Player Matchup

Guan Yu
Guan Yu
AllFatherGuideMe
Guan Yu
Level 23
God Stats
5W - 7L
1,342 SR
Queue Stats
125W - 153L
1,448 Elo+
Party 2
Anubis
Anubis
Blizzguy69
Anubis
Level 25
God Stats
102W - 105L
1,448 SR
Queue Stats
118W - 134L
1,356 Elo+
Party 2
Susano
Susano
DerekMoBetta1
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,134 Elo+
Solo
Ra
Ra
FINALWEEB
Ra
Level 29
God Stats
9W - 8L
1,567 SR
Queue Stats
312W - 320L
1,426 Elo+
Solo
Skadi
Skadi
Hozesk
Skadi
Level 29
God Stats
7W - 2L
1,686 SR
Queue Stats
168W - 156L
1,537 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,380 Elo+

VS

Team Averages
Level 19
1,490 SR
1,380 Elo+
Nemesis
Nemesis
Foghten
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 28L
1,323 Elo+
Party 1
Cupid
Cupid
Im Nolt
Cupid
Level 28
God Stats
22W - 25L
1,543 SR
Queue Stats
271W - 308L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
Mathias_Nyholm
Kukulkan
Level 22
God Stats
4W - 7L
1,412 SR
Queue Stats
120W - 139L
1,238 Elo+
Party 1
Yemoja
Yemoja
ibjayy
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,503 Elo+
Party 3
Osiris
Osiris
muddi-dreng
Osiris
Level 14
God Stats
2W - 2L
1,496 SR
Queue Stats
16W - 14L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,535
585
8,020
12,862
10,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Blizzguy69
Anubis
15
1 / 2 / 3
9,113
506
7,655
12,169
6,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 4
9,842
547
4,942
10,574
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 3
9,711
540
15,205
10,359
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Hozesk
Skadi
15
5 / 2 / 3
9,799
544
6,519
7,936
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Foghten
Nemesis
11
0 / 4 / 2
6,867
382
2,745
10,815
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Im Nolt
Cupid
14
5 / 4 / 1
8,596
478
6,352
12,077
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
15
2 / 2 / 0
9,085
505
5,919
8,386
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ibjayy
Yemoja
12
1 / 6 / 4
8,107
450
2,610
13,263
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Osiris
14
1 / 5 / 1
8,407
467
4,810
13,574
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
9
9
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Anubis
Blizzguy69
Anubis
1
2
3
1.25
W
4
0
4
6
W
6
4
3
1.88
L
Nemesis
Foghten
Nemesis
0
4
2
0.25
W
Skadi
Hozesk
Skadi
5
2
3
3.25
L
Cupid
Im Nolt
Cupid
5
4
1
1.38
L
Kukulkan
2
2
0
1
L
Yemoja
ibjayy
Yemoja
1
6
4
0.5
L
Osiris
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,341
Damage
22,436
53,900
Taken
58,115
27,185
Mitigated
21,335
23,422
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,020
790
1,076
5,922
12,862
10,029
1,152
284
12,578
0
52,289
W
Anubis
Blizzguy69
Anubis
7,655
272
0
6,151
12,169
6,044
791
5,137
7,032
52,232
0
W
4,942
927
0
5,997
10,574
4,004
975
538
10,036
0
61,392
W
15,205
3,232
249
3,352
10,359
4,428
1,136
2,120
8,239
58,819
0
L
Nemesis
Foghten
Nemesis
2,745
843
0
3,684
10,815
3,008
0
1,117
9,640
0
37,422
W
Skadi
Hozesk
Skadi
6,519
3,658
0
675
7,936
2,680
1,384
450
7,486
0
64,261
L
Cupid
Im Nolt
Cupid
6,352
4,136
257
3,974
12,077
4,174
749
4,466
7,299
0
40,420
L
Kukulkan
5,919
237
0
854
8,386
2,081
0
5,423
2,963
60,014
0
L
Yemoja
ibjayy
Yemoja
2,610
1,105
1,373
2,708
13,263
4,965
315
9,083
3,740
22,913
0
L
Osiris
4,810
1,788
0
3,478
13,574
7,107
0
1,961
11,613
0
43,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
41,062
524
Minions Killed
393
0
Camps Cleared
0
1,608,161
Distance Traveled
1,479,744
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,535
585
124
7
0
344,932
3
W
Anubis
9,113
506
93
5
0
289,440
2
W
Susano
9,842
547
117
7
0
391,147
3
W
Ra
9,711
540
98
5
0
274,854
3
L
Nemesis
6,867
382
55
3
0
364,586
1
W
Skadi
9,799
544
92
5
0
307,788
1
L
Cupid
8,596
478
88
5
0
275,510
0
L
Kukulkan
9,085
505
129
7
0
260,563
6
L
Yemoja
8,107
450
31
2
0
256,110
0
L
Osiris
8,407
467
90
5
0
322,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role