Player Matchup

Scylla
Scylla
DrHardwood
Scylla
Level 17
God Stats
2W - 1L
1,870 SR
Queue Stats
9W - 6L
1,640 Elo+
Party 3
Cerberus
Cerberus
Loggin13
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,581 Elo+
Party 3
Apollo
Apollo
Piggvar
Apollo
Level 17
God Stats
3W - 1L
1,895 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 3
Fenrir
Fenrir
RasFrom97
Fenrir
Level 107
God Stats
9W - 8L
1,633 SR
Queue Stats
408W - 365L
1,502 Elo+
Party 3
Bellona
Bellona
swerille
Bellona
Level 99
God Stats
15W - 12L
1,644 SR
Queue Stats
148W - 133L
1,537 Elo+
Party 3
Team Averages
Level 51
1,709 SR
1,590 Elo+

VS

Team Averages
Level 12
1,529 SR
1,598 Elo+
Erlang Shen
Erlang Shen
BobBro
Erlang Shen
Level 16
God Stats
4W - 4L
1,518 SR
Queue Stats
29W - 32L
1,566 Elo+
Party 2
Hades
Hades
MrAngello96
Hades
Level 12
God Stats
3W - 3L
1,540 SR
Queue Stats
12W - 15L
1,568 Elo+
Party 2
Athena
Athena
TurboAztrab
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 1
Odin
Odin
TwilightDefender
Odin
Level 6
God Stats
3W - 1L
1,587 SR
Queue Stats
4W - 5L
1,681 Elo+
Party 2
Cupid
Cupid
zatarupfr
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrHardwood
Scylla
20
10 / 2 / 10
14,613
585
26,183
9,945
4,648
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Loggin13
Cerberus
19
5 / 1 / 20
13,243
530
13,827
23,875
33,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Piggvar
Apollo
20
9 / 1 / 15
13,991
560
22,897
17,927
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
RasFrom97
Fenrir
20
12 / 3 / 15
14,559
582
18,269
20,402
12,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
swerille
Bellona
20
4 / 7 / 9
14,192
568
16,696
24,320
22,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BobBro
Erlang Shen
18
5 / 9 / 5
11,984
479
11,755
23,839
16,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 3
10,609
424
8,559
24,324
13,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
16
2 / 7 / 3
10,973
439
6,911
22,489
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 7 / 4
12,551
502
13,103
26,897
24,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
zatarupfr
Cupid
17
1 / 9 / 4
10,382
415
13,789
21,968
7,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
40
Kills
14
14
Deaths
40
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BobBro
Erlang Shen
5
9
5
0.83
W
Scylla
DrHardwood
Scylla
10
2
10
7.5
W
Cerberus
Loggin13
Cerberus
5
1
20
15
L
2
8
3
0.44
W
Apollo
Piggvar
Apollo
9
1
15
16.5
W
Fenrir
RasFrom97
Fenrir
12
3
15
6.5
L
Athena
2
7
3
0.5
L
4
7
4
0.86
W
Bellona
swerille
Bellona
4
7
9
1.21
L
Cupid
zatarupfr
Cupid
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,872
Damage
54,117
96,469
Taken
119,517
81,538
Mitigated
76,010
30,757
Healing
28,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BobBro
Erlang Shen
11,755
4,719
0
2,856
23,839
16,500
0
7,262
16,331
0
74,279
W
Scylla
DrHardwood
Scylla
26,183
1,784
315
1,582
9,945
4,648
2,080
575
9,370
130,072
0
W
Cerberus
Loggin13
Cerberus
13,827
739
0
6,428
23,875
33,023
786
5,876
17,999
65,252
0
L
8,559
1,729
546
9,053
24,324
13,881
0
9,848
14,147
45,560
0
W
Apollo
Piggvar
Apollo
22,897
15,628
0
8,919
17,927
8,977
2,650
4,057
13,870
0
107,979
W
Fenrir
RasFrom97
Fenrir
18,269
4,414
0
9,022
20,402
12,058
3,799
3,198
17,204
160
107,391
L
Athena
6,911
1,343
0
3,452
22,489
13,817
0
8,783
13,594
22,930
0
L
13,103
6,039
0
3,371
26,897
24,316
372
6,979
19,736
334
75,249
W
Bellona
swerille
Bellona
16,696
6,227
0
4,491
24,320
22,832
2,805
2,098
22,222
0
106,651
L
Cupid
zatarupfr
Cupid
13,789
8,509
1,237
7,947
21,968
7,496
0
6,507
15,427
0
66,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,598
Gold Earned
56,499
822
Minions Killed
471
0
Camps Cleared
0
2,342,948
Distance Traveled
2,167,078
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,984
479
109
4
0
508,233
1
W
Scylla
14,613
585
191
8
0
488,081
2
W
Cerberus
13,243
530
133
5
0
450,315
0
L
Hades
10,609
424
84
3
0
398,332
8
W
Apollo
13,991
560
159
6
0
470,191
5
W
Fenrir
14,559
582
147
6
0
492,601
2
L
Athena
10,973
439
21
1
0
449,927
2
L
Odin
12,551
502
135
5
0
441,847
1
W
Bellona
14,192
568
192
8
0
441,760
1
L
Cupid
10,382
415
122
5
0
368,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role