Player Matchup

Sylvanus
Sylvanus
Dkc17GS
Sylvanus
Level 109
God Stats
14W - 7L
1,658 SR
Queue Stats
92W - 97L
1,602 Elo+
Party 2
Hun Batz
Hun Batz
Nxshyy
Hun Batz
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
426W - 374L
1,555 Elo+
Party 2
Neith
Neith
PoofyColeTrain
Neith
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 137L
1,553 Elo+
Party 2
Thanatos
Thanatos
UL Husky
Thanatos
Level 116
God Stats
9W - 11L
1,738 SR
Queue Stats
317W - 314L
1,566 Elo+
Party 2
Scylla
Scylla
iceicebxby
Scylla
Level 38
God Stats
15W - 13L
1,329 SR
Queue Stats
666W - 594L
1,504 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,556 Elo+

VS

Team Averages
Level 79
1,661 SR
1,597 Elo+
Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
I Niamor I
Osiris
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
326W - 310L
1,567 Elo+
Party 3
Tyr
Tyr
ToastedMilkcup14
Tyr
Level 14
God Stats
1W - 0L
1,802 SR
Queue Stats
9W - 2L
1,704 Elo+
Party 1
Khepri
Khepri
eL Kyyo
Khepri
Level 45
God Stats
3W - 0L
1,794 SR
Queue Stats
272W - 261L
1,586 Elo+
Party 3
Apollo
Apollo
staircaseShaggey
Apollo
Level 79
God Stats
6W - 2L
1,708 SR
Queue Stats
344W - 297L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dkc17GS
Sylvanus
10
2 / 6 / 3
5,888
453
4,148
10,038
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Nxshyy
Hun Batz
11
2 / 4 / 0
6,794
523
3,080
10,759
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
6,433
495
3,343
5,176
1,533
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
UL Husky
Thanatos
10
1 / 5 / 1
5,900
454
4,269
8,098
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
iceicebxby
Scylla
10
1 / 3 / 0
5,783
445
3,907
6,246
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 2 / 3
7,336
564
7,236
5,841
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
I Niamor I
Osiris
13
3 / 2 / 5
7,617
586
2,957
6,967
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 4
8,560
658
7,479
9,919
5,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
eL Kyyo
Khepri
12
0 / 2 / 11
7,485
576
2,611
6,481
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 1 / 1
8,818
678
6,586
6,409
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
21
21
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
3
2.25
L
Sylvanus
Dkc17GS
Sylvanus
2
6
3
0.58
W
Osiris
I Niamor I
Osiris
3
2
5
2.75
L
Hun Batz
Nxshyy
Hun Batz
2
4
0
0.5
L
2
3
1
0.83
W
5
1
4
7
L
Thanatos
UL Husky
Thanatos
1
5
1
0.3
W
Khepri
eL Kyyo
Khepri
0
2
11
2.75
L
Scylla
iceicebxby
Scylla
1
3
0
0.33
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
26,869
40,317
Taken
35,617
16,883
Mitigated
18,069
12,577
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,236
297
0
854
5,841
1,885
0
3,404
2,271
46,867
0
L
Sylvanus
Dkc17GS
Sylvanus
4,148
871
326
1,559
10,038
4,872
0
4,771
5,077
14,771
3,245
W
Osiris
I Niamor I
Osiris
2,957
1,075
0
1,475
6,967
4,392
288
890
5,906
0
45,861
L
Hun Batz
Nxshyy
Hun Batz
3,080
1,078
0
4,270
10,759
3,486
0
1,623
9,038
0
34,886
L
3,343
1,206
0
1,273
5,176
1,533
0
390
4,786
0
36,220
W
7,479
2,032
0
3,854
9,919
5,369
0
84
9,510
0
54,164
L
Thanatos
UL Husky
Thanatos
4,269
874
0
4,649
8,098
4,827
0
667
7,415
0
23,794
W
Khepri
eL Kyyo
Khepri
2,611
485
0
1,267
6,481
3,805
0
1,744
4,653
22,769
0
L
Scylla
iceicebxby
Scylla
3,907
340
0
500
6,246
2,165
0
1,936
4,154
27,436
0
W
6,586
3,934
0
2,134
6,409
2,618
801
1,222
5,147
0
59,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
39,816
287
Minions Killed
445
0
Camps Cleared
0
1,173,643
Distance Traveled
1,272,686
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,336
564
97
7
0
224,666
0
L
Sylvanus
5,888
453
38
3
0
216,984
1
W
Osiris
7,617
586
85
7
0
251,393
2
L
Hun Batz
6,794
523
72
6
0
285,750
0
L
Neith
6,433
495
69
5
0
217,879
1
W
Tyr
8,560
658
115
9
0
274,457
3
L
Thanatos
5,900
454
51
4
0
236,475
2
W
Khepri
7,485
576
40
3
0
264,868
2
L
Scylla
5,783
445
57
4
0
216,555
4
W
Apollo
8,818
678
108
8
0
257,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role