Player Matchup

Ymir
Ymir
Deltazinhu
Ymir
Level 26
God Stats
5W - 2L
1,591 SR
Queue Stats
40W - 35L
1,447 Elo+
Solo
Izanami
Izanami
Iilityfly
Izanami
Level 15
God Stats
1W - 2L
1,255 SR
Queue Stats
25W - 22L
1,540 Elo+
Solo
Nemesis
Nemesis
ItzBatPlayer
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Paaino
Scylla
Level 17
God Stats
12W - 6L
1,502 SR
Queue Stats
33W - 28L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Spotsync
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,649 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,528 Elo+

VS

Team Averages
Level 21
1,541 SR
1,435 Elo+
Fafnir
Fafnir
Artuuurito
Fafnir
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 24L
1,379 Elo+
Solo
Danzaburou
Danzaburou
ElOjaldre
Danzaburou
Level 26
God Stats
15W - 9L
1,529 SR
Queue Stats
60W - 61L
1,389 Elo+
Party 1
Osiris
Osiris
GiovaniCS
Osiris
Level 27
God Stats
1W - 2L
1,599 SR
Queue Stats
93W - 116L
1,413 Elo+
Solo
Mercury
Mercury
Kbro3000
Mercury
Level 18
God Stats
10W - 7L
1,579 SR
Queue Stats
27W - 25L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
L0l1G0t1c4
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 11
10,146
483
7,188
13,637
13,006
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Iilityfly
Izanami
19
5 / 2 / 10
12,456
593
13,228
16,381
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ItzBatPlayer
Nemesis
20
12 / 0 / 6
12,955
617
16,743
18,172
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Paaino
Scylla
15
4 / 2 / 6
10,235
487
7,691
7,985
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Spotsync
Erlang Shen
16
9 / 6 / 12
11,183
533
14,685
18,671
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Artuuurito
Fafnir
13
2 / 9 / 3
9,401
448
6,424
19,909
21,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
ElOjaldre
Danzaburou
16
4 / 4 / 3
10,370
494
12,487
13,134
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
GiovaniCS
Osiris
13
5 / 11 / 1
9,652
460
8,361
22,171
13,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Kbro3000
Mercury
14
1 / 7 / 3
9,110
434
6,286
15,964
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
L0l1G0t1c4
Aphrodite
17
2 / 3 / 6
10,724
511
15,769
16,982
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
34
Kills
14
14
Deaths
34
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Artuuurito
Fafnir
2
9
3
0.39
W
4
4
11
2.38
L
Danzaburou
ElOjaldre
Danzaburou
4
4
3
1.38
L
Osiris
GiovaniCS
Osiris
5
11
1
0.5
W
Izanami
Iilityfly
Izanami
5
2
10
5
W
Nemesis
ItzBatPlayer
Nemesis
12
0
6
15
L
Mercury
Kbro3000
Mercury
1
7
3
0.36
L
Aphrodite
L0l1G0t1c4
Aphrodite
2
3
6
1.67
W
Scylla
Paaino
Scylla
4
2
6
3.5
W
Erlang Shen
Spotsync
Erlang Shen
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,535
Damage
49,327
74,846
Taken
88,160
42,980
Mitigated
54,108
22,451
Healing
28,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Artuuurito
Fafnir
6,424
1,544
0
6,129
19,909
21,331
937
3,191
16,606
34,797
0
W
7,188
1,582
0
1,869
13,637
13,006
875
4,550
9,087
22,796
0
L
Danzaburou
ElOjaldre
Danzaburou
12,487
6,409
0
5,848
13,134
4,541
464
2,968
10,166
0
63,768
L
Osiris
GiovaniCS
Osiris
8,361
2,808
0
1,000
22,171
13,993
563
3,060
18,987
222
39,044
W
Izanami
Iilityfly
Izanami
13,228
10,086
0
9,763
16,381
6,581
3,614
1,975
14,406
0
108,950
W
Nemesis
ItzBatPlayer
Nemesis
16,743
7,791
0
6,793
18,172
8,921
0
5,254
12,918
0
97,532
L
Mercury
Kbro3000
Mercury
6,286
2,983
0
3,478
15,964
6,839
304
517
15,447
0
55,574
L
Aphrodite
L0l1G0t1c4
Aphrodite
15,769
999
1,863
10,632
16,982
7,404
563
5,060
11,692
77,307
0
W
Scylla
Paaino
Scylla
7,691
785
0
1,589
7,985
2,755
1,455
5,359
2,626
43,847
0
W
Erlang Shen
Spotsync
Erlang Shen
14,685
7,850
0
2,437
18,671
11,717
1,700
6,698
11,973
0
42,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,975
Gold Earned
49,257
512
Minions Killed
437
0
Camps Cleared
0
1,989,118
Distance Traveled
1,796,134
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,401
448
49
2
0
323,721
0
W
Ymir
10,146
483
31
1
0
382,812
2
L
Danzaburou
10,370
494
91
4
0
359,280
0
L
Osiris
9,652
460
64
3
0
347,764
0
W
Izanami
12,456
593
175
8
0
339,498
5
W
Nemesis
12,955
617
163
8
0
473,579
2
L
Mercury
9,110
434
91
4
0
416,779
0
L
Aphrodite
10,724
511
142
7
0
348,590
0
W
Scylla
10,235
487
86
4
0
395,975
11
W
Erlang Shen
11,183
533
57
3
0
397,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role