Player Matchup

Janus
Janus
BM Drandon3078
Janus
Level 27
God Stats
17W - 15L
1,666 SR
Queue Stats
134W - 131L
1,593 Elo+
Solo
Ra
Ra
Badbro240
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,668 Elo+
Solo
Bellona
Bellona
Cloaked OO7
Bellona
Level 28
God Stats
31W - 31L
1,478 SR
Queue Stats
98W - 113L
1,445 Elo+
Solo
Kali
Kali
Precision_TW1Gz
Kali
Level 15
God Stats
8W - 10L
1,500 SR
Queue Stats
81W - 105L
1,448 Elo+
Solo
Apollo
Apollo
Umm mid plz
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,678 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,566 Elo+

VS

Team Averages
Level 23
1,602 SR
1,520 Elo+
Bakasura
Bakasura
Blank_the_Wise
Bakasura
Level 25
God Stats
30W - 28L
1,539 SR
Queue Stats
49W - 50L
1,399 Elo+
Party 2
Cerberus
Cerberus
Hectixxz
Cerberus
Level 22
God Stats
20W - 15L
1,404 SR
Queue Stats
86W - 73L
1,530 Elo+
Party 1
Da Ji
Da Ji
Shinobi_Garrison
Da Ji
Level 24
God Stats
8W - 5L
1,645 SR
Queue Stats
105W - 103L
1,429 Elo+
Party 2
Hades
Hades
VTNC-Honesto
Hades
Level 25
God Stats
57W - 36L
1,668 SR
Queue Stats
72W - 57L
1,646 Elo+
Solo
Skadi
Skadi
XyPHrY
Skadi
Level 17
God Stats
8W - 4L
1,757 SR
Queue Stats
97W - 81L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
9,370
469
5,961
14,620
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 9 / 1
9,733
487
11,491
14,324
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Cloaked OO7
Bellona
14
4 / 10 / 0
9,276
464
7,457
14,441
10,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 6 / 6
8,231
412
3,892
15,623
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
13
6 / 8 / 3
9,111
456
8,495
16,418
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
8 / 1 / 5
12,429
621
8,837
13,066
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Hectixxz
Cerberus
17
10 / 7 / 9
12,189
609
15,106
19,468
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 3
9,897
495
1,405
9,740
9,436
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 10
13,921
696
21,076
18,015
10,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
XyPHrY
Skadi
16
9 / 4 / 7
11,666
583
13,351
11,775
4,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
19
Kills
40
40
Deaths
19
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
6
9
1
0.72
W
Bakasura
8
1
5
10.5
L
Bellona
Cloaked OO7
Bellona
4
10
0
0.4
W
Cerberus
Hectixxz
Cerberus
10
7
9
2.07
L
0
6
6
0.5
W
1
6
3
0.42
L
Apollo
6
8
3
0.94
W
12
1
10
17
W
Skadi
XyPHrY
Skadi
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
59,775
75,426
Taken
72,064
30,418
Mitigated
38,750
10,715
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
280
0
2,228
14,620
4,562
113
5,585
8,018
39,646
0
L
11,491
1,453
103
2,038
14,324
4,688
584
7,729
6,383
58,479
0
W
Bakasura
8,837
6,054
0
2,604
13,066
5,765
3,815
2,439
10,491
0
76,729
L
Bellona
Cloaked OO7
Bellona
7,457
2,634
0
497
14,441
10,061
0
8,137
5,884
0
27,815
W
Cerberus
Hectixxz
Cerberus
15,106
807
499
7,948
19,468
8,299
3,125
3,952
15,516
80,874
0
L
3,892
1,787
0
2,046
15,623
6,693
0
6,363
9,260
0
42,289
W
1,405
221
0
346
9,740
9,436
2,201
2,737
7,003
0
30,907
L
Apollo
8,495
4,923
0
3,803
16,418
4,414
396
8,368
8,050
0
40,597
W
21,076
966
214
12,070
18,015
10,821
2,954
5,252
11,699
109,938
0
W
Skadi
XyPHrY
Skadi
13,351
6,547
0
2,714
11,775
4,429
2,650
3,072
8,703
0
47,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
60,102
351
Minions Killed
633
0
Camps Cleared
0
1,470,195
Distance Traveled
1,846,611
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,370
469
61
3
0
289,032
1
L
Ra
9,733
487
87
4
0
328,603
2
W
Bakasura
12,429
621
148
7
0
443,251
2
L
Bellona
9,276
464
47
2
0
250,922
0
W
Cerberus
12,189
609
156
8
0
346,713
4
L
Kali
8,231
412
78
4
0
372,704
0
W
Da Ji
9,897
495
61
3
0
319,154
0
L
Apollo
9,111
456
78
4
0
228,934
4
W
Hades
13,921
696
195
10
0
368,613
2
W
Skadi
11,666
583
73
4
0
368,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role