Player Matchup

Artio
Artio
AdonisFoxton
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,427 Elo+
Party 1
Discordia
Discordia
RocoMaTaco
Discordia
Level 63
God Stats
4W - 2L
1,197 SR
Queue Stats
7W - 6L
1,368 Elo+
Party 1
Olorun
Olorun
SXPredator
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheKingJlll
Thanatos
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
UnhandThyWater
Guan Yu
Level 8
God Stats
1W - 1L
1,206 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 1
Team Averages
Level 59
1,381 SR
1,406 Elo+

VS

Team Averages
Level 58
1,502 SR
1,394 Elo+
Fenrir
Fenrir
Hans_SnowLo69
Fenrir
Level 107
God Stats
16W - 29L
1,360 SR
Queue Stats
558W - 643L
1,330 Elo+
Party 2
Izanami
Izanami
SkylitRevo
Izanami
Level 28
God Stats
5W - 5L
1,690 SR
Queue Stats
9W - 18L
1,258 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Suferikusu
Cu Chulainn
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Tinywwww
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TsukuTenshi
Zeus
Level 62
God Stats
8W - 11L
1,462 SR
Queue Stats
286W - 315L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 14
9,130
571
7,584
21,740
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
RocoMaTaco
Discordia
17
8 / 1 / 8
10,426
652
8,471
7,988
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
SXPredator
Olorun
13
4 / 4 / 11
8,647
540
9,897
10,371
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TheKingJlll
Thanatos
16
17 / 2 / 10
10,826
677
18,875
17,401
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 5
8,693
543
5,197
9,907
6,994
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 4
6,921
433
6,218
13,704
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SkylitRevo
Izanami
10
2 / 7 / 3
6,936
434
5,585
10,871
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Suferikusu
Cu Chulainn
13
0 / 6 / 4
8,362
523
6,994
14,545
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Tinywwww
Cerberus
10
1 / 8 / 3
6,909
432
4,447
14,390
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 8 / 1
10,436
652
16,543
12,893
3,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
37
Kills
14
14
Deaths
37
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
2
8
4
0.5
W
Discordia
RocoMaTaco
Discordia
8
1
8
12
W
Olorun
SXPredator
Olorun
4
4
11
2.38
L
Izanami
SkylitRevo
Izanami
2
7
3
0.5
L
Cu Chulainn
Suferikusu
Cu Chulainn
0
6
4
0.33
W
Thanatos
TheKingJlll
Thanatos
17
2
10
11
L
Cerberus
Tinywwww
Cerberus
1
8
3
0.31
L
9
8
1
1.19
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
39,787
67,407
Taken
66,403
31,841
Mitigated
28,854
35,065
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,584
846
1,805
8,553
21,740
12,313
744
5,621
15,994
29,834
0
L
6,218
1,533
0
1,600
13,704
5,846
0
6,933
6,508
0
28,137
W
Discordia
RocoMaTaco
Discordia
8,471
739
0
2,512
7,988
2,505
1,956
3,385
4,603
58,976
0
W
Olorun
SXPredator
Olorun
9,897
6,706
427
4,263
10,371
3,267
1,719
4,447
5,899
37,738
0
L
Izanami
SkylitRevo
Izanami
5,585
3,752
0
1,732
10,871
3,217
76
3,018
7,809
0
32,424
L
Cu Chulainn
Suferikusu
Cu Chulainn
6,994
2,151
0
2,949
14,545
8,997
542
4,224
10,027
0
41,339
W
Thanatos
TheKingJlll
Thanatos
18,875
8,275
0
14,224
17,401
6,762
2,531
5,143
12,233
0
66,843
L
Cerberus
Tinywwww
Cerberus
4,447
301
352
3,681
14,390
7,738
236
6,065
8,256
19,526
0
L
16,543
2,519
0
250
12,893
3,056
80
5,085
7,518
53,101
0
W
5,197
1,100
735
2,546
9,907
6,994
565
2,394
7,163
0
22,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
39,564
362
Minions Killed
315
0
Camps Cleared
0
1,414,955
Distance Traveled
1,262,075
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,130
571
35
2
0
291,682
4
L
Fenrir
6,921
433
38
2
0
282,061
2
W
Discordia
10,426
652
119
7
0
279,567
0
W
Olorun
8,647
540
66
4
0
245,834
2
L
Izanami
6,936
434
59
4
0
242,194
0
L
Cu Chulainn
8,362
523
91
6
0
231,213
5
W
Thanatos
10,826
677
92
6
0
289,789
0
L
Cerberus
6,909
432
41
3
0
256,262
0
L
Zeus
10,436
652
86
5
0
250,345
0
W
Guan Yu
8,693
543
50
3
0
308,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role