Player Matchup

Fenrir
Fenrir
DragonPasta
Fenrir
Level 76
God Stats
20W - 5L
1,202 SR
Queue Stats
1,039W - 613L
1,806 Elo+
Party 1
Neith
Neith
Memeking28
Neith
Level 26
God Stats
74W - 25L
1,858 SR
Queue Stats
440W - 217L
1,808 Elo+
Party 1
Artemis
Artemis
XxSworKing99xX
Artemis
Level 19
God Stats
1W - 0L
1,570 SR
Queue Stats
11W - 13L
1,358 Elo+
Solo
Team Averages
Level 40
1,543 SR
1,657 Elo+

VS

Team Averages
Level 68
1,494 SR
1,474 Elo+
Cthulhu
Cthulhu
Addonator
Cthulhu
Level 7
God Stats
1W - 4L
1,281 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo
Sol
Sol
PXNDEX68
Sol
Level 99
God Stats
5W - 5L
1,743 SR
Queue Stats
238W - 208L
1,564 Elo+
Party 2
Osiris
Osiris
juanpauchu123
Osiris
Level 98
God Stats
9W - 5L
1,457 SR
Queue Stats
230W - 186L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
12 / 1 / 7
9,773
977
10,286
10,713
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
12
6 / 1 / 12
8,516
852
10,894
5,265
2,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 15
7,354
735
6,017
6,237
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Addonator
Cthulhu
10
3 / 5 / 3
6,974
697
4,755
11,752
7,796
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 8 / 4
6,757
676
6,797
11,425
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 6 / 5
6,828
683
5,062
9,713
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
7
7
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Addonator
Cthulhu
3
5
3
0.9
W
Fenrir
12
1
7
15.5
W
Neith
6
1
12
12
L
2
8
4
0.5
W
1
5
15
1.7
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
16,614
22,215
Taken
32,890
13,979
Mitigated
17,984
6,751
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Addonator
Cthulhu
4,755
350
168
250
11,752
7,796
0
54
11,698
20,032
0
W
Fenrir
10,286
3,276
0
4,543
10,713
9,492
555
6,008
4,705
0
19,231
W
Neith
10,894
5,536
0
2,163
5,265
2,075
1,244
2,927
2,338
0
36,076
L
6,797
1,736
0
2,399
11,425
3,263
0
0
11,425
22,784
0
W
6,017
3,149
0
45
6,237
2,412
1,084
2,697
3,540
0
18,246
L
5,062
2,124
0
1,710
9,713
6,925
63
38
9,675
0
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
20,559
101
Minions Killed
87
0
Camps Cleared
0
483,321
Distance Traveled
460,216
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,974
697
26
3
0
162,168
0
W
Fenrir
9,773
977
12
1
0
185,815
4
W
Neith
8,516
852
58
6
0
166,149
2
L
Sol
6,757
676
45
5
0
138,906
2
W
Artemis
7,354
735
31
3
0
131,357
0
L
Osiris
6,828
683
16
2
0
159,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role