanatos
yousmell34
Thanatos
Level 139
God Stats
2W - 1L
1,790 SR
Queue Stats
280W - 194L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,542
450
1,170
9,037
3,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 1
10,064
530
5,602
12,168
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 5
7,510
395
6,341
17,867
9,836
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
guapyguap
Nemesis
13
2 / 7 / 0
8,271
435
6,050
14,771
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
huntt
Neith
14
4 / 3 / 1
8,683
457
6,482
10,763
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
7 / 1 / 4
12,901
679
9,400
12,672
10,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
KACHETE__
Medusa
14
1 / 2 / 7
9,409
495
13,803
11,487
4,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
14
2 / 5 / 6
10,136
533
4,754
15,355
12,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
themaster3142
The Morrigan
19
5 / 1 / 5
11,682
615
9,893
4,819
2,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
yousmell34
Thanatos
18
13 / 2 / 1
11,614
611
10,983
18,153
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
28
28
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
4
9
L
0
5
1
0.1
W
Medusa
KACHETE__
Medusa
1
2
7
2.25
L
1
7
1
0.21
L
2
6
5
0.75
W
Geb
2
5
6
1
L
Nemesis
guapyguap
Nemesis
2
7
0
0.29
L
Neith
huntt
Neith
4
3
1
1.5
W
The Morrigan
themaster3142
The Morrigan
5
1
5
7.5
W
Thanatos
yousmell34
Thanatos
13
2
1
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
48,833
64,606
Taken
62,486
26,841
Mitigated
37,379
11,793
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,400
1,728
0
2,372
12,672
10,725
302
161
12,511
11,571
77,484
L
1,170
280
0
1,196
9,037
3,176
0
3,556
5,481
29,586
0
W
Medusa
KACHETE__
Medusa
13,803
6,285
0
5,147
11,487
4,243
3,238
2,509
8,978
0
59,979
L
5,602
3,615
0
2,962
12,168
6,456
0
1,406
10,762
0
70,999
L
6,341
1,143
0
680
17,867
9,836
112
4,021
13,846
20,753
20
W
Geb
4,754
647
0
0
15,355
12,215
488
2,169
13,186
27,069
0
L
Nemesis
guapyguap
Nemesis
6,050
2,341
0
2,501
14,771
4,265
0
3,143
11,133
0
52,377
L
Neith
huntt
Neith
6,482
1,990
0
4,454
10,763
3,108
280
1,312
9,451
0
53,820
W
The Morrigan
themaster3142
The Morrigan
9,893
2,447
0
2,382
4,819
2,017
1,382
1,153
3,663
72,920
4,437
W
Thanatos
yousmell34
Thanatos
10,983
2,632
0
17,597
18,153
8,179
554
1,499
16,654
0
90,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
55,742
432
Minions Killed
589
0
Camps Cleared
0
1,662,014
Distance Traveled
1,801,877
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,901
679
204
11
0
348,374
2
L
Vulcan
8,542
450
45
2
0
295,344
4
W
Medusa
9,409
495
90
5
0
340,221
2
L
Set
10,064
530
164
9
0
343,276
3
L
Ymir
7,510
395
34
2
0
337,681
9
W
Geb
10,136
533
31
2
0
390,051
3
L
Nemesis
8,271
435
98
5
0
359,473
4
L
Neith
8,683
457
91
5
0
326,240
6
W
The Morrigan
11,682
615
149
8
0
337,229
2
W
Thanatos
11,614
611
115
6
0
386,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role