Player Matchup

Hun Batz
Hun Batz
Awstead
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,366 Elo+
Party 1
Persephone
Persephone
Elcie
Persephone
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 26L
1,366 Elo+
Party 1
Athena
Athena
TheBeanBoy
Athena
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,366 Elo+
Party 1
Medusa
Medusa
TheEmoHawk
Medusa
Level 26
God Stats
9W - 6L
1,960 SR
Queue Stats
127W - 105L
1,661 Elo+
Solo
Mulan
Mulan
danidaniel1
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,607 Elo+
Solo
Team Averages
Level 33
1,592 SR
1,474 Elo+

VS

Team Averages
Level 24
1,607 SR
1,608 Elo+
Ymir
Ymir
Isake55
Ymir
Level 16
God Stats
3W - 1L
1,663 SR
Queue Stats
55W - 51L
1,611 Elo+
Solo
Bellona
Bellona
Pandanemiya
Bellona
Level 29
God Stats
5W - 3L
1,594 SR
Queue Stats
119W - 71L
1,662 Elo+
Solo
Awilix
Awilix
Spofforth
Awilix
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,579 Elo+
Solo
Nu Wa
Nu Wa
Wakkos95
Nu Wa
Level 28
God Stats
21W - 12L
1,720 SR
Queue Stats
114W - 100L
1,568 Elo+
Solo
Izanami
Izanami
grosero666
Izanami
Level 23
God Stats
4W - 1L
1,557 SR
Queue Stats
145W - 102L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Awstead
Hun Batz
11
3 / 7 / 0
7,461
497
4,033
12,137
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Elcie
Persephone
11
0 / 5 / 0
6,724
448
1,352
7,061
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
TheBeanBoy
Athena
11
0 / 6 / 3
6,986
466
3,790
12,201
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
TheEmoHawk
Medusa
12
2 / 4 / 0
7,118
475
4,630
9,916
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
8,116
541
10,046
14,634
6,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Isake55
Ymir
15
4 / 0 / 3
9,205
614
5,839
10,648
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pandanemiya
Bellona
14
3 / 4 / 3
8,655
577
6,251
10,202
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
Spofforth
Awilix
12
3 / 2 / 9
8,770
585
3,879
9,461
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Wakkos95
Nu Wa
16
6 / 0 / 6
9,851
657
7,534
4,404
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
grosero666
Izanami
17
11 / 1 / 3
10,773
718
16,183
8,688
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
27
27
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Awstead
Hun Batz
3
7
0
0.43
L
Persephone
Elcie
Persephone
0
5
0
0
W
Ymir
Isake55
Ymir
4
0
3
5.5
W
Bellona
Pandanemiya
Bellona
3
4
3
1.13
W
Awilix
Spofforth
Awilix
3
2
9
3.75
L
Athena
TheBeanBoy
Athena
0
6
3
0.25
L
Medusa
TheEmoHawk
Medusa
2
4
0
0.5
W
Nu Wa
Wakkos95
Nu Wa
6
0
6
9
L
2
5
1
0.5
W
Izanami
grosero666
Izanami
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
39,686
55,949
Taken
43,403
20,766
Mitigated
23,277
12,869
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Awstead
Hun Batz
4,033
836
0
3,174
12,137
3,765
0
3,020
8,924
0
32,208
L
Persephone
Elcie
Persephone
1,352
512
0
1,054
7,061
2,095
252
1,874
4,965
22,940
0
W
Ymir
Isake55
Ymir
5,839
1,462
130
5,574
10,648
5,678
0
447
10,201
60,120
0
W
Bellona
Pandanemiya
Bellona
6,251
1,158
390
3,740
10,202
6,245
0
0
10,202
0
33,408
W
Awilix
Spofforth
Awilix
3,879
1,448
0
2,308
9,461
6,406
24
1,446
7,962
0
24,747
L
Athena
TheBeanBoy
Athena
3,790
983
0
1,193
12,201
5,189
0
2,137
9,970
14,343
0
L
Medusa
TheEmoHawk
Medusa
4,630
1,974
0
3,807
9,916
2,784
0
1,204
8,602
0
52,075
W
Nu Wa
Wakkos95
Nu Wa
7,534
1,408
0
845
4,404
1,692
2,970
504
3,758
49,127
0
L
10,046
1,080
0
3,641
14,634
6,933
75
4,437
10,111
0
48,853
W
Izanami
grosero666
Izanami
16,183
12,561
0
5,553
8,688
3,256
3,274
2,537
6,138
0
87,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
47,254
350
Minions Killed
471
0
Camps Cleared
0
1,297,715
Distance Traveled
1,533,313
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,461
497
62
4
0
256,471
2
L
Persephone
6,724
448
55
4
0
244,531
0
W
Ymir
9,205
614
105
7
0
308,479
1
W
Bellona
8,655
577
67
4
0
321,511
6
W
Awilix
8,770
585
26
2
0
319,261
8
L
Athena
6,986
466
28
2
0
300,675
3
L
Medusa
7,118
475
97
6
0
268,660
5
W
Nu Wa
9,851
657
110
7
0
312,997
1
L
Mulan
8,116
541
108
7
0
227,378
0
W
Izanami
10,773
718
163
11
0
271,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role