Player Matchup

Chaac
Chaac
Gold IV
Andraise
Chaac
Gold IV
Level 158
God Stats
1W - 2L
1,269 SR
Queue Stats
91W - 89L
1,533 MMR
Solo
Ra
Ra
Bronze III
Dracomarran0o
Ra
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
Dàwz
Yemoja
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
KingSmith99
Tsukuyomi
Gold II
Level 124
God Stats
7W - 5L
1,527 SR
Queue Stats
242W - 234L
1,521 MMR
Solo
Jing Wei
Jing Wei
Silver II
иваясоdе
Jing Wei
Silver II
Level 123
God Stats
12W - 3L
1,714 SR
Queue Stats
50W - 45L
1,534 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,502 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,563 SR
1,526 MMR
Susano
Susano
Gold I
BigFlibbs
Susano
Gold I
Level 123
God Stats
43W - 40L
1,671 SR
Queue Stats
469W - 467L
1,524 MMR
Solo
Cupid
Cupid
Gold II
Dubceack
Cupid
Gold II
Level 145
God Stats
22W - 10L
1,688 SR
Queue Stats
167W - 171L
1,522 MMR
Solo
King Arthur
King Arthur
Silver I
Genovesee
King Arthur
Silver I
Level 62
God Stats
2W - 1L
1,522 SR
Queue Stats
5W - 4L
1,583 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Ixorcist666
Baba Yaga
Gold IV
Level 99
God Stats
6W - 7L
1,568 SR
Queue Stats
145W - 148L
1,509 MMR
Solo
Ganesha
Ganesha
Silver III
Jilldaripper
Ganesha
Silver III
Level 46
God Stats
1W - 2L
1,365 SR
Queue Stats
3W - 4L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andraise
Chaac
15
1 / 0 / 6
9,480
558
9,425
13,424
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
10 / 1 / 2
10,715
630
8,396
7,962
3,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Dàwz
Yemoja
13
1 / 1 / 7
8,631
508
4,847
7,687
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
KingSmith99
Tsukuyomi
17
4 / 0 / 6
10,019
589
9,857
10,764
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
16
2 / 0 / 1
9,560
562
9,991
10,387
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetScyllaTiamatDanzaburouAphrodite

VS

Bans
ApolloCu ChulainnGuan YuSun WukongMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigFlibbs
Susano
15
1 / 3 / 1
8,570
504
5,478
11,793
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Dubceack
Cupid
13
1 / 2 / 0
7,718
454
4,744
10,942
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Genovesee
King Arthur
13
0 / 4 / 0
7,756
456
7,032
16,772
8,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Ixorcist666
Baba Yaga
12
0 / 5 / 1
7,020
413
5,279
9,061
3,386
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Jilldaripper
Ganesha
10
0 / 4 / 1
6,754
397
2,681
10,287
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
2
2
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Andraise
Chaac
1
0
6
4
L
Susano
BigFlibbs
Susano
1
3
1
0.5
W
10
1
2
11
L
Cupid
Dubceack
Cupid
1
2
0
0.5
W
Yemoja
Dàwz
Yemoja
1
1
7
4.5
L
King Arthur
Genovesee
King Arthur
0
4
0
0
L
Baba Yaga
Ixorcist666
Baba Yaga
0
5
1
0.1
L
Ganesha
Jilldaripper
Ganesha
0
4
1
0.13
W
Tsukuyomi
KingSmith99
Tsukuyomi
4
0
6
7
W
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
25,214
50,224
Taken
58,855
30,583
Mitigated
25,390
29,294
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Andraise
Chaac
9,425
2,952
0
7,486
13,424
12,871
500
1,832
11,592
0
53,296
L
Susano
BigFlibbs
Susano
5,478
1,373
0
4,906
11,793
4,349
0
2,578
9,165
0
65,806
W
8,396
1,301
4,201
3,338
7,962
3,050
777
2,549
5,413
83,909
0
L
Cupid
Dubceack
Cupid
4,744
3,489
35
4,232
10,942
3,472
0
1,851
9,091
0
57,430
W
Yemoja
Dàwz
Yemoja
4,847
999
1,748
2,574
7,687
6,251
28
1,982
5,705
19,419
0
L
King Arthur
Genovesee
King Arthur
7,032
884
0
3,905
16,772
8,711
0
2,531
13,727
0
44,420
L
Baba Yaga
Ixorcist666
Baba Yaga
5,279
84
0
1,721
9,061
3,386
0
3,403
5,658
42,047
0
L
Ganesha
Jilldaripper
Ganesha
2,681
264
0
2,360
10,287
5,472
0
2,880
7,407
21,249
0
W
Tsukuyomi
KingSmith99
Tsukuyomi
9,857
2,976
0
4,748
10,764
4,693
187
2,624
8,140
0
80,646
W
Jing Wei
9,991
8,488
0
5,199
10,387
3,718
1,894
1,770
8,617
0
78,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
37,818
547
Minions Killed
446
0
Camps Cleared
0
1,765,934
Distance Traveled
1,612,431
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,480
558
115
7
0
345,417
6
L
Susano
8,570
504
133
8
0
374,479
4
W
Ra
10,715
630
157
9
0
364,845
8
L
Cupid
7,718
454
122
7
0
312,742
10
W
Yemoja
8,631
508
27
2
0
346,508
6
L
King Arthur
7,756
456
103
6
0
322,154
1
L
Baba Yaga
7,020
413
79
5
0
297,113
7
L
Ganesha
6,754
397
9
1
0
305,943
9
W
Tsukuyomi
10,019
589
123
7
0
407,757
4
W
Jing Wei
9,560
562
125
7
0
301,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role