Player Matchup

Jormungandr
Jormungandr
Chairgoing
Jormungandr
Level 24
God Stats
8W - 7L
1,210 SR
Queue Stats
52W - 41L
1,535 Elo+
Party 2
Janus
Janus
PeakyChef
Janus
Level 20
God Stats
1W - 3L
1,813 SR
Queue Stats
44W - 39L
1,578 Elo+
Solo
Apollo
Apollo
Skeizor
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,475 Elo+
Party 2
Neith
Neith
liluzi9mm
Neith
Level 4
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 1L
1,619 Elo+
Party 3
Susano
Susano
y15usf
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 3
Team Averages
Level 14
1,459 SR
1,585 Elo+

VS

Team Averages
Level 10
1,606 SR
1,562 Elo+
Skadi
Skadi
Cybaer
Skadi
Level 16
God Stats
4W - 1L
1,464 SR
Queue Stats
40W - 29L
1,396 Elo+
Party 1
Yemoja
Yemoja
EnteringErebos
Yemoja
Level 5
God Stats
3W - 0L
1,838 SR
Queue Stats
6W - 3L
1,650 Elo+
Party 1
Ra
Ra
Sesshouin
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,507 Elo+
Party 1
Arachne
Arachne
ThisIsMyCurse
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,412 Elo+
Party 1
Ymir
Ymir
zMelle
Ymir
Level 4
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 0L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chairgoing
Jormungandr
13
2 / 1 / 2
7,764
457
3,796
10,651
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
PeakyChef
Janus
17
2 / 0 / 0
9,868
580
16,459
7,510
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Skeizor
Apollo
11
0 / 3 / 2
7,414
436
2,779
7,696
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
liluzi9mm
Neith
10
0 / 8 / 1
6,640
391
2,471
9,193
2,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
y15usf
Susano
10
0 / 7 / 0
6,349
373
1,534
10,138
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cybaer
Skadi
14
9 / 3 / 3
9,217
542
8,203
11,294
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 0 / 6
8,388
493
1,843
6,337
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 2
9,289
546
8,600
9,704
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
15
3 / 1 / 3
9,178
540
6,313
11,719
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
zMelle
Ymir
12
1 / 2 / 3
7,762
457
3,640
11,556
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chairgoing
Jormungandr
2
1
2
3
W
Skadi
Cybaer
Skadi
9
3
3
3.5
W
0
0
6
3
L
Janus
PeakyChef
Janus
2
0
0
2
W
5
0
2
6
L
Apollo
Skeizor
Apollo
0
3
2
0.33
W
Arachne
3
1
3
4.5
L
Neith
liluzi9mm
Neith
0
8
1
0.06
L
Susano
y15usf
Susano
0
7
0
0
W
Ymir
zMelle
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
28,599
45,188
Taken
50,610
17,433
Mitigated
23,353
8,751
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chairgoing
Jormungandr
3,796
368
209
3,944
10,651
6,885
0
2,887
7,658
38,883
0
W
Skadi
Cybaer
Skadi
8,203
5,095
0
2,505
11,294
3,617
702
2,373
8,871
0
55,393
W
1,843
792
4,970
2,505
6,337
4,739
1,408
1,901
4,411
21,233
0
L
Janus
PeakyChef
Janus
16,459
422
0
1,803
7,510
2,717
224
2,553
4,885
90,908
0
W
8,600
775
1,589
3,197
9,704
3,986
377
4,139
5,515
68,637
0
L
Apollo
Skeizor
Apollo
2,779
1,997
0
1,576
7,696
2,653
837
3,036
4,526
0
30,901
W
Arachne
6,313
3,327
0
6,897
11,719
5,045
0
4,790
6,783
0
63,262
L
Neith
liluzi9mm
Neith
2,471
1,107
0
320
9,193
2,392
57
2,908
6,174
0
26,039
L
Susano
y15usf
Susano
1,534
391
0
899
10,138
2,786
205
2,212
7,874
0
22,700
W
Ymir
zMelle
Ymir
3,640
249
0
900
11,556
5,966
152
6,706
4,775
32,428
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
43,834
382
Minions Killed
432
0
Camps Cleared
0
1,627,028
Distance Traveled
1,536,837
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,764
457
64
4
0
276,994
5
W
Skadi
9,217
542
81
5
0
296,148
0
W
Yemoja
8,388
493
24
1
0
260,261
1
L
Janus
9,868
580
182
11
0
377,293
4
W
Ra
9,289
546
142
8
0
329,675
1
L
Apollo
7,414
436
57
3
0
302,695
2
W
Arachne
9,178
540
113
7
0
341,742
2
L
Neith
6,640
391
47
3
0
324,595
0
L
Susano
6,349
373
32
2
0
345,451
0
W
Ymir
7,762
457
72
4
0
309,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role